Bringerofcake Posted October 26, 2010 Report Share Posted October 26, 2010 [spoiler=Bambooliens] 16 3x Ammonite 3x Warrior 3x Hypno 2x Hunter 2x Skreech 3x Kid 18 2x Hidden Armory 2x Broken Bamboo Sword 3x Soul-Devouring Bamboo 2x Gold Bamboo 2x Code-A 1x Monster Reborn 2x Viper's Rebirth 2x Mysterious Triangle 1x Level Limit 1x Swords 6 2x Planet Pollutant Virus 2x Offerings to the Snake Deity 1x Gravity Bind 1x Mirror Force 3x Gol'gar 3x Stuff [/spoiler] [spoiler=Dragons...IN SPACE!] 18 3x Ammonite 3x Junk Synchron 2x Alien Psychic 2x Chaos Sorcerer 2x Warrior 3x Dog 2x Kid 2x Stardust Xiaolong 11 2x Code-A 1x Monster Reborn 1x Dark Hole 1x One for One 2x Mysterious Triangle 2x A-Cell Breeding Device 1x ROTA 2x Foolish 10 3x Limit Reverse 3x Graceful Revival 2x Starlight 2x Mass Hypnosis 15 3x Formula Synchron 2x Cosmic Fortress Gol'gar 2x Ancient Fairy Dragon 2x Stardust 2x RDA 2x Scar-Red 2x Shooting Star [/spoiler] Both are extremely rough. Gogogo Link to comment Share on other sites More sharing options...
Zauls Posted October 26, 2010 Report Share Posted October 26, 2010 Playbooks for both? I've never seen Alien variants like these. Link to comment Share on other sites More sharing options...
Mysty Posted October 26, 2010 Report Share Posted October 26, 2010 [quote name='}~Gob~Zom~{' timestamp='1288080878' post='4738478'] Playbooks for both? I've never seen Alien variants like these. [/quote] I think it's really easy to figure out. These are my guesses: In Bambooliens, use Arms Hole to search out Bamboo Sword and use Golden Bamboo Sword as a draw engine. Soul Devouring Bamboo Sword can help you skip your opponent's draws, and Gol'Gar keeps it from dying, so you can potentially skip your opponent's draws. Basically a Yata Garasu combo that requires a lot of setup and the use of a rather crappy card. Dragons in Space just seems like an attempt to prove me wrong that Aliens can't use Scar-Red Nova Dragon. It focuses on summoning the Cosmic Synchros: Clear Mind: Alien Psychic and Stardust Xiaolong can tune with Alien Ammonite to form Formula Synchron. Tune Formula Synchron and Stardust Dragon to achieve Clear Mind and (Accel) Synchro Shooting Star Dragon. Burning Soul: Summon RDA some way (Aliens can do Level 8 Synchro monsters with Alien Ammonite, Alien Dog, and a Level 4 Alien from your Graveyard). Then summon Junk Synchron to bring back Alien Ammonite and Double Tune to prove your Burning Soul and summon Scar-Red Nova Dragon. Alternatively, if you can get two Formula Synchrons out, you can achieve Clear Mind and prove your Burning Soul at the same time by Accel Double Tuning two Formula Synchrons with RDA. As for the decks: Bambooliens: I'm not sure what to say about this. If the basic engine is in WC10 I'll try it out. If Viper's Rebirth isn't there, I'll just use Solidarity. And what do you mean 3x stuff in the Extra Deck? IIRC, Gol'Gar is the only Reptile-type Synchro. Unless there are others there shouldn't be any other Synchros in that Extra Deck. Cosmic Synchro deck: I'd suggest taking out the option of Psychic Commander. I see junk Synchron as necessary to the deck since it brings back Alien Ammonite for Level 4 Double Tuning, but Psychic Commander doesn't do anything except be a Level 3 Tuner. But you did indeed prove me wrong that Aliens can't use their Burning Soul! I'd also suggest replacing 1 Ancient Fairy Dragon with Ancient Sacred Wyvern. It is actually rather usually easy to summon in my Alien deck, and I don't even use Chaos Sorcerer. ASW's only condition is a LIGHT Tuner (Alien Ammonite) and its effect is amazing, so I'd suggest the switch. From what I see, Ancient fairy Dragon doesn't do anything special. If I get all the cards necessary for the deck, I think I'll make it. It looks really good from what I see. