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<+>CROWN CLOWN, AWAKEN!<+> <{57 Cards}> COMPLETE!!!


Мερhilεs

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Once apon a time there was a guy who likes D.Grey Man, posted a card with a poll on YCM forums, and got excellent results. Now, that guy made a full D.Grey Man set (a fast development in the story, what did you expect?). That guy is me, by the way, in case you didn't get it.

 

 

Enjoy to your heart's content!

 

[spoiler= [b]Akuma[/b]]

 

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[spoiler= Card Lores]

 

Zero Stage Akuma: If this card is changed to face-up Attack Position, destroy this card.If this card is destroyed by battle, Special Summon 1 "First Stage Akuma" from your hand.

 

 

First Stage Akuma: Once per turn, you can place 1 "Blood Bullet Counter" on an opponent's Level 4 or lower monster. All monsters with a "Blood Bullet Counter" are destroyed during the 3rd End Phase after this effect is activated. You can Tribute this card during your Draw Phase to Special Summon 1 "Second Stage Akuma" from your Deck.

 

 

Second Stage Akuma: This card cannot be destroyed by battle while you control 3 or more monsters with "Akuma" in it's name. You can Tribute this card and discard 2 cards from your hand during your 2nd End Phase after Summoning this card to Special Summon 1 "Third Stage Akuma" from your hand or Deck.

 

 

Third Stage Akuma: This card can only be Special Summoned with the effect of "Second Stage Akuma". All DARK monsters you control (excluding this card) gain 400 ATK during your Battle Phase only. If this card is the only monster you control, you can remove this card from play and Special Summon 1 card with "Noah" in it's name from your hand or Deck to the field.

 

 

Fourth Stage Akuma: 1 DARK tuner + 1 or more non-tuner monsters with "Akuma" in it's name

 

This card cannot be Special Summoned. This card is also treated as a Fiend-Type monster. During your Battle Phase, this card can attack all LIGHT monsters your opponent controls. During the Battle Phase, you can Tribute 1 monster you control to halve all Battle Damage inflicted to you during your opponent's turn. You cannot control more than 1 "Fourth Stage Akuma" at a time.

 

 

Second Stage Akuma- Eliade: This card can be Special Summoned from your hand or Deck during your opponent's Battle Phase if your opponent selects 1 "Exorcist- Arystar Krory" you control as an attack target. Negate the Special Summon of any LIGHT monsters and destroy them.

 

 

 

[spoiler= [b]Allen Walker[/b]]

 

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[spoiler= Card Lores]

 

Allen Walker LV3: During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Allen Walker LV5" from your hand or Deck.

 

 

Allen Walker LV5: Once per turn, you can discard 1 card to destroy 1 DARK or Fiend-Type monster on the field. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Allen Walker LV7" from your hand or Deck.

 

 

Allen Walker LV7: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Exorcist- Allen Walker LV5". You can Tribute this face-up card to destroy all cards on your opponent's side of the field. Your opponent takes damage equal to the number of cards sent to the Graveyard x500. Your opponent must skip their next Draw Phase.

 

 

Allen Walker- Crown Clown: 1 tuner + "Allen Walker Lv. 7"

 

While this card remains face-up on the field, no DARK monsters can be Normal Summoned. This card cannot be the target of Spell or Trap Card effects. During your Battle Phase, you can decrease the ATK and DEF of this card by 600 to destroy 1 Fiend-Type monster on the field and increase your Life Points by it's original ATK.

 

 

Allen Walker- Sword of Exorcism: 1 tuner + "Allen Walker- Crown Clown"

 

When this card is Synchro Summoned, remove from play all DARK monsters in the Graveyard and on the field and inflict 400 points of damage to your opponent for each card removed. When this card attacks, decrease the ATK of the attack target by 800 during the Damage Step. If your opponent activates a Spell, Trap or Monster Card effect that targets this card, you can pay 500 Life Points to have that effect target an opponent's card instead.

