Jump to content

Imma FTK yo' ass! (Disc Gallis the Star Beast)


Recommended Posts

GallistheStarBeastGX06-EN-SR-UE.png

 

If this guy was brought up even a few months ago, there could be no good discussion about this guy. Now he's part of one of the most brilliant FTKs since Exchange.

 

Just in case you don't know how the OTK/FTK works, here's the run-down:

 

1. Normal Summon Koa'ki Meiru Doom

2. Activate Gallis' effect, milling a monster and Special Summoning it

3. Activate the effect of Genex Ally Birdman in your hand, returning Gallis in order to Special Summon it.

4. Koa'ki Meiru Doom negates the effect, but not the activation. Birdman remains in the hand.

5. Rinse and repeat.

 

NOTE: A deck using this must be all, or almost all, monsters. But count it, a three-card FTK!

 

What's everybody's thoughts?

Link to comment
Share on other sites

3x Koa'ki Meiru Boulder to search Doom

3x Genex Neutron and/or Power Planner to search Birdman

2-3x Sphere of Chaos to search everything

 

Add Sangan and Keymouse on top of this. Then chuck in 3 Battle Faders, Tragoedia, Gorz, 3 Fools, Marshmallon, Spirit Reaper, CyDra...I actually use Big Eye in my version of the deck, it works surprisingly well.

Link to comment
Share on other sites

x3 Keymouse, x1 Sangan, x3 KM Boulder, x3 Genex Neutron, x3 Genex Power Planner, x2 Sphere of Chaos

 

For Sphere of Chaos you would need Marshmallon/Spirit Reaper/PSZ/Arcana Force Fool x3

You would also need to have x3 Kuriboh in your deck. Why? Because you cant use Mirror Force or Waboku.

Same with Battle Fader

You would also need

Necro Gardna

Gorz

Tragoedia

 

You would also need a lot of good lv4 monsters you can use

 

I think its a good FTK

But we cant use it in the TCG yet.

Link to comment
Share on other sites

With my set-up I've never gotten a useless hand. Sometimes I don't have any piece or any searcher, but then I have some of my stall cards instead. I've never actually seen what a dedicated God Bird of Doom FTK deck looks like, but this is what I use in WC10:

 

Monsters x 40:

3 Arcana Force 0 - The Fool

3 Battle Fader

2 Behemoth, the King of All Animals (Should replace at least 1 of these)

1 Breaker, the Magical Warrior

1 Card Trooper

2 Cyber Dragon

3 Cyber Valley

1 Dekoichi, the Battlechanted Locomotive

3 Gallis the Star Beast

3 Genex Ally Birdman

1 Genex Neutron

2 Genex Power Planner

1 Gorz, the Emissary of Darkness

3 Koa'ki Meiru Boulder

3 Koa'ki Meiru Doom

1 Marshmallon

1 Morphing Jar

1 Ryko, Lightsworn Hunter

1 Sangan

2 Sphere of Chaos

1 Spirit Reaper

1 Tragoedia

 

Am I doing it wrong?

 

Incidentally, I've almost always won through Gallis, but I've never FTK'd with him.

Link to comment
Share on other sites

GallistheStarBeastGX06-EN-SR-UE.png

 

If this guy was brought up even a few months ago' date=' there could be no good discussion about this guy. Now he's part of one of the most brilliant FTKs since Exchange.

 

Just in case you don't know how the OTK/FTK works, here's the run-down:

 

1. Normal Summon Koa'ki Meiru Doom

2. Activate Gallis' effect, milling a monster and Special Summoning it

3. Activate the effect of Genex Ally Birdman in your hand, returning Gallis in order to Special Summon it.

4. Koa'ki Meiru Doom negates the effect, but not the activation. Birdman remains in the hand.

5. Rinse and repeat.

 

NOTE: A deck using this must be all, or almost all, monsters. But count it, a three-card FTK!

 

What's everybody's thoughts?

[/quote']

 

That's slightly confusing. Remind me of Birdman's effect SVP.

Link to comment
Share on other sites

 

GallistheStarBeastGX06-EN-SR-UE.png

 

If this guy was brought up even a few months ago' date=' there could be no good discussion about this guy. Now he's part of one of the most brilliant FTKs since Exchange.

 

Just in case you don't know how the OTK/FTK works, here's the run-down:

 

1. Normal Summon Koa'ki Meiru Doom

2. Activate Gallis' effect, milling a monster and Special Summoning it

3. Activate the effect of Genex Ally Birdman in your hand, returning Gallis in order to Special Summon it.

4. Koa'ki Meiru Doom negates the effect, but not the activation. Birdman remains in the hand.

5. Rinse and repeat.

 

NOTE: A deck using this must be all, or almost all, monsters. But count it, a three-card FTK!

 

What's everybody's thoughts?

[/quote']

 

 

That's slightly confusing. Remind me of Birdman's effect SVP.

 

Activate by returning 1 face-up monster you control to the hand; Special Summon this card from your hand. If the returned monster was a WIND monster, this card gains 500 ATK. When this card is Special Summoned by this effect, it is removed from play when it is removed from the field.

Link to comment
Share on other sites

This deck type is good in general' date=' just that it is more likely to win with the other monsters than with gallis.

[/quote']

 

For the most part, yea.

 

Its a staple in pure-monster decks, and FTKs with the most ridiculous conditions ever.

Link to comment
Share on other sites

Could this deck run thinners as well? Like Mystic Tomato and Troop Dragon and Inmatos maybe? Also, from all the milling that goes on, you could even tech a couple of Vayus and Sirroccos? Also PSZ, Dandylion etc.

Link to comment
Share on other sites

 

http://images4.wikia.nocookie.net/__cb20090117053623/yugioh/images/2/27/GallistheStarBeastGX06-EN-SR-UE.png

 

If this guy was brought up even a few months ago' date=' there could be no good discussion about this guy. Now he's part of one of the most brilliant FTKs since Exchange.

 

Just in case you don't know how the OTK/FTK works, here's the run-down:

 

1. Normal Summon Koa'ki Meiru Doom

2. Activate Gallis' effect, milling a monster and Special Summoning it

3. Activate the effect of Genex Ally Birdman in your hand, returning Gallis in order to Special Summon it.

4. Koa'ki Meiru Doom negates the effect, but not the activation. Birdman remains in the hand.

5. Rinse and repeat.

 

NOTE: A deck using this must be all, or almost all, monsters. But count it, a three-card FTK!

 

What's everybody's thoughts?

[/quote']

 

 

That's slightly confusing. Remind me of Birdman's effect SVP.

 

Activate by returning 1 face-up monster you control to the hand; Special Summon this card from your hand. If the returned monster was a WIND monster, this card gains 500 ATK. When this card is Special Summoned by this effect, it is removed from play when it is removed from the field.

 

Woah. Yeah, I see the value.

Link to comment
Share on other sites

Ally Genex Birdman will be SO banned when it comes to the TCG.

 

Konami could nerf it though. Besides' date=' I'd rather have a Forbidden but great card than a fully legal but nerfed card.

[/quote']

 

It's legal in the OCG with that effect, and cards never change when moving from OCG to TCG. We'll get it, as above, legal.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...