Jump to content

Fakemon Set! (39 [not including Spells]/???) (recent: Phatuon) PROJECT DELAYED


BT 

  

28 members have voted

  1. 1. Do you like my cards?

  2. 2. Do you like the Fakemon themselves?

  3. 3. Rate these cards



Recommended Posts

[center][size="7"][font="Times New Roman"][b]
[img]http://fc08.deviantart.net/fs71/f/2011/060/9/9/99241d15dcdee98a8fd085ef0a4da212-d3ap3jz.png[/img]

[img]http://img228.imageshack.us/img228/5259/stemp3.png[/img][img]http://img231.imageshack.us/img231/1760/newgentcg.png[/img]

[img]http://img407.imageshack.us/img407/2352/into.png[/img]

[spoiler=Type Conversions]
[font="Franklin Gothic Medium"][size="2"]Aqua --> Water
Beast --> Normal/Nothing
Beast-Warrior --> Normal/Nothing
Dinosaur --> Normal/Nothing
Divine-Beast --> Legendary
Dragon --> Dragon/Nothing
Fairy --> Normal/Nothing
Fiend --> Dark
Fish --> Water/Nothing
Insect --> Bug
Machine --> Steel
Plant --> Grass
Psychic --> Psychic
Pyro --> Fire
Reptile --> Normal/Poison/Nothing
Rock --> Rock/Ground
Sea-Serpent --> Normal/Dragon/Water/Nothing
Spellcaster --> Nothing
Thunder --> Electric
Warrior --> Fighting
Winged Beast --> Flying
Zombie --> Ghost

DARK --> Dark, Ghost, Psychic, Poison
LIGHT --> Normal, Electric
FIRE --> Fire
WATER --> Water
EARTH --> Ground, Dragon, Grass, Rock, Fighting, Steel, Bug, Nothing
WIND --> Flying
DIVINE --> Legendary

* SPECIAL: IF GROUND IS SECONDARY IT IS JUST EARTH
** SPECIAL: IF JUST ICE its EARTH Aqua-Type... if Water/Ice WATER Aqua-Type [size="1"](if water WATER Aqua/Fish/Sea Serpent, etc.)[/size][/font]
[/spoiler]

[hr]Latest Edition:[/size]
[img]http://fc08.deviantart.net/fs71/i/2011/066/b/3/phatuon_by_peetzaahhh2010-d3b5ooj.png[/img]