 

 

Anti-Akuma Eye 1: This card can only be equipped to "Exorcist- Allen Walker LV3", "Exorcist- Allen Walker LV5", or "Exorcist- Allen Walker LV7". Your opponent cannot attack monsters that were Summoned after the last End Phase. During their Draw Phase, your opponent must show you the card they have drawn.

 

 

Anti-Akuma Eye 2: This card can only be equipped to "Exorcist- Allen Walker LV7", "Allen Walker- Crown Clown" or "Allen Walker- Sword of Exorcism". Your opponent must continue to show their hand to you. If, during the Draw Phase, your opponent draws a DARK or Fiend-Type monster, they must shuffle that card into their Deck and cannot draw another card.

 

 

Timcanpy: This monster can only be destroyed by battle by a Level 2 or lower monster. If this card is used for the Synchro Summon of "Allen Walker- Sword of Exorcism" this card is treated as a Level 3 Tuner.

 

 

Enter: the White-Faced Clown: You can only activate this card if your Life Points fall below 500 and you have no face-up monsters on the field. Remove from play all cards in your Graveyard to Special Summon 1 "Allen Walker- Crown Clown" from your Graveyard or Extra Deck. You must pay 100 Life Points during each of your End Phases this card is activated. If you do not, this card is sent to the Graveyard, along with "Allen Walker- Crown Clown".

 

 

I'm Not a Bean Sprout!: One monster with "Allen Walker" in it's name gains 800 ATK and loses 500 DEF until the End Phase of your turn.

 

 

Unbeatable Partnership:While you control both a monster with "Allen Walker" in it's name and "Kanda Yu", once per turn you can select and activate the following effect:

 

- You can discard 1 monster from your hand to destroy a monster on the field with equal or less ATK than the sent card.

 

- You can send one card from the top of your Deck to the Graveyard to increase the ATK and DEF of all monsters on your side of the field by 400 until the End Phase.

 

 

 

[spoiler= [b]Arystar Krory[/b]]

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[spoiler= Card Lores]

 

Exorcist- Arystar Krory: When this card destroyes a DARK monster, you can Special Summon it to your side of the field and equip it to this card (the destroyed monster is treated as an Equip Spell Card). You can Tribute this card equipped with a DARK monster to Special Summon 1 "Arystar Krory- Akuma Blood Berserk" from your hand or Deck.

 

 

Arystar Krory- Akuma Blood Berserk: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Exorcist- Arystar Krory". Each time this card destroys a monster, increase it's ATK by 300. When this card is sent to the Graveyard as a result of battle, Special Summon 1 "Exorcist- Arystar Krory" to your side of the field in face-up Defence Position.

 

 

Bloody Krory: 1 tuner + "Exorcist- Arystar Krory"

 

This card cannot be the target of your opponent's Spell Cards. The ATK of this card is equal to the number of monsters your opponent controls x1500. Each time this card destroys a monster by battle, select a random card in your opponent's hand and apply the appropriate effect:

 

Spell or Trap Card- Special Summon 1 "Blood Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defence Position. These tokens cannot be used for a Tribute Summon.

 

Monster Card- Gain Life Points equal to the Level of the selected card x300.

 

 

Krory's Innocence Teeth: This card can only be equipped to "Exocist- Arystar Krory" or "Arystar Krory- Akuma Blood Berserk". When the equipped monster inflicts Direct Damage to your opponent, increase your Life Points by half of the inflicted damage.

 

 

Berserk Rage: All monsters on your side of the field gain 1000 ATK. Monsters that are affected by this card cannot attack your opponent directly.

 

 

Doomed Man's Last Attack: You can only activate this card when a monster you control is sent to the Graveyard. You and your opponent take Battle Damage equal to the ATK of the destroyed monster.

 

 

 

[spoiler= [b]Cross Marian[/b]]

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[spoiler= Card Lores]

 

Exorcist- Cross Marian: This card cannot be Normal Summoned or Set if there are more than 2 monsters on your side of the field. During your Main Phase 1, you can treat this monster as a Spellcaster-Type monster until the End Phase. This card gains ATK for each Spell Card you control x200. As long as this monster is treated as a Spellcaster-Type monster, 1 "Grave of Maria" you control can attack your opponent directly.

