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How exactly does Royal Decree support Herald of Perfection?


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Tier 4? Isn't that like... higher than Tier 1 of which you hear so often?

 

Don't ask me.

 

I'm not that good at Math considering I spend most of my time creating Tier -2.5 decks.

 

 

Your thinking of Tier 0.

 

I make decks bellow Tier 3.

 

These decks include:

 

Noob E-Heroes

Charmers

Pure Breed Spirits

Billy decks

60 card piles

DM decks

God card decks

Sacred Beasts decks

Exodia decks consisting of 35 Pot of Greed

 

Though the better and playable ones are in my siggy.

 

Trust me, their better then the ones I listed.

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Your thinking of Tier 0.

 

I make decks bellow Tier 3.

 

These decks include:

 

Noob E-Heroes

Charmers

Pure Breed Spirits

Billy decks

60 card piles

DM decks

God card decks

Sacred Beasts decks

Exodia decks consisting of 35 Pot of Greed

 

Though the better and playable ones are in my siggy.

 

Trust me, their better then the ones I listed.

 

The new appearance made me a bit confused, but how could I have thought otherwise. Of course this is still the same ol' YCM.

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As far as I can tell, Decree premptively stops Trap Cards, allowing you to keep your negation effects for monsters and Spells, while barely hindering yourself, as your deck will run more Spells and Monsters than Traps. Is it necessary? Probably not.

Yeah, that's how far I got. But this is far from the biggest threat to the deck, especially with Dark Factory and Salvage in threes. Their biggest threat is being run over by a stronger monster (JD, RDA, etc.).

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Yeah, that's how far I got. But this is far from the biggest threat to the deck, especially with Dark Factory and Salvage in threes. Their biggest threat is being run over by a stronger monster (JD, RDA, etc.).

 

Yes, that may be true, but blocking out traps doesn't hurt. One can simply use Book of Moon or something for battle protection and run it over with a strong monster of their own, right? At least, that's how my weird Chaos Herald build ended up...

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There's no simple way to block your opponent's Spells or Effect Monsters (while still keeping Herald, I mean), but Royal Decree does offer that solution for Traps. I suppose it also stops Counter Traps, which Herald cannot do.

 

Having never run Herald, I can't say if it's a good choice or not, only that that seems to be the most logical reason to include Decree.

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To be Specific, Decree blocks Counter Trap Cards. Herald's effect is Speed Spell 2 while Counter Traps are Speed Spell 3. Speed Spell 2 cannot be faster than Speed Spell 3 (unless if you are talking about Counter Fairies), but Decree negates Counter Traps.

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Yes, that may be true, but blocking out traps doesn't hurt. One can simply use Book of Moon or something for battle protection and run it over with a strong monster of their own, right? At least, that's how my weird Chaos Herald build ended up...

 

Well, then you must have noticed how fat the Herald engine is and how precious every deck slot is.

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There are two main reasons why Royal Decree supports Herald of Perfection.

 

Firstly, it pre-negates all trap cards for Herald of Perfection. This means that the Herald Player does not have to pay the cost to keep traps from being relevant. This greatly improves the HoP player's position. Not only are trap cards not as effective, this means that there are less ways to Negate Heralds summoning. This stops Royal Oppression/Bottomless from keeping Herald of the field. It also means Krystia can drop, and not worry about Torrential, Force, Bottomless, etc, when you don't have Herald.

 

Secondly, it keeps Herald out on the board, as the answers to Herald are very finite. There are only 4 main cards that can deal with Herald easily, and they are Divine Wrath, Gladiator Beast War Chariot, Spirit Reaper, and to an extent, Arcana Force 0 - The Fool(mirror match). The first two are common sided in cards/mained cards, which can devastate the Herald player. Keeping those off the board keeps Herald alive, and your opponent locked.

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[quote name='BehindTheMask' timestamp='1282180741' post='4540843']
There are two main reasons why Royal Decree supports Herald of Perfection.

Firstly, it pre-negates all trap cards for Herald of Perfection. This means that the Herald Player does not have to pay the cost to keep traps from being relevant. This greatly improves the HoP player's position. Not only are trap cards not as effective, this means that there are less ways to Negate Heralds summoning. This stops Royal Oppression/Bottomless from keeping Herald of the field. It also means Krystia can drop, and not worry about Torrential, Force, Bottomless, etc, when you don't have Herald.