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 27, 2010 Author Report Share Posted October 27, 2010 [quote name='Mystery Guest' timestamp='1288117577' post='4739379'] I think it's really easy to figure out. These are my guesses: In Bambooliens, use Arms Hole to search out Bamboo Sword and use Golden Bamboo Sword as a draw engine. Soul Devouring Bamboo Sword can help you skip your opponent's draws, and Gol'Gar keeps it from dying, so you can potentially skip your opponent's draws. Basically a Yata Garasu combo that requires a lot of setup and the use of a rather crappy card. Dragons in Space just seems like an attempt to prove me wrong that Aliens can't use Scar-Red Nova Dragon. It focuses on summoning the Cosmic Synchros: Clear Mind: Alien Psychic and Stardust Xiaolong can tune with Alien Ammonite to form Formula Synchron. Tune Formula Synchron and Stardust Dragon to achieve Clear Mind and (Accel) Synchro Shooting Star Dragon. Burning Soul: Summon RDA some way (Aliens can do Level 8 Synchro monsters with Alien Ammonite, Alien Dog, and a Level 4 Alien from your Graveyard). Then summon Junk Synchron to bring back Alien Ammonite and Double Tune to prove your Burning Soul and summon Scar-Red Nova Dragon. Alternatively, if you can get two Formula Synchrons out, you can achieve Clear Mind and prove your Burning Soul at the same time by Accel Double Tuning two Formula Synchrons with RDA. As for the decks: Bambooliens: I'm not sure what to say about this. If the basic engine is in WC10 I'll try it out. If Viper's Rebirth isn't there, I'll just use Solidarity. And what do you mean 3x stuff in the Extra Deck? IIRC, Gol'Gar is the only Reptile-type Synchro. Unless there are others there shouldn't be any other Synchros in that Extra Deck. Cosmic Synchro deck: I'd suggest taking out the option of Psychic Commander. I see junk Synchron as necessary to the deck since it brings back Alien Ammonite for Level 4 Double Tuning, but Psychic Commander doesn't do anything except be a Level 3 Tuner. But you did indeed prove me wrong that Aliens can't use their Burning Soul! I'd also suggest replacing 1 Ancient Fairy Dragon with Ancient Sacred Wyvern. It is actually rather usually easy to summon in my Alien deck, and I don't even use Chaos Sorcerer. ASW's only condition is a LIGHT Tuner (Alien Ammonite) and its effect is amazing, so I'd suggest the switch. From what I see, Ancient fairy Dragon doesn't do anything special. If I get all the cards necessary for the deck, I think I'll make it. It looks really good from what I see. [/quote] You've hit the nail on the head, right down to the 2 Formula Synchrons. Note also Alien Psychic, which you yourself said would work. Addressing the fixes: Bambooliens: That SHOULD be 12x stuff, as generic Synchro filler. I will be using Gol'gar almost all the time, but it's good to have more in there. Also, Rebirth is an SOVR/ABPF card, so you should be good in WC10. Armadilloz has a better build than I do more than likely. DIS: Commander has E-Teleport options, but now that I think about it, Junk Synchron is probably better. Using 1 card to set up for Scar-Red is better than 2. I can do Wyvern over AFD, if only because it can easily come back. Either that, or Junk Archer. What do you all think about -2 Sorcerer +2 Overlord? Link to comment Share on other sites More sharing options...
Toffee. Posted October 27, 2010 Report Share Posted October 27, 2010 @Mystery: Bamboo-Aliens is like this: Gol'gar has 2600ATK, so it pretty much runs over everything. Equip Gol'gar with Bamboo Sword and Soul Devouring Bamboo Sword. Once per turn Gol'gar destroys 1 card on the field because you return both of those Bamboo cards to your hand(this keeps Soul Devouring on the field longer and also re-stocks Gol'gar's destruction effect) And by the time they have no monsters out, and Gol'gar can attack directly, they lose a draw phase because of it. There you go. Also, Bamboo Aliens, from my expirence, runs better if you focus less on A-Counters as Gol'Gar's destruction effect only goes off once per turn, and the deck is more WATER-Based because then you can include Skreech for deck thinning shenanigans. Add to it, since the deck is pretty much built to abuse Gol'Gar, include a few cards like Gravity Bind and Swords of Revealing Light. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 27, 2010 Author Report Share Posted October 27, 2010 Modified Bambooliens based on Armz's suggestions. Link to comment Share on other sites More sharing options...