 

 

Judgement: This card can only be eqiupped to a Warrior-Type "Exorcist- Cross Marian". The equipped monster gains 200 ATK. During your End Phase, place 1 "Judge Counter" on the equipped monster (max. 5). You can remove 5 "Judge Counters" from the equipped monster and send this card to the Graveyard to destroy all monsters your opponent controls.

 

 

Song of Maria: This card is used to Ritual Summon "Grave of Maria". You must also Tribute monsters from the field or your hand whose total Levels equal 5 or more.

 

 

Grave of Maria: This card can only be Ritual Summoned with the Ritual Spell Card "Song of Maria". Once per turn, take control of 1 Level 6 or lower monster your opponent controls until the End Phase. DARK monsters your opponent controls cannot attack while this card remains face-up on the field.

 

 

Modified Akuma- Chomesuke: This card can only be Normal Summoned while you control 1 "Exorcist- Cross Marian". DARK monsters cannot select this card as an effect target. You can equip this card to another monster (this card is treated as an Equip Spell Card) you control for the equipped monster to gain ATK equal to this cards original DEF.

 

 

 

[spoiler= [b]Innocence[/b]]

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[spoiler= Card Lores]

 

The Original Innocence: When this card is activated, flip a coin.

 

Heads- All monsters with "Exorcist" in it's name cannot be affected by Spell and Trap Cards.

 

Tails- All DARK monsters sent to and in the Graveyard are removed from play and your opponent loses 300 Life Points for each card removed.

 

 

Innocence Shard: This card can only be equipped to a monster with "Exorcist" in it's name. When the equipped card attacks a DARK monster your opponent controls, destroy it without applying damage calculation. Each time you apply this effect, decrease the ATK and DEF of the equipped card by 500.

 

 

Innocence Break: Halve the ATK of all monsters you control. As long as you control 1 monster with "Akuma" in it's name, no LIGHT monsters can attack. Monsters you control can attack your opponent directly.

 

 

 

[spoiler= [b]Lenalee Lee[/b]]

 

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[spoiler= Card Lores]

 

Exorcist- Lenalee Lee LV3: This card can attack twice in 1 Battle Phase if you control another monster with "Exorcist" in it's name. During your next Draw Phase the turn after this card is Normal Summoned, Tribute this card to Special Summon 1 "Lenalee Lee LV5" from your hand or Deck.

 

 

Exorcist- Lenalee Lee LV5: This card cannot be the target of monster effects. By decreasing the DEF of this card to 0, all Battle Damage this card inflicts to your opponent becomes Effect Damage.

 

 

Dark Boots 2: This card can only be equipped to "Exorcist- Lenalee Lee LV5". The equipped monster gains 500 ATK. Also, the equipped monster can attack twice in one Battle Phase.

 

 

Crystal Innocence Dark Boots: This card cannot be activated unless you have at least 10 cards in your Graveyard. This card can only be equipped to "Exorcist- Lenalee Lee LV5". When the equipped monster is attacked by an opponent's monster during the Battle Phase, you can pay 1000 Life Points to remove the attacking monster from play until the End Phase.

 

 

Timely Arrival: This card can only be activated when your opponent attacks with a Level 6 or higher monster. Special Summon 1 monster from your Graveyard that has a Level equal to or lower than the attacking monster, and end your opponent's Battle Phase.

 

 

Ultimate Combination: During your Battle Phase, you can Tribute 2 monsters you control to destroy 1 monster your opponent controls. Your opponent takes Battle Damage equal to the difference of the combined ATK of the Tributed monsters. You cannot Summon any monsters during your next turn or conduct your Battle Phase.

 

 

 

[spoiler= [b]Lavi[/b]]

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[spoiler= Card Lores]

 

Exorcist- Lavi: If your opponent sends a monster equipped with an Equip Spell Card to the Graveyard, shuffle the Equip Spell Card back into your deck. When this effect is activated, you can send 3 cards on your side of the field to the Graveyard ("Exorcist- Lavi" must be one") and Special Summon 1 "Lavi- Seal Ready" from your Deck.