[/b][/font][font=matrixbook medium][spoiler=Cards][spoiler=Fakemon]
[spoiler=FKMN-EN001 (Phaunrex)][img]http://img833.imageshack.us/img833/8828/1phaunrex.png[/img]
This card is also treated as a Plant-Type monster. During each of your Standby Phases, you can destroy 1 Spell or Trap Card your opponent controls. When this card declares an attack, this card's ATK is increased by 50 for each monster in your hand.[/spoiler]
[spoiler=FKMN-JP001 (ファーンレックス)][img]http://img269.imageshack.us/img269/9598/1jp.png[/img]
Read English Version For Effect/Lore[/spoiler]
[spoiler=FKMN-EN002 (Speedraptor)][img]http://img10.imageshack.us/img10/4673/2speedraptor.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Phaunrex" or by discarding 1 card from your hand. This card is also treated as a Plant-Type and Thunder-Type monster. During each of your Battle Phases, this card can declare 2 attacks by halving this card's ATK until the End Phase. Once per Duel, when this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster and return this card to your hand.[/spoiler]
[spoiler=FKMN-EN003 (Grexthor)][img]http://img51.imageshack.us/img51/6527/3grexthor.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Speedraptor" or by discarding 2 cards from your hand. This card is also treated as a Plant-Type and Thunder-Type monster. When this card attacks a face-down monster, immediately destroy it. During each of your Battle Phases, you can discard any number of cards from your hand. This card declares an additional attack for each card discarded by this effect. When this card is attacked, you can flip a Coin • If Heads, negate the attack • If Tails, switch this card's battle position.[/spoiler]
[spoiler=FKMN-EN004 (Bunnytost)][img]http://img35.imageshack.us/img35/3384/4bunnytost.png[/img]
This card is also treated as a Pyro-Type monster. Once per turn, this card cannot be destroyed by battle.[/spoiler]
[spoiler=FKMN-EN005 (Burnny)][img]http://img257.imageshack.us/img257/609/5burnny.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Bunnytost" or by discarding 1 card from your hand. This card is also treated as a DARK Pyro-Type monster. Once per turn, select 1 monster your opponent controls. The selected monster cannot declare an attack and cannot be selected by a card effect activated by your opponent until the End Phase. When this card destroys a monster by battle, you can discard cards from your hand to inflict 100 points of damage to your opponent for each card discarded.[/spoiler]
[spoiler=FKMN-EN006 (Lyberkahn)][img]http://img265.imageshack.us/img265/8610/6lyberkahn.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Burnny" or by discarding 2 cards in your hand. This card is also treated as a DARK Pyro-Type monster. When this card is Special Summoned place 1 Burn Counter on all monsters your opponent controls. (max. 1) Monsters with Burn Counters are treated as Normal Monsters and lose 200 ATK and DEF during each End Phase. When its ATK is equal to 0, remove it from play. During each End Phase, you can discard 1 card from your hand to send 1 card on the field to the Graveyard.[/spoiler]
[spoiler=FKMN-EN007 (Pachyderm)][img]http://img543.imageshack.us/img543/2064/7pachyderm.png[/img]
This card is also treated as an Aqua-Type monster. Once per turn, select 1 monster your opponent controls. Selected monsters lose 200 ATK and cannot attack this monster. Each monster can only be selected once. During each End Phase, if this is the only monster you control, return this card to your hand.[/spoiler]
[spoiler=FKMN-EN008 (Elephäuter)][img]http://img11.imageshack.us/img11/2957/8elephuter.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Pachyderm" or by discarding 1 card from your hand. This card is also treated as an Aqua-Type monster. This card is not affected by Spell and Trap Cards activated by your opponent. If a card you control is equipped by an Equip Card, you can equip it to this card as well ignoring any and all conditions.[/spoiler]
[spoiler=FKMN-EN009 (Hydrommuth)][img]http://img412.imageshack.us/img412/5374/9hydrommuth.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Elephäunter" or by discarding 2 cards from your hand. This card is also treated as an Aqua-Type monster. While this card is in Defense Position, all monsters you control cannot be targeted by a card effect. While this card is in Defense Position, this card can attack your opponent directly by halving this card's ATK during the Damage Step.[/spoiler]
[spoiler=FKMN-EN010 (Phastor)][img]http://img97.imageshack.us/img97/5509/10phastor.png[/img]
This card is also treated as a Plant-Type and Psychic-Type monster. If this card has more ATK than your other monsters, this card is the only monster that can be attacked. During each End Phase, you can pay 500 Life Points to activate 1 Spell or Trap Card from your hand.[/spoiler]
[spoiler=FKMN-EN011 (Hoodkarm)][img]http://img5.imageshack.us/img5/4601/11hoodkarm.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Phastor" or by discarding 1 card from your hand. This card is also treated as a Plant-Type and Psychic-Type monster. This card cannot be Set from your hand or by a card effect. When this card attacks a monster, this card gains 100 ATK for each unoccupied Spell and Trap Card Zone on your opponents side of the field. During each End Phase, you can destroy 1 Spell or Trap Card your opponent controls.[/spoiler]
[spoiler=FKMN-EN012 (Huntnetik)][img]http://img232.imageshack.us/img232/8204/12huntnetik.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Hoodkarm" or by discarding 2 cards from your hand. During each Standby Phase, you can destroy 2 Spell Cards and randomly select 1 monster in your hand. Take control of 1 monster whose Level is equal to or less than the selected monster in your hand. Once per turn, when this card destroys a monster by battle, this card can declare an additional attack by halving its ATK until the End Phase. [/spoiler]
[spoiler=FKMN-EN013 (Chilibear)][img]http://img710.imageshack.us/img710/9531/13chilibear.png[/img]
This card is also treated as an Aqua-Type and Warrior-Type monster. During each Battle Phase, randomly select monsters your opponent controls equal to the number of cards in your hand. This card attacks the selected monsters. If this card attacks a monster with more ATK than this card, flip a Coin • If Heads, halve the attack target's ATK • If Tails, switch the battle position of the attack target.[/spoiler]
[spoiler=FKMN-EN014 (Coolbear)][img]http://img145.imageshack.us/img145/821/14coolbear.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Chilibear" or by discarding 1 card from your hand. When this card is Summoned, all FIRE monsters are destroyed. During each Standby Phase while this card is face-up on the field, remove from play all FIRE monsters both players control. During each of your End Phases, you can select 1 monster your opponent controls. The selected monster cannot declare an attack on any monster you control on the turn of the activation of this effect. Each monster can only be selected once by this effect. Once per turn, you can destroy Spell or Trap Cards on the field equal to half the number of cards in your hand.[/spoiler]
