Dark_Armed_Zombie Posted April 8, 2010 Report Share Posted April 8, 2010 lol when 2 are face-up' date=' does the 2nd one Negate the 1st one? or what?[/quote'] Actually, yes, yes it does, that's why this card takes skill to play, but because it's not optional it can't miss-the-timing, not sure how it would, but it can't. Link to comment Share on other sites More sharing options...
metalflygon08 Posted April 8, 2010 Report Share Posted April 8, 2010 so in a sense, it would be you-DKK, JD, opp-DKN, you activate your JD, your DKN ctivates, then your opponent's DKN nates yor DKN, thus both DKN die and the duel continues lik it never happened... Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted April 8, 2010 Report Share Posted April 8, 2010 Basically, yeah. That or both would attempt to negate JD, I'm not sure. Can anyone who knows Doomcal better than I clarify this? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 8, 2010 Report Share Posted April 8, 2010 One negates JD, the other negates the other DCK. That's why you NEVER want to have multiple DCK on the field at once... one effect and the whole bunch goes down. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted April 8, 2010 Report Share Posted April 8, 2010 Makes sense Link to comment Share on other sites More sharing options...
darkwolf777 Posted April 8, 2010 Report Share Posted April 8, 2010 One negates JD' date=' the other negates the other DCK. That's why you NEVER want to have multiple DCK on the field at once... one effect and the whole bunch goes down.[/quote'] No, this is incorrect. It is a case of Simultaneous Effects going off at once, not after each other. I have "Snipe Hunter" on the field and 3 Doomcaliber Knights on the field. I activate Snipe Hunter's effect. All 3 Doomcaliber Knights activate at the same time in response to Snipe Hunter's effect, not just one activating, then the next activating against that, and so on, therefore... Chain Link 1: Snipe HunterChain Link 2: Doomcaliber Knight A vs Snipe HunterChain Link 3: Doomcaliber Knight B vs Snipe HunterChain Link 4: Doomcaliber Knight C vs Snipe Hunter Resolving: Chain Link 4: Doomcaliber Knight C negates Snipe Hunter and destroys it.Chain Link 3: Doomcaliber Knight B's effect resolves doing nothing.Chain Link 2: Doomcaliber Knight A's effect resolves doing nothing.Chain Link 1: Snipe Hunter is negated and its effect fails. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 8, 2010 Report Share Posted April 8, 2010 Hmm, yes that is the ruling. Nontheless, they all die. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 8, 2010 Author Report Share Posted April 8, 2010 still....not alot of people main DCK.....he's usually sided. Link to comment Share on other sites More sharing options...
Canadian Posted April 8, 2010 Report Share Posted April 8, 2010 Love the fail post war in the first page of this thread. Its just.. so bad. This card, however, is amazing. In anti decks, run @ a minimum of 3. Perfect card IMO. Name, Picture, ATK/DEF, Effect. They all are basically sex in a card. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted April 8, 2010 Report Share Posted April 8, 2010 Name' date=' Picture, ATK/DEF, Effect. They all are basically sex in a card.[/quote'] This guy speaks the truth. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 8, 2010 Report Share Posted April 8, 2010 Love the fail post war in the first page of this thread. Its just.. so bad. This card' date=' however, is amazing. In anti decks, run @ a minimum of 3. Perfect card IMO. Name, Picture, ATK/DEF, Effect. They all are basically sex in a card.[/quote'] Running this @3 is awful Player 1: Now, tremble in fear as I have THREE Doomcaliber knights to defeat you with Player 2: I have treeborn in my grave Player 1: Oh sheet Link to comment Share on other sites More sharing options...
darkwolf777 Posted April 8, 2010 Report Share Posted April 8, 2010 Why would anyone put more than one out on the field at a time? >_>; Link to comment Share on other sites More sharing options...
Canadian Posted April 8, 2010 Report Share Posted April 8, 2010 Why would anyone put more than one out on the field at a time? >_>;You beat me to it. Link to comment Share on other sites More sharing options...
Rose Posted April 8, 2010 Report Share Posted April 8, 2010 Love the fail post war in the first page of this thread. Its just.. so bad. This card' date=' however, is amazing. In anti decks, run @ a minimum of 3. Perfect card IMO. Name, Picture, ATK/DEF, Effect. They all are basically sex in a card.[/quote'] Running this @3 is awful Player 1: Now, tremble in fear as I have THREE Doomcaliber knights to defeat you with Player 2: I have treeborn in my grave Player 1: Oh s*** Explain. Also the above posts count as a reply to this aswell. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 8, 2010 Author Report Share Posted April 8, 2010 Why would anyone put more than one out on the field at a time? >_>; 3x the Sex Factor? Link to comment Share on other sites More sharing options...
darkwolf777 Posted April 8, 2010 Report Share Posted April 8, 2010 Why would anyone put more than one out on the field at a time? >_>; 3x the Sex Factor? After the first one takes the client for all they are worth, the second and third aren't making Daddy any money, in fact, they are losing it. You think Daddy's gonna be happy when he finds them and they didn't make him any money? *rolls up his sleeves and prepares the backhand* Link to comment Share on other sites More sharing options...
Dr. Cakey Posted April 8, 2010 Report Share Posted April 8, 2010 This may be the only monster that can't be Special Summoned that YCM doesn't think is trash. Link to comment Share on other sites More sharing options...
-Berserker- Posted April 8, 2010 Report Share Posted April 8, 2010 I still prefer Koa'ki Meiru Guardian. It's easier for me to use, and I can have 3 on the field if I want, but usually, I just have 2 and the 3rd in my hand... Link to comment Share on other sites More sharing options...
Dr. Cakey Posted April 8, 2010 Report Share Posted April 8, 2010 I still prefer Koa'ki Meiru Guardian. It's easier for me to use' date=' and I can have 3 on the field if I want, but usually, I just have 2 and the 3rd in my hand...[/quote'] But that only works in Koa'ki Meiru or Rock decks. This can be used in a broader range of decktypes, even splashed into a DARK deck if used carefully. But yes, Guardian has a much better effect. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted April 8, 2010 Report Share Posted April 8, 2010 I still prefer Koa'ki Meiru Guardian. It's easier for me to use' date=' and I can have 3 on the field if I want, but usually, I just have 2 and the 3rd in my hand...[/quote'] But that only works in Koa'ki Meiru or Rock decks. This can be used in a broader range of decktypes, even splashed into a DARK deck if used carefully. But yes, Guardian has a much better effect. And doesn't cost a bamillion a few hundred about 20 dollars. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 9, 2010 Author Report Share Posted April 9, 2010 Why would anyone put more than one out on the field at a time? >_>; 3x the Sex Factor? After the first one takes the client for all they are worth' date=' the second and third aren't making Daddy any money, in fact, they are losing it. You think Daddy's gonna be happy when he finds them and they didn't make him any money? *rolls up his sleeves and prepares the backhand*[/quote'] Daddy would never slap his 3 favourite pimps. He slaps dem ho's instead. Link to comment Share on other sites More sharing options...
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