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Glittering Stardust


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[quote name='Azuh' timestamp='1289554574' post='4778674']
Its not to bad. Remember guys, you gotta remove monster EQUAL to the level
[/quote]
lol. I had to Synch for it didn't I?

Target: Stardust

Remove: 3 Dark Desertapir 1 Krebons

?????

Profit?

Edit: Never mind. Desertapir misses his timing. Oh well, Scout Planes then!
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[quote name='Azuh' timestamp='1289554574' post='4778674']
Its not to bad. Remember guys, you gotta remove monster EQUAL to the level
[/quote]

That makes the card better, because it doesn't specify things like 'including one Tuner' or 'the materials used to Synchro'. You can remove any number of monsters (even just one Tytannial or something) for a Synchro revival card. Doesn't negate its effect or limit its uses, like Descending Lost Star, Wicked Rebirth, etc.

That's what makes it awesome.
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[quote name='kingdom Neos' timestamp='1289507838' post='4777191']
should of been a trap!
[/quote]
[img]http://images1.wikia.nocookie.net/__cb20090503070810/yugioh/images/6/6e/WickedRebirthRGBT-EN-C-1E.png[/img]
No, it shouldn't. Didn't anyone tell you Spells are better than Traps?

I just have to reiterate how absolutely gorgeous this card looks. And, since I looked last, it's no longer limited to Level 8 Dragons.

On the other hand, any deck can have two completely generic revival cards. Once Monster Reborn or CotH leaves (and one of them had better), then this will have solid utility.
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