 

 

Lavi- Seal Ready: This card can only be Special Summoned with the effect of "Exorcist- Lavi". Once per turn, you can search your deck for 1 Spell or Trap Card with "Lavi's Seal" in it's name and set it face-down on the field. You cannot activate any Spell or Trap Cards the turn this effect is activated.

 

 

Big Hammer Little Hammer: This card can only be equipped to "Exorcist- Lavi". The equipped monster gains 500 ATK. Once per turn, you can decrease the DEF of the equipped monster by 1000 to destroy 1 card on the field.

 

 

Lavi's Seal- Fire Seal: This card can only be activated during the Battle Phase and if you control 1 "Lavi- Seal Ready". Destroy all of your opponent's monsters with 2000 ATK or higher. If this card is activated during your opponent's Battle Phase, you can switch 1 "Lavi-Seal Ready" you control to Defence Position.

 

 

Lavi's Seal- Heaven Seal: This card can only be activated while you control 1 "Lavi- Seal Ready". Destroy 1 monster on the field. Your opponent loses Life Points equal to the DEF of the destroyed monster.

 

 

Lavi's Seal- Wood Seal: This card can only be activated while there is a face-up "Lavi- Seal Ready" on the field. When this card is activated, select and apply 1 of the following effects:

 

- Declare an attribute. All monsters with the declared attribute on the field are removed from play until the End Phase. "Lavi- Seal Ready" cannot attack the turn this effect is activated.

 

- Switch all monsters on the field to Defence Position (excluding "Lavi- Seal Ready"). Your opponent cannot change the Battle Position of monsters targeted by this effect until the 2nd End Phase after this card's activation.

 

 

 

[spoiler= [b]Yuu Kanda[/b]]

 

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[spoiler= Card Lores]

 

Exorcist- Yuu Kanda LV4: If your opponent has only Level 3 or lower monsters on the field, this card can attack your opponnt directly.

 

 

Exorcist- Yuu Kanda LV6: This card can be Special Summoned from your hand by Tributing 1 "Exorcist- Yuu Kanda LV4". Each time this card destroys a monster by battle, you can discard cards from your hand to have your opponent send cards from the top of their Deck to the Graveyard for the number of cards you discarded.

 

 

Yuu Kanda- Thrid Illusion: This card cannot be Tribute Summoned except by Tributing 1 LIGHT and 1 DARK monster and paying 1000 Life Points. During the Battle Phase, if this card has already attacked you can decrease the ATK of this card by 500 for it to attack again. Monsters destroyed by this card are removed from play instead of being sent to the Graveyard.

 

 

First Illusion- Hell's Insects: This card can only be activated if there is a face-up monster with "Yuu Kanda" in it's name on the field. Select 1 of your opponent's monsters. During each of your opponent's Standby Phases, decrease the ATK and DEF of the selected monster by 300. The selected monster cannot change Battle Positions or be used for a Tribute Summon.

 

 

Second Illusion- Double Illusion Blades: This card can only be to a monster with "Yuu Kanda" in it's name on the field. The equipped card gains 500 ATK. If the equipped monster attacks a Defence Position monster with DEF lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

 

Extremely Intense Rivalry: You cannot have more than 1 monster on your side of the field at a time. During each of your End Phases, gain 1000 LP.

 

 

 

[spoiler= [b]Other Characters[/b]]

 

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[spoiler= Card Lores]

 

Komui Lee: All monsters with "Exorcist" in it's name are changed to Defence Position during your End Phase. During your next Standby Phase after this effect is activated, change all monsters you control to Attack Position.

 

 

Lenalee, Don't Marry Him!: When this card is activated, Special Summon 1 "Lenalee Lee LV3" and "Komui Lee" from your hand, Deck or Graveyard. "Lenalee Lee LV3" and "Komui Lee" cannot be destroyed by battle. During each of your End Phases, decrease the DEF of the Special Summoned cards by 100 and increase their ATK by 100.

 

 

Miranda Lotto: FLIP: Choose 1 Spell Card in you or your opponent's Graveyard and activate it.

