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Gravekeepers


Harima_Kenji

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Total (44)

Monsters (20)

Gravekeepers Visionary x1
Gravekeepers Descendant x2
Gravekeepers Chief x2
Gravekeepers Commandant x2
Gravekeepers Guard x3
Gravekeepers Spy x3
Gravekeepers Assailant x2
Gravekeeprs Cannonholder x1
Gravekeepers Spear Soldier x1
Lava Golem x1
Dark Armed Dragon x1
Scrap Beast x1

Spell (13)

Necrovalley x3
Book of moon x2
Nightmare steelcage x1
Allure of darkness x1
Mystical space typhoon x2
Swords of Revealing Light x1
Field Barrier x1
Gravekeepers Stele x2

Traps (11)

Metal reflect slime x1
Acid trap hole x1
Nightmare wheel x1
Mirror force x1
Malevolent Catastrophe x1
Dark illusion x2
Starlight road x1
Trap Stun x2
Rite of Spirit x1

Extra Deck

Generic
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  • 2 weeks later...
[quote name='Carlos Sanchez' timestamp='1291844279' post='4838494']
dude gravekeepers are unstoppable since me and my friend use gravekeepers its awsome
[/quote]
.............................................................................................................................

TC is running it wrong.
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Once again, these posts really don't help the topic creator =/

First of all, you need to stick more to your theme. There's a way to build plain Gravekeeper's, and there's a way to build Burn Gravekeeper's. Burn Gravekeeper's aren't as popular, and aren't nearly as powerful, but if that's the deck you want to make it's your choice. If you aren't going to run Burn Gravekeeper's, then you definitely don't need the GK's that have damage-inflicting effects, and you also don't need any other burn card in your deck.

Dark Armed Dragon would be very difficult to Summon in this deck, and also couldn't use its effect if Necrovalley is out. So if you're using GK's, you shouldn't use Dark Armed. I also wouldn't suggest using the following cards, as they don't follow the theme and aren't that useful:
Nightmare steelcage
Metal reflect slime
Acid trap hole
Nightmare wheel (unless you're running Burn, but even then it's not that useful)
Malevolent Catastrophe



If you need more suggestions before you begin editing your deck, please post so.
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-1 Visionary
-2 Chief
-3 Guard
-2 Assailant
-1 Cannonholder
-1 Spear Soldier
-1 Lava Golem
-1 Scrap Beast
-1 Nightmare Steelcage
-1 Swords of Revealing Light
-1 Field Barrier
-1 Metal Refelct Slime
-1 Acid Trap Hole
-1 Nightmare Wheel
-1 Malevolent Catastrophe
-2 Dark Illusion
-1 Starlight Road
-1 Rite of Spirit

Work from there
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