Jazin Kay Posted February 26, 2010 Report Share Posted February 26, 2010 Insect decks got some dynamite, I see. Discuss. Link to comment Share on other sites More sharing options...
Coffee Black Posted February 26, 2010 Report Share Posted February 26, 2010 Good card for insects, I see no reason why this wouldn't be played in a deck full of insects, maybe even in a deck with just a few. of course there's still stuff like Soul Taker/Fissure/Smashing Ground or Bottomless, but that doesn't ruin Lair Wire's worth too much. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted February 26, 2010 Report Share Posted February 26, 2010 Good for insects. I don't see it moving them up, but this is just a slight push. Link to comment Share on other sites More sharing options...
deathxy Posted February 26, 2010 Report Share Posted February 26, 2010 keycard during the sneek, saved me from the sun dragon and many other problems in general game, it doesnt hurt you to use 1 or 2 if you run insects Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 26, 2010 Report Share Posted February 26, 2010 this won me the sneak peek. i pulled 3 and some Red Ants/Shield Worms. actually a decent 1 for 1 removal card that can be comboed with D.D.R or RftDD. overall, quite decent Link to comment Share on other sites More sharing options...
Toffee. Posted February 26, 2010 Report Share Posted February 26, 2010 ......This actually seems like fun Lawl, Lair of Needle Insects makes more sence. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted February 26, 2010 Report Share Posted February 26, 2010 As I said in another thread insects have awesome support, but they suck. :S Link to comment Share on other sites More sharing options...
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