Monkey Posted September 6, 2010 Report Share Posted September 6, 2010 Do you prefer running 2 or 3 Field Spells? How many searchers (Terraforming, etc)? 3 Field Spells / No searchers 3 Field Spells / 1 searcher 3 Field Spells / 2 searchers 2 Field Spells / No searchers 2 Field Spells / 1 searcher Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted September 6, 2010 Report Share Posted September 6, 2010 I run 3. Don't ask why, I just do it for some unknown reason. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 6, 2010 Report Share Posted September 6, 2010 3-1 is OK Deck with awesome drawing engines can run 3-0 ALO's Decks do 3-3 Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='Monkey' timestamp='1283806777' post='4607679'] Do you prefer running 2 or 3 Field Spells? How many searchers (Terraforming, etc)? 3 Field Spells / 1 searcher 3 Field Spells / 2 searchers [/quote] This pretty much. Link to comment Share on other sites More sharing options...
Monkey Posted September 6, 2010 Author Report Share Posted September 6, 2010 But how many times do you usually play your 3rd Field Spell during a duel? Sometimes I think only 2 will suffice. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 6, 2010 Report Share Posted September 6, 2010 [center][color="#9932CC"][b]A ALO deck runs three ALO's and three Atlantis searchers. +1 Terraforming, if you have terribad luck.[/b][/color][/center] Link to comment Share on other sites More sharing options...
Lonk Posted September 6, 2010 Report Share Posted September 6, 2010 ALO is the best Field Spell-based Deck. Depending on the deck I am using, I use any of the above. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 6, 2010 Report Share Posted September 6, 2010 I usually run 2 searchers and 3 Field Spells. Monster Field Searchers would replace Terraforming when applicable. Link to comment Share on other sites More sharing options...
Catterjune Posted September 6, 2010 Report Share Posted September 6, 2010 Field Spells suck. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 6, 2010 Report Share Posted September 6, 2010 Speed World 2 *Goes to make thread* Link to comment Share on other sites More sharing options...
Tronta Posted September 6, 2010 Report Share Posted September 6, 2010 actually, the best field spell deck would probably be a demise variant... but the top 3 are easily demise, alo and endy, in any order you please. it varies from deck to deck though. alo runs 3-3 because atlantis is a beastly monster. sometimes up to 6-3 depending on the hilariousness of the deck. endy runs like, 2-1 because endy stays on the field forever. and i don't really know about demise, but i think it's 3-1 or 3-2. oh, and fairies with valhalla can run anything from 3-0 to 3-3. depends on the player. i personally prefer 3-1. Link to comment Share on other sites More sharing options...
Bringerofcake Posted September 6, 2010 Report Share Posted September 6, 2010 Gravekeepers run 3 Necro, 3 Commandant. Link to comment Share on other sites More sharing options...
Lonk Posted September 6, 2010 Report Share Posted September 6, 2010 My Jurrac Dinosaurs win most of the time because of my Jurassic World I always get sooner or later. Yes, 300 points literally made a difference in my strategies. Link to comment Share on other sites More sharing options...
Catterjune Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='0-Chill' timestamp='1283812150' post='4608079'] My Jurrac Dinosaurs win most of the time because of my Jurassic World I always get sooner or later. Yes, 300 points literally made a difference in my strategies. [/quote] Solidarity. Link to comment Share on other sites More sharing options...
Toffee. Posted September 6, 2010 Report Share Posted September 6, 2010 The 3 best field spells, in no real order, are: Geartown Rainbow Ruin Legendary Ocean Though I could be wrong. [quote name='0-Chill' timestamp='1283812150' post='4608079'] My Jurrac Dinosaurs win most of the time because of my Jurassic World I always get sooner or later. Yes, 300 points literally made a difference in my strategies. [/quote] ....Methinks Molten Destruction would be better then the Jurassic World. Link to comment Share on other sites More sharing options...
Lonk Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='Armadilloz' timestamp='1283814790' post='4608289'] The 3 best field spells, in no real order, are: Geartown Rainbow Ruin Legendary Ocean Though I could be wrong. ....Methinks Molten Destruction would be better then the Jurassic World. [/quote] Not if you run Hydrogeddons and Destroyersauruses;) Even though Solidarity is better, I would like to add an extra 300 ATK to make.......1100 ATK!!! Link to comment Share on other sites More sharing options...
Toffee. Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='0-Chill' timestamp='1283815104' post='4608321'] Not if you run Hydrogeddons;) [/quote] Thats the problem with Dinosaurs. They dont have enough WATER-Attribute ones that are [i]GOOD[/i]. Link to comment Share on other sites More sharing options...
burnpsy Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='Armadilloz' timestamp='1283814790' post='4608289'] The 3 best field spells, in no real order, are: Geartown Rainbow Ruin Legendary Ocean [/quote] Necrovalley? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='PikaPerson01' timestamp='1283814683' post='4608282'] Solidarity. [/quote] Yeah but Dino Field sets up solidarity... Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 6, 2010 Report Share Posted September 6, 2010 Huh, it's been a while since I've been here, 'sup guys? OT: If I'm going to run a field spell and it's a crucial part of the deck, 3 field spells and 1-2 Terraforming, but if it has a monster searcher (like Necrovalley and that Gravekeeper) it's 3-3 since the monster isn't dead in hand if you can't search for your field spell. In all honesty though, it all varies from deck to deck, but I try to keep Terraforming to a minimum since it's dead so much. Link to comment Share on other sites More sharing options...
Lonk Posted September 6, 2010 Report Share Posted September 6, 2010 [quote name='Armadilloz' timestamp='1283815152' post='4608326'] Thats the problem with Dinosaurs. They dont have enough WATER-Attribute ones that are [i]GOOD[/i]. [/quote] There aren't enough Jurracs in TCG to make a pure Jurrac build, so I mixed it in with Hydrogeddons, Built-in Jurassic World searchers, and high leveled dinosaur beaters. Molten Destruction isn't versatile enough in my deck for that reason. However, if Jurassic World didn't have it's own searcher, I would have replaced with Molten Destruction for the extra 200 points. Monsters that can search up field-spells are awesome. Link to comment Share on other sites More sharing options...
Darkest Hour Posted September 7, 2010 Report Share Posted September 7, 2010 2. No searchers. Link to comment Share on other sites More sharing options...
Succubus Queen Posted September 7, 2010 Report Share Posted September 7, 2010 [quote name='PikaPerson01' timestamp='1283809042' post='4607846'] Field Spells suck. [/quote] Oh my God, that Field anti-meta deck on Metagame. Link to comment Share on other sites More sharing options...
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