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LL | Like, Sea Serpents are, like, sooo under supported, like, you know? | LL


Luna Lovegood

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The most powerful Sea Serpent in terms of attack and defense. No one has faced this beast and survived.

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Once per turn, when a Spell Card is activated, you can add 1 Sea Serpent-Type monster from your Deck to your hand. If it has "Deep" in it's card name, you can pay Life Points equal to it's Level x 300 to Special Summon it.

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Activate only when a Monster is destroyed as a result of battle. All face-up Sea Serpent Type Monsters gain 1000 ATK until the end of this turn. All Battle Damage inflicted until the end of this turn is reduced to 0.

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If you Tribute Summon a Sea Serpent Type Monster, you can treat this 1 monster as 2 Tributes. If you do, the Summoned monster cannot be destroyed by Card Effect until the end of your opponent's next turn.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Destroying 1 face-up 'Blue Beast of the Deep' or any three face-up Sea Sepent Type Monsters. This card cannot be destroyed by battle. If this card is sent to the Graveyard by the effect of a Sea-Serpent monster, then you can Special Summon 1 'Blue Beast of the Deep' from your Graveyard.

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Tribute this card to destroy two cards your opponent controls.

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No one knows what this beast truly looks like. All that have seen it have perished into the ocean.

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Image credit goes to various YCM artists. I'm working on more, don't worry ;)

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SpiralSerpent5DS1-EN-C-1E.png

 

The second-most powerful Sea-Serpent in terms of attack and defense. No one has faced this beast and survived.

 

And Call of the Deep Beast? Why does it say "Once per turn" if it's a Normal Spell Card? Is that a mistake?

 

Also' date=' yes, Sea Serpents deserve more support.[/quote']

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ocg fix

Once per turn, you can add 1 Sea Serpent-Type monster from your Deck to your hand. If it has "Deep" in it's card name, you can pay Life Points equal to it's Level x 300 to Special Summon it.

 

Not a fan of vanilla. i strongly suggest you give it an effect or else it will be useless.

for the spell card; Bit OP since it doesn't have a cost for adding to hand. But i guess sea serpants aren't too supported these days o.o

8/10

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ocg fix

Once per turn' date=' you can add 1 Sea Serpent-Type monster from your Deck to your hand. If it has "Deep" in it's card name, you can pay Life Points equal to it's Level x 300 to Special Summon it.

 

Not a fan of vanilla. i strongly suggest you give it an effect or else it will be useless.

for the spell card; Bit OP since it doesn't have a cost for adding to hand. But i guess sea serpants aren't too supported these days o.o

8/10

[/quote']

 

Because Normal Monsters have never been useful >.<

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Yes' date=' that was a mistake. And coughdarkmagiciangetpownedbyotherspellcasterscough

[/quote']

Yes, but Dark Magician was one of the first cards released, and at the time it was the strongest.

 

I did notice its text is sort of a paraphrase fusion of the text of Dark Magician and Blue-Eyes. Is that intentional?

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Yes' date=' that was a mistake. And coughdarkmagiciangetpownedbyotherspellcasterscough

[/quote']

Yes, but Dark Magician was one of the first cards released, and at the time it was the strongest.

 

I did notice its text is sort of a paraphrase fusion of the text of Dark Magician and Blue-Eyes. Is that intentional?

 

Yes, No and maybe. (no, it was not intentional.)

 

Added a trap card

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Yes' date=' that was a mistake. And coughdarkmagiciangetpownedbyotherspellcasterscough

[/quote']

Yes, but Dark Magician was one of the first cards released, and at the time it was the strongest.

 

To be fair, "Dark Magician" is still the strongest Magician in terms of both ATK and DEF. How many Magicians have an ATK higher than 2500 while having a DEF higher than 2100?

Answer: Only the upgraded versions of Dark Magician Itself.

 

Yeah, there are other Spellcasters such as "Ice Queen" or "Cosmo Queen" which are both stronger than "Dark Magician", but guess what? They are not magicians.

 

About the cards. The Trap is not that good, as it's only useful for destroying powerful monsters or protecting your own monsters from being destroyed by raising their ATK. And if you activate the Trap during your turn, you won't inflict any damage as the Trap`itself negates it.

The Spell Card is good, now it only needs more targets.

Finally, the artwork of the Serpent is the same as the official card "Wildfire" but in blue color; you may want to change the image.

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I know, I remember seeing the artwork, but it's an alternate coloration of an existing card, so I guess it could be considered Pop-Culture.

 

And you know what? reading "Feeding Frenzy" again I realized it requires any monster to be destroyed by battle; I thought the monster had to be yours. Never mind what I wrote above: the card is good because you could attack, destroy an opponent's monster, activate the Trap and attack with the rest of your Serpents buffed with 1000 ATK.

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The new card is good, perhaps a but too low in ATK considering its Summoning conditions.

 

The phrase "If this card is sent to the Graveyard by a Sea-Serpent monster..." is incomplete. Don't you mean "sent to the Graveyard by the effect of a Sea Serpent-Type monster"?

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Guest Welche

Maybe 500 more. Only enough to destroy current beatsticks such as "Blue-Eyes White Dragon" by battle.

 

It does have enough. 3000 and no destruction by battle.

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now that I'm back it's time I continued rating your cards, Luna

 

end of the turn should be End Phase

 

for Serpent of the Ocean Deep, "If you do, the Summoned monster cannot be destroyed by Card Effect until the end of your opponent's next turn" <---ALL card effects is a bit too much, I would make it only spells/traps and that's enough

 

other than that, the rest should be fine

 

I'll give this set 8.9/10

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