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Cold Wave


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[center][IMG]http://i142.photobucket.com/albums/r83/nkop/ColdWaveSDZW-EN-C-1E.jpg[/IMG]

[b]* * *A FEW POINTS OF DISCUSSION* * *
1) Where should this card be on the banlist and
why? Please explain your reasoning. (NOTE: This
is not a hypothetical for an "ideal format". Why should
it be banned/not banned THIS FORMAT?)

2) Give your opinion on the card design. Is
it inherently balanced? Is it horribly broken?
Once again, give an explanation; this does
not, however, have to be in correlation
with the meta but rather in general, even
in your ridiculous fantasy of an "ideal format".[/b]



bonus points for getting the reference ;)[/center]

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IMO, should be limited this format. Without Heavy Storm, we need at least some s/t removal. However, this could be considered worse than Heavy because Heavy can be Starlighted etc. I reckon either Wave @1 and Heavy @0 or vice versa, but both in the same format I reckon would be too much now (and was ast format, OTKs were too easy).
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Personally, I think it should stay at 1. It avoids the opponent's traps, but doesn't really punish him/her for setting a bunch of them, like Heavy did.

I like the artwork, it was made during the time when the game still had style with cool looking thick lines, which we don't see a lot of these days, sadly.

[quote name='Ser Warjacksworth' timestamp='1285171111' post='4645802']
YES IT SHOULD BE UNLIMITED SO I CAN PLAY MY BATTERYMANS OTK DECKS LOL
[/quote]
You are completely forgetting that Monster Effects and Counter Traps exist.
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[quote name='Family Friendly' timestamp='1285189997' post='4646321']
I think that the fact that [i]neither[/i] player can activate/set Spells on their turns breaks it. It's like, giving you two risk-free turns if you're playing it first turn-ish.
[/quote]

If Cold Wave is indeed banworthy, this would be the reason since the stupid OTKs it helps shouldn't exist in the first place making that point a bit moot since said OTKs are problems even without Cold Wave. Cold Wave just makes those already easy OTKs easier.
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