Yin Absol Posted July 21, 2010 Report Share Posted July 21, 2010 I used to run Aliens in the past and found them inconsistent, albeit fun. What could this archetype need in terms of support to make it flow. Link to comment Share on other sites More sharing options...
GraveHorizon Posted July 21, 2010 Report Share Posted July 21, 2010 I tried playing Aliens on yugiohnetwork. I never could get them to work right right, always waiting to do stuff while the opponent swarmed the field. Maybe... Interstellar Assistance[Quick-Play Spell]Tribute 1 face-up monster with A-Counters from anywhere on the field. Special Summon 1 "Alien" monster from your Deck or Graveyard whose Level is less than or equal to the number of A-Counters on the Tributed monster. Seems like a cross between Code A Ancient Ruins and Crop Circles. Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 21, 2010 Report Share Posted July 21, 2010 That looks like: Mysterious TriangleQuick-play SpellDestroy 1 monster with an A-Counter(s). Special Summon a Level 4 "Alien" monster from your Deck. It is destroyed at the End Phase. Owait, that exists.What Aliens need is a boss monster that fits within the Archetype (none of this Cosmic crap), and a draw engine. Link to comment Share on other sites More sharing options...
GraveHorizon Posted July 21, 2010 Report Share Posted July 21, 2010 That looks like: Mysterious TriangleQuick-play SpellDestroy 1 monster with an A-Counter(s). Special Summon a Level 4 "Alien" monster from your Deck. It is destroyed at the End Phase. Owait' date=' that exists.What Aliens need is a boss monster that fits within the Archetype (none of this Cosmic crap), and a draw engine.[/quote'] But mine works with the Deck and Graveyard, with any Level monster, which isn't destroyed at the end of the turn. :( If that's not enough, how about... Alien Breeding Unit | LIGHTLevel 9Reptile / Synchro / Effect"Alien Ammonite" + 2 or more non-Tuner "Alien" monsters.Once per turn, you can remove 1 A-Counter from anywhere on the field to flip all face-down Defense Position monsters your opponent controls face-up. Once per turn, you can destroy all monsters with at least 2 A-Counters on the field. Draw a card for each monster destroyed by this card's effect.2900ATK / 2500DEF ("Destroy" could be substituted with "send to the Graveyard" or "Tribute", for anyone worrying about that Stardust thing.) I don't know where I heard this, but are the Cosmic monsters considered part of the Alien archetype? Link to comment Share on other sites More sharing options...
Mysty Posted July 21, 2010 Report Share Posted July 21, 2010 That looks like: Mysterious TriangleQuick-play SpellDestroy 1 monster with an A-Counter(s). Special Summon a Level 4 "Alien" monster from your Deck. It is destroyed at the End Phase. Owait' date=' that exists.What Aliens need is a boss monster that fits within the Archetype (none of this Cosmic crap), and a draw engine.[/quote'] But mine works with the Deck and Graveyard, with any Level monster, which isn't destroyed at the end of the turn. :( If that's not enough, how about... Alien Breeding Unit | LIGHTLevel 9Reptile / Synchro / Effect"Alien Ammonite" + 2 or more non-Tuner "Alien" monsters.Once per turn, you can remove 1 A-Counter from anywhere on the field to flip all face-down Defense Position monsters your opponent controls face-up. Once per turn, you can destroy all monsters with at least 2 A-Counters on the field. Draw a card for each monster destroyed by this card's effect.2900ATK / 2500DEF ("Destroy" could be substituted with "send to the Graveyard" or "Tribute", for anyone worrying about that Stardust thing.) I don't know where I heard this, but are the Cosmic monsters considered part of the Alien archetype? Technically, the Cosmic cards are not Alien cards, but both of them have an effect that relates to Aliens. They're just support for the Aliens archetype, they aren't part of it. I'd run that Alien Breeding Unit. A Synchro boss monster that draws cards is perfect for the archetype. Link to comment Share on other sites More sharing options...
Flame Dragon Posted July 21, 2010 Report Share Posted July 21, 2010 They aren't the best, but they are fun. Their synchro is great. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted July 21, 2010 Report Share Posted July 21, 2010 Cosmic Fortress Gol'gar is fun to abuse. The rest of the archetype...isn't so great. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted July 21, 2010 Report Share Posted July 21, 2010 Their fun. If they get more better support, we might see a invasion. Get it? You know, with the aliens? Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 22, 2010 Report Share Posted July 22, 2010 i play aliens and its really fun. Aliens are not bad, but not top tier but what do i care. Its also funny on YGN when the ragequit because you took control of there goyo guardian with alien brain XD Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted July 22, 2010 Report Share Posted July 22, 2010 [/topic] Link to comment Share on other sites More sharing options...
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