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Cyber Dragon


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Its advantages:
-Honest/Limiter Removal/Power Bound/ Overload Fusion/ Future Fusion
-Evolutions (Cyber End, Cyber Twin, Chimeratech Fortress, Chimeratech Over and well, also that spaceship-like floating head. lolCyber Lazer/Barrier.)
-Special Summons itself, has decent ATK, its splashable, interesting with Synchros.

Has some stuff... there are enough replacements for it to have up to 9 CyDras in a Deck, not that anyone will...

Not necessarily with all those advantages but some of their own, there are cards with pretty much the same effect. Oracle of the Sun and Vice Dragon come to mind.

EDIT: I'll rather ask, what made it broken?
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[quote name='Manjoume Thunder' timestamp='1283104488' post='4578656']
Oh yeah, as the all mighty Topic Creator, I forbid any kind of banlist discussion, because YCM is too stupid and will turn it into a spam fest.

Obey me.

B)
[/quote]
[center][color="#9932CC"][b]Cydra should be @ 4.

cwutididdere?[/b][/color][/center]

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<3 siding this in against Machines along with Chimeratech Fortress. IMO, that is what it does best. At locals yesterday, Machina Gadgets had a Gadget, a Gearframe and 2 Fortresses on the field. I top-decked CyDra on 5000 and attacked for game. Amazing card in general as well, even if you don't fuse it for Chimeratech Fortress.
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