 

 

Time Record- Time Out: This card can only be activated while you control 1 "Exorcist- Miranda Lotto". All monsters you control gain 200 ATK for each 1000 Life points you lose while this card is activated. All monsters you control cannot lose ATK or DEF from a card effect.

 

 

Bookman: This card cannot be Normal Summon or Set. You can Special Summon this card from your Deck during your Main Phase 2 if you did not conduct your Battle Phase.

 

 

Compass of Spells- North Crime: Destroy 1 monster your opponent controls. You take Battle Damage equal to the destroyed monsters Level x100.

 

 

Needles of Divine Protection- East Crime: This card can only be activated while you control 1 "Bookman". All monsters your opponent controls are destroyed. Your opponent can negate this effect by sending 5 cards from the top of their Deck to the Graveyard.

 

 

Komui II: Once per turn, you can skip your Battle Phase to activate 1 of the following effects:

 

- During your next Battle Phase, the Battle Damage you inflict to your opponent is doubled.

 

- During your Standby Phase, Special Summon this card in Attack Position; it is treated as an Effect Monster Card (Machine-Type/DARK/Level 5/ATK 2000/DEF 2300) until the End Phase.

 

 

 

 

[spoiler= [b]Noah[/b]]

 

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[spoiler= Card Lores]

 

1st Noah- Millenium Earl: This card cannot be Special Summoned. This card can only be Tribute Summoned by Tributing 3 DARK monsters you control. All LIGHT monsters on the field lose 800 ATK. During your Main Phase 1, you can Special Summon 1 "Akuma Token" (Machine-Type/DARK/Level 1/ATK 0/DEF 0) to your side of the field in face-up Defence Position. "Akuma Token" cannot be destroyed by battle. By Tributing 2 "Akuma Token" you control, Special Summon 1 Level 5 or lower monster with "Akuma" in it's name from your Graveyard.

 

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Anti Akuma Eye 1: summoned=Summoned

Timcanpy: Lower=lower; tuner=Tuner

Enter The White-Faced Clown: not fall below... but decrease to...

Allen Walker- Crown Clown: This card cannot be the target of an opponent's Spell or Trap Card effects.

 

These card are pretty good, but I think you forgot to change the LV7's ATK and DEF after you made LV5.

I'll keep watching this set. It seems really promising and the quality is really descent!

9/10

Well done, my friend! ^^

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Thanks for the corrections. God, LV7, I can't believe I didn't catch that after checking it 1000 times.

I was wondering about Timcanpy and decided to give it the effect where its Level changes. That way it can be used to Synchro Summon both "Crowned Clown" and "Sword of Exorcism".

 

Do-doo-do-doo~~

 

Ok, all fixed! Thanks again, Pharaona.

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Also' date=' in the Synchro cards it's 1 Tuner monster, not just Tuner.

[/quote']

 

I considered that, so I took a look at some real Synchro cards, and none of them say 'tuner monster', just 'tuner'.

 

But thanks for telling me anyways, and I'm kind of sorry for the spoilers. ^.^

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I've added a new spoiler containing cards of the ever-so-cynical Yuu Kanda!

"Exorcist- Yuu Kanda LV4"

"Exorcist- Yuu Kanda LV6"

"First Illusion- Hell's Insects"

"Second Illusion- Double Illusion Blades"

"Extremely Intense Rivalry"

This spoiler isn't finished, stay tuned for more!

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First off i would like to say that this is my favorite dgray man set ive seen, and probably the best. I thought i would never have to say this about someones cards but its delightfully refreshing; your cards are not powerful enough haha, but they are interesting that way. I found some things that id like to give constructive criticism over.

 

*On "im not a bean sprout" it should be "One" instead of "Once", i know you know that but just wanted to point that out haha.

 

*On "First Illusion: hell's insects" It should be "decrease" instead of "decreas". Again, just lettin you know haha.

 

*Now with allen walker LV7, i thought his effect wasnt good enough. I would say go for offering one monster on your side of the field to take out all monsters on the opponents field, cause most of the third level up cards have really awesome effects. I mean, just look at horus LV8.

