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infernos are stupid


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arm is scared

My argument' date=' again, still stands. And this above quote finalized it.

 

As this idiot is one of those typical caveman-types who thinks: "LOL I BEET U AT [x'] SO I R TEH BEST!!!11"

 

besides, even if I did duel him, I would just use a 120-card deck of random high-leveld cards that cant possibly do anything, just to get this idiot to shut up.

Why? Because again, it proves I'm the better man.

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if you beat me i'll leave the site

 

No point.

YCM has this 'fethish' of having tortured noobs that end up as good players.

(provided' date=' they actually [i']LISTEN[/i] now and then, read up on what the meta contains, and understand the difference between something thats playble, something thats broken, and something that isnt worth the effort)

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if you beat me i'll leave the site

 

No point.

YCM has this 'fethish' of having tortured noobs that end up as good players.

(provided' date=' they actually [i']LISTEN[/i] now and then, read up on what the meta contains, and understand the difference between something thats playble, something thats broken, and something that isnt worth the effort)

Like me?
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if you beat me i'll leave the site

 

No point.

YCM has this 'fethish' of having tortured noobs that end up as good players.

(provided' date=' they actually [i']LISTEN[/i] now and then, read up on what the meta contains, and understand the difference between something thats playble, something thats broken, and something that isnt worth the effort)

Like me?

 

No, you're still pretty bad.

 

@champ: I'm Kiryu, and it's not Kriyu, douche.

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The graveyard is basically your hand. I don't get why all of you are so ignorant.

 

Because this is YCM' date=' everywhere else people have realized how you actually play Infernities...but not YCM <_<

[/quote']

 

So, how does it work?

 

I understand the Launcher->Necro+Archfiend which grabs another launcher... then necro brings out a tuner for a synchro then the grabbed launcher starts again... is that it or is there something else?

 

Doesn't that result in 3 synchros, 1 or 2 mist wurms to clear the field then... RDA to make 8000.

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The graveyard is basically your hand. I don't get why all of you are so ignorant.

 

Because this is YCM' date=' everywhere else people have realized how you actually play Infernities...but not YCM <_<

[/quote']

 

So, how does it work?

 

I understand the Launcher->Necro+Archfiend which grabs another launcher... then necro brings out a tuner for a synchro then the grabbed launcher starts again... is that it or is there something else?

 

Doesn't that result in 3 synchros, 1 or 2 mist wurms to clear the field then... RDA to make 8000.

 

It does work that way but Mirage can Sub for the first Launcher. Also, 2 Mist Wurms is generally best since they clear more of the opponent's field (not to mention it gets around Stardust and Starlight Road) to help the OTK. For the third Synchro, basically, anything with at least 3000 ATK (that can be summoned in an Infernity Deck so RDA, Infernity Doom Dragon and Hundred-Eyes Dragon) will do. Of course for the third Synchro, you'll have to revive 2 Necromancers and use one of them to get back Beetle or Archfiend + Necromancer but revive Avenger instead of Beetle.

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Anyone ever notice all the "I'm a fantastic duelist in my head when I'm really a complete noob kid" accounts always have words like overlord or champion or king in an attempt to help them further believe their own false perception of their skill level? I find it rather comical.

 

I also find it humorous how this thread started with one bad troll and has been resurrected by another...

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Inferno Reckless Summon IS good' date=' however.

[/quote']

 

No, it really isn't. But it does not suck so I didn't include it.

 

The only good Inferno card is the Infernity one.

 

I hope you don't mean Wave-Motion Inferno... nah, i'm joking ;)

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