Toffee. Posted October 27, 2010 Report Share Posted October 27, 2010 [quote name='Bringeroficecream' timestamp='1288146760' post='4741025'] Modified Bambooliens based on Armz's suggestions. [/quote] Dude, Gol'Gar is pretty much a broke version of Mist Valley Falcon, except can make the deck more abusive. Oh, and Big Bang Shot would be hilarious. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 27, 2010 Author Report Share Posted October 27, 2010 Doesn't it RFP the equipped monster when it's removed from the field? Link to comment Share on other sites More sharing options...
Mysty Posted October 27, 2010 Report Share Posted October 27, 2010 [quote name='Bringeroficecream' timestamp='1288169802' post='4741513'] Doesn't it RFP the equipped monster when it's removed from the field? [/quote] Exactly. Hook it up to an opponent's monster and bounce it. That monster is now removed from play. You have Arms Hole to search it out, so why not? Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 27, 2010 Author Report Share Posted October 27, 2010 Oh. I thought it was for Gol'gar. Give him pierce to hit for soul-devouring's effect. What to neg? Link to comment Share on other sites More sharing options...
Mysty Posted October 28, 2010 Report Share Posted October 28, 2010 Maybe the Gold Bamboo Swords? I find that I don't often have Broken Bamboo Sword as often as I like, so I'd suggest getting rid of a little of its support or adding more of it and/or more Arms Holes. I suggest playing around with those cards a bit more then maybe fitting in Big Bang Blow. Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 28, 2010 Author Report Share Posted October 28, 2010 Hm. Good idea. It's kind of a tech at best. EDIT: I want help on Dragons in Space. Anything that seems like it needs fixing? Link to comment Share on other sites More sharing options...
Toffee. Posted October 28, 2010 Report Share Posted October 28, 2010 [quote name='Mystery Guest' timestamp='1288232686' post='4743895'] Maybe the Gold Bamboo Swords? [/quote] Golden Sword is a conditional +1 that fits nicley in the deck, yo. .....And if TC really wants the deck to be that dedicated, then include like 1-3 copies of Iron Blacksmith Kotetsu Link to comment Share on other sites More sharing options...
Mysty Posted October 28, 2010 Report Share Posted October 28, 2010 [quote name='Armadilloz' timestamp='1288278735' post='4744729'] Golden Sword is a conditional +1 that fits nicley in the deck, yo. .....And if TC really wants the deck to be that dedicated, then include like 1-3 copies of Iron Blacksmith Kotetsu [/quote] [b]Arms Hole:[/b] Pros: • can be used on any turn that you don't feel like Normal Summoning or Setting • gets one of the pieces needed for the Yata-combo • thins the deck by 1 or 2 (1 if unlucky), possibly sets up the Graveyard, and leaves no negative card advantage • can search out Big Bang Shot if added to the deck, allowing for the searching of a removal card when paired with Gol'gar Cons: • can be a dead draw relatively often • prohibits Normal Summoning or Setting for the turn [b]Golden Bamboo Sword:[/b] Pros: • +1, thins the deck by 2 • while it can be a dead draw, it isn't as often a dead draw as Arms Hole Cons: • requires a rather crappy card that relies on a monster being on the field and does nothing unless another Soul Devoruing and/or Gol'gar are on the field. Tell me if I missed anything. I personally think the Arms Hole does the job better. Maybe 1 Golden bamboo Sword could be used, but I found GBS to be useless rather often when 2 were in the deck. I think Arms Hole will do the equip-searching just fine and that the Iron Blacksmiths would be a little cloggy. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 28, 2010 Report Share Posted October 28, 2010 If you run Broken Bamboo, run the same number of Golden Bamboos. It's such a pro draw engine. End of argument Link to comment Share on other sites More sharing options...
Mysty Posted October 29, 2010 Report Share Posted October 29, 2010 [quote name='Chillaccino' timestamp='1288282747' post='4744825'] If you run Broken Bamboo, run the same number of Golden Bamboos. It's such a pro draw engine. End of argument [/quote] I imagine you referenced a few other decks that used both. Did those decks use the Soul Devouring as well? Do factor in that: • Bamboo isn't the only thing of this deck; Aliens is too, so using minimal room for the Bamboo theme effectively is integral. • Broken Bamboo Sword has another use in this deck as being used for Gol'gar and Soul Devouring Bamboo Sword. Golden Bamboo Sword is just a draw engine. Overall, I see Broken Bamboo as more important and Golden Bamboo being more or less unnecessary and a bit conditional, so I suggest keeping Golden bamboo Sword to a minimal in exchange for more support for the deck's core idea. Link to comment Share on other sites More sharing options...
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