Lonk Posted August 8, 2010 Report Share Posted August 8, 2010 Let's discuss this guy. He is one of the cards that make Worms awesome. Link to comment Share on other sites More sharing options...
Archelaus Posted August 8, 2010 Report Share Posted August 8, 2010 I prefer Worm Victory but that's just me. Link to comment Share on other sites More sharing options...
Zyirth Posted August 9, 2010 Report Share Posted August 9, 2010 Worm King is pretty nice, provided you can abuse it properly. the fact that by itself is not quite useless(as it can tribute itself to destroy something, being something of a one for one removal by itself), and can use worms that have outlived their usefulness/remain as walls(like Rakuyeh or Solid) makes it pretty decent. the guy above me does bring up a more powerful card, though: Worm Victory can be a great field clearance and you can re-abuse it with BoM or similar cards, and if you play it right, you can mill enough worms to have OVER 9000(lolforcedmeme) ATK. it's a good, decent card....in a scene where decent is useless. T_T Link to comment Share on other sites More sharing options...
byak Posted August 9, 2010 Report Share Posted August 9, 2010 inb4vagina Link to comment Share on other sites More sharing options...
El-Rrey Posted August 9, 2010 Report Share Posted August 9, 2010 inb4vagina x D OT: Well it's decent, but Victory and Zero are THE powerhouses for Worms! Link to comment Share on other sites More sharing options...
Zyirth Posted August 9, 2010 Report Share Posted August 9, 2010 x D OT: Well it's decent, but Victory and Zero are THE powerhouses for Worms! Zero? it's not so much a beatstick as it is an utility monster for the deck, along with being an excellent deck thinner, setting up a play with queen or king using Viper Rebirth and the like. it's unlikely that Worm Zero will come out in the duel, but if it does it wrecks face, using its three effects to great extent: *getting a Reptile from the grave is useful, reviving any worm you might've used for other effects like Offering to the Snake Deity or Worm King. *a technically limitless monster removal that goes around stuff like Stardust or MBaaS and the like. you could even tech Return from the Different Dimension if you're that desperate, or if you use Evil Dragon Ananta. *an extra draw's always helpful, speeding the deck a little bit. so....yeah, Victory's more of a damage dealer, while Zero's the advantage generator. like Worm King, though, Worm Zero's also just decent, along with the archetype....in a meta where decent is the new useless. <_< Link to comment Share on other sites More sharing options...
Thomas★Zero Posted August 9, 2010 Report Share Posted August 9, 2010 TCG version = can't be violated by raging earth... NUFF SAID Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.