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PoB for Infernity


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Transmigration Prophecy/Crevice to the Different Dimension > this if you're using this for ANTI-Infernity. Being traps, they can stop Infernity's setups/effects on their turn.

 

This card could be useful for recycling your S/Ts for decks that search/draw cards quickly, but it doesn't seem too exploitable at this time.

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What could you possibly side it in against? Seems like a waste unless you're maindecking it.

 

Perhaps you just always side it in for Game 2/3. Because it's likely that your opponent would side in cards that could get rid of your Launchers before you can use them for benefit (Morphing Jar, Dust Tornado, Bribe, etc.) and this helps you get around it.

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the card is to be used in infernities not against...

not much point in just siding it either' date=' but whatever works for ya

[/quote']

 

You side it in because you know they're going to side for something that stops Launchers.

You don't need to main it, because you only need three Launchers. Maybe you could use 1... idk.

And if they don't side for things to kill the Launchers, you could just side them out in Game 3.

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the card is to be used in infernities not against...

not much point in just siding it either' date=' but whatever works for ya

[/quote']

 

You side it in because you know they're going to side for something that stops Launchers.

You don't need to main it, because you only need three Launchers. Maybe you could use 1... idk.

And if they don't side for things to kill the Launchers, you could just side them out in Game 3.

 

you can also use it to grab barrier or somethin like that...

the increase in deck size doesnt matter in the slightest here because of archfiend so its not like its going to hurt you...

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