 

*On the allen walker sword of exorcism, it doesnt need the cant be destroyed by battle effect cause it has 4000 attack haha. Also, you dont need to put the pay half your life points thing. You could just put that when it battles with a monster decrease its attack by 1000. Im sure you could get away with that cause its a pretty hard card to bring out. You might want to put that it cant be targeted by magic/trap/moster effects, cause i could just play fissure and its gone.

 

*On "enter - the white-faced clown" instead of "decrease to" you should put "are".

 

*With "yuu kanda LV6", you could change it from "only sac yuu kanda LV4" to "This card can only be special summoned by offering 1 "yuu kanda LV4" from your field", so it doesnt count as a normal summon, because thats what LV monsters are about; getting stronger monsters easier.

 

*"yuu kanda - third illusion" is really weak. I like all your effects and how they relate to the show, but this ones really useless :/.

 

*I REALLY like extremely intense rivalry. I would run that all day haha. 11/10 on that one haha.

 

*"leena lee LV4" needs a LV up effect. Im not gonna tell you what to put cause these are your cards, and they're very flavorful and i dont wanna throw off your groove nah meen? haha

 

*"crystal innocence dark boots" needs to be an equip spell. Really cool btw.

 

*"timely arrival" is really useless. Why would someone use that when they can use sakuretsu?

 

*On "ultimate combination" you should change "difference of the ATK of the tributed monsters" to "difference of the combined ATK of the tributed monsters".

 

 

11/10 dude. I really really like the set. I hope you dont think im a jerk for posting all this stuff haha. Just know its cause i care about the set. Get at me if you add anymore cards.

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Merci, poopybuttoxes, for the corrections!

 

I was feeling the need to check my cards last night but I forgot to put up the updated versions, and thanks for your rating and critizism! I'll take all you said into consideration.

And LOL, I made "Extremely Intense Rivalry" and "Unbeatable Partnership" with contrasting ideas, because whereas Allen would prefer to work together, Kanda would love to do it all by himself... ^.^

 

Sorry Pharaona, I tend to get lots of time periods where I bust out cards because I feel like I have a great idea, which usually ends up with me making 10+ cards. Haha...

 

I'm glad you guys enjoy this set! I know I do...

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As of now, all the corrections have been made regarding poopybuttoxes suggestions, with a few changes as they may or may not be the same. Thanks a lot!

 

*"yuu kanda - third illusion" is really weak. I like all your effects and how they relate to the show' date=' but this ones really useless :/.

 

*"timely arrival" is really useless. Why would someone use that when they can use sakuretsu?

[/quote']

 

I changed them, so hopefuly it's not so... useless. As for Yuu Kanda Third Illusion, if you need further explanation of why I choose that effect, just ask.

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I like what you did with kanda third illusion. It has the usefulness of black luster envoy, but its not overpowered. If theres a story behind it id like to hear it haha.

 

I like timely arival cause that could save you in a tough game, and its not call. You have versatility with it.

 

Something people should know about me is that im a player. I play the game (well used to pretty hard, kinda quit but still play around). I won the same store tournament 34 times in a row. Ive got up to 8th place in the world tournament qualifier. Im not the best in the world but i know some things. Thats why i judge the way i do. I really like pictures, and i kinda like effects if their inovative, but i like creativity the most. With these cards id def make a dgray man deck haha. Still 11/10. This should be stickied haha

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Thanks man. I +repped you, btw.

 

The story behind Yuu Kanda Thrid Illusion's effect is that, in payment for some of his life, he can drastically increase his strength and speed. So I thought that for the effect I would make it so that in exchange for some of his ATK he can attack again, still being pretty powerful at 2500 ATK the first time. This way you can take down a big monster your oponent has first, and then slam a weaker one or deal some direct damage if possible.

 

I'm glad you think that you would make a deck out of these cards. They must be really good to you. O_O

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haha yea man. I would use allen and kanda and run some shining angels and some LV ups. Put some breakers in there, maybe some royal decrees. It would be too real, but i probably wouldnt have enough money for them in real life haha.

 

Im diggin the lavi cards too. Hes a cool character.

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