Jump to content

dragon exodia


Recommended Posts

dragonexodia 51cards in the deck
monster card (16cards)
all 5 cards of exodia
1x royal magical library
1x blues eyes toon dragon
2x the white stone of legend
1x exodius the ultimate forbidden lord
3x blue eyes white dragon
3x flamvell guard
spells (35cards)
3x super rejuvenation
2x a feather of the phoenix
3x reload
2x dark factory of mass production
3x golden bamboo sword
3x toon table of contents
3x trade-in
3x cards of consonance
2x dark world dealings
1x broken bamboo sword
3x magical stone excavation
1x upstart goblin
1x monster reincarnation
1x foolish burial
1x card destruction
1x pot of avarice
2x hand destruction

i use exodius the ultimate forbidden lord like a save exodia like if you use the effect of exodius the ultimate forbidden lord that means all monster cards are sent to the deck from the gravejard that means all exodia cards is in the deck then you can win easy by draw cards from the effect of super rejuvenation (all monster is in the deck=win)
Link to comment
Share on other sites

First of all, make it 40 cards, otherwise it doens't make sense.

Also run Library Exodia over this. Like, run 3 Endymion Field and Library and a bunch of things that get Spell Counters.

You shouldn't post this, it has a tad better counterparts. I'm not bashing you since new members are unpredictable but others would. When someone says this is terrible, don't fight back.

Take my advice.
Link to comment
Share on other sites

Yeah, as Evengelion said, this isn't to great.
The main point of Exodia is to draw into him with a plethoria of draw cards, having the deck at 51 has completely negged that idea.
Search around and you'll get some ideas of what the deck should look like. If I get time, I'll write up my list that I used for several weeks.
Link to comment
Share on other sites

[quote name='=Evangelion=' timestamp='1296650184' post='4981320']
First of all, make it 40 cards, otherwise it doens't make sense.

Also run Library Exodia over this. Like, run 3 Endymion Field and Library and a bunch of things that get Spell Counters.

You shouldn't post this, it has a tad better counterparts. I'm not bashing you since new members are unpredictable but others would. When someone says this is terrible, don't fight back.

Take my advice.
[/quote] you do not know how good or bad it its until you test the deck and ps the deck is good for me

[quote name='Nazryl' timestamp='1296665068' post='4981812']
Yeah, as Evengelion said, this isn't to great.
The main point of Exodia is to draw into him with a plethoria of draw cards, having the deck at 51 has completely negged that idea.
Search around and you'll get some ideas of what the deck should look like. If I get time, I'll write up my list that I used for several weeks.
[/quote]
yes i know but the deck works for me. 51cards= more draws from like super rejuvenation=harder to deck out (lose)

[quote name='=Evangelion=' timestamp='1296650184' post='4981320']
First of all, make it 40 cards, otherwise it doens't make sense.

Also run Library Exodia over this. Like, run 3 Endymion Field and Library and a bunch of things that get Spell Counters.

You shouldn't post this, it has a tad better counterparts. I'm not bashing you since new members are unpredictable but others would. When someone says this is terrible, don't fight back.

Take my advice.
[/quote] okey but you cant know my combos and if can play the deck.
i will not edit the deck now. maby later but me is me you is you my deck is my deck your deck is your deck only the player of the deck knows the best for the deck!
Link to comment
Share on other sites

[quote name='InconsistentDecks' timestamp='1296717568' post='4984390']
Exodia decks have to be at 40 to increase your chances of drawing it.
If you keep count of the Dragons you have discarded, you won't deck out ._.
[/quote]
ok but what will you pick out ps 40cards are bad 50+cards are better= draw cards= you get the cards you need

show me a better dragon exodia deck (ps this deck is good for me)
Link to comment
Share on other sites

I'll debate you on many points, and I'll even break my overall statement down for you with bullet points so you argue back in separate paragraphs if you so want to:

• Exodia decks should only have 40 cards in them. Adding more drawing cards doesn't make sense if you'll be drawing into more drawing cards that may be unusable. The only not-banned spell card that gives unconditional card drawing (unconditional regarding other cards) is Upstart Goblin, and that only replaces itself, as well as you can only use three.

• Many of your cards are completely unnecessary. Remove the following:
Exodius - we worked so hard to get those monsters out of the deck and now we're gonna put them back? Sure, maybe it serves as a back-up plan, but Exodia decks don't do attacking or back-up plans: they try to win as soon as possible, before a back-up plan should be needed, preferably first turn.
Monster Reincarnation - it's a -1 as it is and it doesn't even remove cards from the deck
A Feather of the Phoenix - why put cards on the top of your deck?
Magical Stone Evacuation - isn't that semi'd for some strange reason? Anyway, it's a -2 to get back a spell. Not any card, but a spell. Overall, not worth it to recover a draw engine card.
Golden Bamboo Sword and Broken Bamboo Sword - in a deck that can use BBS with more consistency, GBS would be good. Generally, Exodia is not that deck.
Pot of Avarice - it doesn't do any good to put cards back into the deck if you're trying to draw your deck. By the time you have 5 monsters in the Grave, you'd probably used a considerable number of your ways to get them to the Graveyard in the first place.
Most everything else looks pretty good, though some people might question Foolish Burial and Card Destruction.
You should really have Royal Magical Library maxed. It increases the card advantage of all your spells by +1/3, which is quite needed with a few of your spells giving you -1s. The other numbers should be shuffled around a bit.

• People on YCM have tried, heavily tested, and heavily analyzed many Advanced Format decks, including the variants of Exodia. They know the combos, consistency, speed, and power of just about any deck a person would ever think about bringing to a competitive scene. In fact, some people on YCM can just look at a deck and measure each of those factors in their head to figure out if a deck is good or not. Don't think that, just because you created the deck, that you're the only ones who knows how to make it better. If that were the case, the "Your Deck" section would be pointless.
The fact of the matter is that Exodia decks just aren't good, no matter which way you slice it. Saying that your deck is bad isn't really going to change even if it were the best Dragon Exodia deck.

• If the deck works fine for you, why are you asking for help? If you really want to improve the deck, listen to what the best members of the forum say, otherwise you've really achieved nothing and wasted YCM's time.
Link to comment
Share on other sites

the above posts are right, we mainly used cards to draw the deck continuously although, using Sangan to search for the piece work more effectively and save times but the problem that you can only use 1 sangan. normally for in game combo is fog palace and Sangan = instant 5 pieces of exodia but IRl we have to use other methods perhaps i can come up Draw/Stall/search type deck. having that will increase the rate of getting them a little more. basically there only 3 cards that can search and add into the hand are Sangan, Gold sarcophagus and Different Dimension Capsules (however this need protection for little while.) so what it need is the constancy of Draw, Stall and Search to coexist in harmony.
Link to comment
Share on other sites

I like how topics about defiant players are usually the most popular. though I must ask, for the sake of draw power, why do you run only 1 upstart and 2 Hand Destruction? I mean if you are going to have it go over 40 I don't see why you weren't able to find room to max those out.

well anyway, tested this 5 times, and it never FTKd, though I did manage to pull off exodia by turn 3 :)

Link to comment
Share on other sites

[quote name='Lewk' timestamp='1296805084' post='4986495']
Ooook then.

-Should be 40 cards, knock it down to that amount
-Exoida and Dragons are a bad combination, either run Exodia or run Dragons
-Exodia needs lots of draw power
-Search these forums for example dragon decks
[/quote]

Are you stupid or what?
Dragon Exodia decks are one of the best Exodia deck variants in Advance Format.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...