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Morphing Jar #3


Tronta

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kind of, yeah. i mean i put a lot of attention to detail into it, but thats because trolling is an art. the jar1 -> jar2 pattern is +1 level, +100 attack and defense. i incorporated that, and kept the types and such together. its solid. just a troll.

 

also, that effect is still bad.

you only need one turn to sweep for game.

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morphing jar #4:

switch your opponents deck with his graveyard. swap his field with his hand. mill 10 and draw 5. then rfg 8 cards from his extra deck.

 

edit:

proper ocg:

FLIP: Exchange all cards in your opponent's deck with the cards in their graveyard. Return all monsters your opponent controls to their owner's hand, then he may set up to as many monsters as were returned by this effect, except those returned by this effect. Send the top 10 cards from your opponent's deck to the graveyard. Draw 5 cards. Select up to 8 monsters in your opponent's extra deck and remove them from play.

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...

 

I always thought that most of the members in CC haven't dueled before. Seeing the posts in this thread, sad as it is, it's now a fact.

 

Also, I lol'd at the people trying to balance the card. You only ended up making it underpowered. You just can't balanced overpowered cards like this.

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If this is a joke' date=' you said it yourself, I only have 1 Question for you. WHY POST IT IN REALISTIC CARDS!?!?!?!?!?! There is a section that this card fits better in.

[/quote']

 

He posted to TROLL you people. How freaking hard is that to understand? ._.

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