Secondly, it keeps Herald out on the board, as the answers to Herald are very finite. There are only 4 main cards that can deal with Herald easily, and they are Divine Wrath, Gladiator Beast War Chariot, Spirit Reaper, and to an extent, Arcana Force 0 - The Fool(mirror match). The first two are common sided in cards/mained cards, which can devastate the Herald player. Keeping those off the board keeps Herald alive, and your opponent locked.
[/quote]
The Fool in mirror matches? This is definitely not how I know Herald decks. I thought everyone played them with a bunch of normal fairies, ARA, 3x Salvage and 3x Dark Factory so that you'll have enough negation all the time.

Herald has more cards to fear, namely beatsticks that can be summoned without activating an effect monster's effect, nor activating a spell or trap card. I already named RDA and JD, but The Shining and Gadjiltron Dragon come to mind as well. I think that those beatsticks, along with stalling monsters like Spirit Reaper and Armored Wing, will create a more common problem for Herald players.

Royal Decree still doesn't seem like more than Side material to me.
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[quote name='Armadilloz' timestamp='1282228710' post='4542274']
I take it that Herald decks don't run a bunch of 141 monster removers, right?
[/quote]
They should, but they won't have space for it if you're going to run stuff like Decree.
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[quote name='Exiro Divinus' timestamp='1282225136' post='4542150']
The Fool in mirror matches? This is definitely not how I know Herald decks. I thought everyone played them with a bunch of normal fairies, ARA, 3x Salvage and 3x Dark Factory so that you'll have enough negation all the time.

Herald has more cards to fear, namely beatsticks that can be summoned without activating an effect monster's effect, nor activating a spell or trap card. I already named RDA and JD, but The Shining and Gadjiltron Dragon come to mind as well. I think that those beatsticks, along with stalling monsters like Spirit Reaper and Armored Wing, will create a more common problem for Herald players.

Royal Decree still doesn't seem like more than Side material to me.
[/quote]

There are two ways to play Herald, one with the Normal monsters and salvages and dark factories, and another with Thethys, Goddess of Light, packing a high amount of Fairys to keep on drawing for Thethys effect, to keep you hand restocked. RDA and Colossal Fighter(with 1 or more Warriors in grave) are common ways to get rid of it, but it is hard to get 2 monsters out this way without effects(except in Sabers). LS doesn't see much play anymore, so the chances of it are slim.

And yes, stall does hurt the Herald Player.

Also, its Armor Master, Armed wing is the 2300 level 6 monster :P

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[quote name='BehindTheMask' timestamp='1282231921' post='4542457']
There are two ways to play Herald, one with the Normal monsters and salvages and dark factories, and another with Thethys, Goddess of Light, packing a high amount of Fairys to keep on drawing for Thethys effect, to keep you hand restocked. RDA and Colossal Fighter(with 1 or more Warriors in grave) are common ways to get rid of it, but it is hard to get 2 monsters out this way without effects(except in Sabers). LS doesn't see much play anymore, so the chances of it are slim.

And yes, stall does hurt the Herald Player.

Also, its Armor Master, Armed wing is the 2300 level 6 monster :P
[/quote]
Hm, interesting. I didn't know of that variant. Just wondering, are Valhalla + Hecatrice the only ways it summons Tethys?

Also, what are the other Angels it uses? Can I see a deck list?

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[quote name='Exiro Divinus' timestamp='1282260921' post='4544306']
Hm, interesting. I didn't know of that variant. Just wondering, are Valhalla + Hecatrice the only ways it summons Tethys?

Also, what are the other Angels it uses? Can I see a deck list?
[/quote]
I've never seen Valhalla before in a HoP deck, though that doesn't seem to be a bad idea. Normally they're just packed with Nova Summoners, The Fool, Soul of Purity and Light, etc. These are all in there for variety of reasons, but one thing they do very well is provide tribute fodder for Tethys or Kristya (when you have to).
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[quote name='Exiro Divinus' timestamp='1282260921' post='4544306']
Hm, interesting. I didn't know of that variant. Just wondering, are Valhalla + Hecatrice the only ways it summons Tethys?

Also, what are the other Angels it uses? Can I see a deck list?
[/quote]

Well, Tethys is a 5 star light monster, so its easy to stall and just tribute summon :)

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