wero-vasto Posted March 23, 2010 Author Report Share Posted March 23, 2010 Actually that are Dark Synchros.... not Dark Counterparts... You know.... actually at the TCG they don't exist, and thanks for the new rule they aren't accepted at RC.... And again, until Konami release a Dark Counterpart of a Synchro, my Dark Counterpart of SDD is Right!^^ Link to comment Share on other sites More sharing options...
lillymisser Posted March 23, 2010 Report Share Posted March 23, 2010 You should create an equip card for the DEF because "Shield and Sword" isn't that rare. But, I give it a .........................................................................................................9.5/10 Link to comment Share on other sites More sharing options...
wero-vasto Posted March 23, 2010 Author Report Share Posted March 23, 2010 Oh sh****.... I didn't notice that o.O Lol thanks ^^ It's supposed to be 2000 meh... I'm too lazy to change it xD Thanks^^ Link to comment Share on other sites More sharing options...
Slicer224 Posted March 23, 2010 Report Share Posted March 23, 2010 YAMI PWN! anyway nice cards 9/10 Link to comment Share on other sites More sharing options...
wero-vasto Posted March 23, 2010 Author Report Share Posted March 23, 2010 Thanks! Link to comment Share on other sites More sharing options...
byak Posted March 23, 2010 Report Share Posted March 23, 2010 thats because we have yet to have a dark version of a synchro monster. I made it n.n until Konami release a DARK counterpart of a Synchro monster n.n I stablished that the all DARK counterparts are Effect Monsters D: A DARK counterpart of a Synchro includes DARK stars instead of orange stars' date=' and requires dark Synchro monsters, instead of regular Synchros. We have one of the DARK counterparts (Dark tinker aka dark tuners) but not the DARK Synchros or the stars on the card being dark[/quote'] They are never going to release Dark Synchros, they're just going to release them as Synchros. >_____> Anyways.I dunno, I just don't like it.I don't hate it. I mean, you can negate 4 destructions, which could force your opponent to play the destructions so you couldn't negate things anymore. But then again, you could just run this over by battle, like the original.SDD seems a lot more broken than this, because it's much easier to get out and when it negates, unless your opponent removes it, you'll get it back in the end. Not to mention Starlight Road and all of that.I just dunno. It's more splashable in DARKs, yet it's effect doesn't seem as good as the original to me. Link to comment Share on other sites More sharing options...
wero-vasto Posted March 23, 2010 Author Report Share Posted March 23, 2010 Meh... it was made to be against DAD ^^ But... for the returning effect I can add this: "If this card is removed from play, Special Summon it during your next Standby Phase." Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.