♥Łövëły-Ċħän♥ Posted April 8, 2010 Report Share Posted April 8, 2010 [align=center]Hope you enjoy! ^^ You cannot activate this card from your hand. Activate this card when your opponent selects a Level 3 or lower Thunder-Type monster as an attack target. Your opponent takes 1000 damage. The attacked monster gains 1000 ATK and cannot be destroyed by battle. After activation, both players draw 1 card. <(^^)> Hug if ya Love![/align] Link to comment Share on other sites More sharing options...
MarshyK-XS Posted April 8, 2010 Report Share Posted April 8, 2010 maybe a bt underpowered? 9.7 / 10 ~MK Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted April 8, 2010 Report Share Posted April 8, 2010 Good OCG.Seems nice.Good support for Thunder types.Batterymans like this.9.2/10 since there arent many Thunder-Type cards in the game. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted April 8, 2010 Report Share Posted April 8, 2010 Fun card xD. Elecs or Batterymen would laugh. <(^^)> Link to comment Share on other sites More sharing options...
jayjack Posted April 8, 2010 Report Share Posted April 8, 2010 Why is it a spell? It's basically a trap if it can't be played from handIs it because of Jinzo? Not much people use the bastard these days.It's not that good. Change it to only you draw 1 card and it's balanced.8/10 Link to comment Share on other sites More sharing options...
-Griffin Posted April 8, 2010 Report Share Posted April 8, 2010 Might be interesting in Elecs, shame it misses the Level 4+s though, since those are equally vulnerable in Elecs, leading to D-Prison generally being superior. In Batteries, possible, although their three easily activated +1 recovery cards make battle loss of minimal importance, so I wouldn't. Interesting card, although it seems to simply not fit into any actual Deck. @Jayjack - Jinzo is increasing in use w/ Machinas now out, and Trap Stun and Royal Decree are both sometimes used, not to mention occasional things like the Naturia Synchs - there is definitely still some difference between this and a trap. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted April 8, 2010 Author Report Share Posted April 8, 2010 Shneee :D!!! Icy commented my card ^^ so rare >> But lol thanks all and Alrighty Jay, I wanna wait though before changing, If more people say that then I'll change.And no i just thought it'd be a nice spell. I mean look at Mirage tube, its basically this downgraded and it works for anything in general. And theres Griffy :3 always findin sumpin. I mostly made it for Battery support >> I actually didnt think of Elecs Link to comment Share on other sites More sharing options...
Quiksilver Posted April 8, 2010 Report Share Posted April 8, 2010 Step 1: Summon Batteryman to field.Step 2: Activate this card when opponent attacks with Level 4 monster.Step 3: Laugh manically when opponent's monster is destroyed. As you can see, I like the card. 9/10 Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted April 8, 2010 Report Share Posted April 8, 2010 I like it but it fits good with Batterymen and Elecs the OCG is good the pic is Epic (IMO) 9.9/10 (nothing is perfect(IMO)) Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted April 8, 2010 Report Share Posted April 8, 2010 Why is it a spell? It's basically a trap if it can't be played from handIs it because of Jinzo? Not much people use the bastard these days.It's not that good. Change it to only you draw 1 card and it's balanced.8/10 Quick-Play Spells cannot be activated during your opponents turn from your hand. Since this card ONLY WORKS during your opponents turn, this card has to be face-down in the field anyway. And the draw makes it playable beyond just a fun Elecburn card. Btw, the Spell thing? More cards are invulnerable to Traps than spells. So go have fun with that. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted April 8, 2010 Author Report Share Posted April 8, 2010 Thanks Kuro and Willpower :3 And this pic has been added to my Archieve so :3 feel free to use it. Also thanks Icy for the back up ;3 and i didnt think of that D=! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted April 8, 2010 Report Share Posted April 8, 2010 not as interesting as your previous cards, though nonetheless balanced out boosting atk by 1000 and preventing from being destroyed in battle is nothing new these days, I was hoping your card would do something else still, I'll give you the 9.4/10 for this Link to comment Share on other sites More sharing options...
♫♪GoldenBoy♪♫ Posted April 9, 2010 Report Share Posted April 9, 2010 Thanks Kuro and Willpower :3 And this pic has been added to my Archieve so :3 feel free to use it. Also thanks Icy for the back up ;3 and i didnt think of that D=! I did >=p Link to comment Share on other sites More sharing options...
ChaosIncarn Posted April 9, 2010 Report Share Posted April 9, 2010 Now that's a kewl card. Supercharged batteries lol 9/10 Link to comment Share on other sites More sharing options...
Darj Posted April 9, 2010 Report Share Posted April 9, 2010 "You cannot activate this card from your hand." That condition is unnecessary: The second condition states that you can only activate when your opponent declares and attack and, well, you already cannot activate Quick-Plays from your hand during your opponent's turn. I agree with -Griffin: I don't see this card having that much playability with "Batterymen", but it would work better with "Elecs", whose most of their members lack of ATK. Link to comment Share on other sites More sharing options...
-Griffin Posted April 9, 2010 Report Share Posted April 9, 2010 "You cannot activate this card from your hand." That condition is unnecessary: The second condition states that you can only activate when your opponent declares and attack and' date=' well, you already cannot activate Quick-Plays from your hand during your opponent's turn. I agree with -Griffin: I don't see this card having that much playability with "Batterymen", but it would work better with "Elecs", whose most of their members lack of ATK.[/quote'] And many of them are over level 3. Link to comment Share on other sites More sharing options...
Darj Posted April 9, 2010 Report Share Posted April 9, 2010 Only three of the seven Elecs are above 3, but probably Konami will release even more Level 3- "Elecs" so this card will become more useful. Link to comment Share on other sites More sharing options...
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