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[|\/|] 2 or 3 Field Spells? [|\/|]


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[center][color="#9932CC"][b]A ALO deck runs three ALO's and three Atlantis searchers.

+1 Terraforming, if you have terribad luck.[/b][/color][/center]
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actually, the best field spell deck would probably be a demise variant...

but the top 3 are easily demise, alo and endy, in any order you please. it varies from deck to deck though.
alo runs 3-3 because atlantis is a beastly monster. sometimes up to 6-3 depending on the hilariousness of the deck.
endy runs like, 2-1 because endy stays on the field forever.
and i don't really know about demise, but i think it's 3-1 or 3-2.

oh, and fairies with valhalla can run anything from 3-0 to 3-3. depends on the player. i personally prefer 3-1.
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The 3 best field spells, in no real order, are:
Geartown
Rainbow Ruin
Legendary Ocean

Though I could be wrong.

[quote name='0-Chill' timestamp='1283812150' post='4608079']
My Jurrac Dinosaurs win most of the time because of my Jurassic World I always get sooner or later. Yes, 300 points literally made a difference in my strategies.
[/quote]
....Methinks Molten Destruction would be better then the Jurassic World.
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[quote name='Armadilloz' timestamp='1283814790' post='4608289']
The 3 best field spells, in no real order, are:
Geartown
Rainbow Ruin
Legendary Ocean

Though I could be wrong.


....Methinks Molten Destruction would be better then the Jurassic World.
[/quote]

Not if you run Hydrogeddons and Destroyersauruses;)

Even though Solidarity is better, I would like to add an extra 300 ATK to make.......1100 ATK!!!
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Huh, it's been a while since I've been here, 'sup guys?

OT: If I'm going to run a field spell and it's a crucial part of the deck, 3 field spells and 1-2 Terraforming, but if it has a monster searcher (like Necrovalley and that Gravekeeper) it's 3-3 since the monster isn't dead in hand if you can't search for your field spell. In all honesty though, it all varies from deck to deck, but I try to keep Terraforming to a minimum since it's dead so much.
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[quote name='Armadilloz' timestamp='1283815152' post='4608326']
Thats the problem with Dinosaurs. They dont have enough WATER-Attribute ones that are [i]GOOD[/i].
[/quote]

There aren't enough Jurracs in TCG to make a pure Jurrac build, so I mixed it in with Hydrogeddons, Built-in Jurassic World searchers, and high leveled dinosaur beaters. Molten Destruction isn't versatile enough in my deck for that reason. However, if Jurassic World didn't have it's own searcher, I would have replaced with Molten Destruction for the extra 200 points. Monsters that can search up field-spells are awesome.
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