[spoiler=FKMN-EN015 (Icebear)][img]http://img218.imageshack.us/img218/8646/15icebear.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Coolbear" or by discarding 2 cards from your hand. This card is also treated as an Aqua-Type and Warrior-Type monsters. No card effects you activate can be negated. When this card attacks a monster, this card's ATK is increased by 200. When this card attacks directly, this card's ATK is halved and your opponent must discard his/her hand. Once per turn, you can discard 4 cards from your hand to negate all attacks during the next Battle Phase.[/spoiler]
[spoiler=FKMN-EN016 (Puppyleo)][img]http://img4.imageshack.us/img4/8149/16puppyleo.png[/img]
This card is also treated as a Pyro-Type and Thunder-Type monster. If this card is Flip Summoned, this card's ATK is doubled for 3 turns. When this card declares an attack, no Spell or Trap Cards can be activated by either player and activated Spell and Trap Card effects are negated until the end of the Battle Phase.[/spoiler]
[spoiler=FKMN-EN017 (Leonurya)][img]http://img690.imageshack.us/img690/7707/17leonurya.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Puppyleo" or by discarding 1 card from your hand. This card is also treated as a Pyro-Type and Thunder-Type monster. When this card attacks a monster, its ATK is increased by 300. While this is in Defense Position, all monsters your opponent controls loses 700 ATK/DEF.[/spoiler]
[spoiler=FKMN-EN018 (Leorioth)][img]http://img27.imageshack.us/img27/2617/18leorioth.png[/img]
This card cannot be Normal Summoned or Set. This cannot be Special Summoned except by Tributing 1 "Leonurya" or by discarding 2 cards from your hand. You must control no monsters to Special Summon this card by this card's effects. When this card is Summoned, select 4 Monster Card Zones on your field. The selected Card Zones cannot be used. Once per turn, you can discard 5 cards from your hand to select up to 3 monsters your opponent controls. The selected monster cannot declare an attack or switch battle positions for 3 turns. This effect cannot be negated. During each of your Battle Phases, this card can attack all monsters your opponent controls once each by halving this card's ATK during each Damage Step. When this card destroys a monster by battle, inflict points of damage to your opponent equal to half of the destroyed monster's DEF.[/spoiler]
[spoiler=FKMN-EN019 (Diklaga)][img]http://img41.imageshack.us/img41/6537/19diklaga.png[/img]
This card cannot Normal Summoned. This card can only be Set. This card is also treated as a Rock-Type and Pyro-Type monster. When this card is Flip Summoned, your opponent can only declare an attack with 1 monster each Battle Phase for 4 turns. Once per turn, this card cannot be destroyed by battle. When a Spell or Trap Card effect is activated, you can pay 500 Life Points to negate the activation and effect of the card and send it to the Graveyard.[/spoiler]
[spoiler=FKMN-EN020 (Liphuly)][img]http://img339.imageshack.us/img339/3131/20liphuly.png[/img]
This card is also treated as an EARTH Pyro-Type monster. During each Battle Phase, this card can attack an additional monster your opponent controls once each for each card in your hand. When this card attacks directly, this card's ATK is increased by 400 and your opponent must discard 3 cards from his/her hand. If he/she cannot, your opponent loses 800 Life Points.[/spoiler]
[spoiler=FKMN-EN021 (Artdunky)][img]http://img96.imageshack.us/img96/8231/21artdunky.png[/img]
This card cannot be Summoned except if there are at least 3 unoccupied Card Zones on both players' fields. You can Special Summon this card to your opponent's side of the field by paying 1000 Life Points. (You still have control of this card.) This card is also treated as a WATER Aqua-Type monster. During each End Phase, you can move this card 1 Card Zone to the right or left or the unoccupied Card Zone above or below the current Card Zone this card is on. The Card Zone this card was previously on cannot be used for 3 turns. When 3 Card Zones are occupied by this card's effect, the player whose field has these occupied Card Zones by this card's effect loses 400 Life Points for each.[/spoiler]
[spoiler=FKMN-EN022 (Primeneon)][img]http://img818.imageshack.us/img818/4158/22primeneon.png[/img]
This card can only be Tribute Summoned by Tributing 3 monsters. This card cannot be Special Summoned except by the effect of "Fox Trio Rises". This card is also treated as a DARK and EARTH Fiend-Type monster. When a Set card is flipped face-up, you can pay 500 Life Points to take control of that card. If you take control of a Spell or Trap Card, flip it face-down on your field. Once per turn, if this card is targeted by a card effect, negate its activation and effect and destroy the card. When this card is attacked, you can discard 3 cards from your hand to negate the attack. During each End Phase, if you control 1 "Dromeneon" and "Tremeneon" while this card is face-up on the field, inflict 300 points of damage for each card in your opponent's hand.
[spoiler=SECRET EFFECT]When this card is attacked with a monster whose ATK is at lest 500 points more than this card's you can pay 800 Life Points and discard your hand to destroy all cards your opponent controls.[/spoiler]
[/spoiler]
[spoiler=FKMN-EN023 (Dromeneon)][img]http://img198.imageshack.us/img198/7817/23dromeneon.png[/img]
This card can only be Tribute Summoned by Tributing 3 monsters. This card cannot be Special Summoned except by the effect of "Fox Trio Rises". This card is also treated as a DARK Fiend-Type and Thunder-Type monster. During each Battle Phase, this card can only attack the monster with the highest ATK of all the monsters your opponent controls. When this card attacks a monster, you can discard 5 cards to halve this card's DEF to increase this card's ATK by 200 until the end of the Damage Step. During each Draw Phase, if you control 1 "Primeneon" and "Tremeneon" while this card is face-up on the field, draw an additional card.
[spoiler=SECRET EFFECT]During each End Phase, destroy 1 monster your opponent controls and inflict 200 points of damage.[/spoiler][/spoiler]
[spoiler=FKMN-EN024 (Tremeneon)][img]http://img51.imageshack.us/img51/9586/24tremeneon.png[/img]
This card can only be Tribute Summoned by Tributing 3 monsters. This card cannot be Special Summoned except by the effect of "Fox Trio Rises". This card is also treated as a DARK Fiend-Type and Machine-Type monster. When a card you control is selected as an attack target, this card is attacked instead. When this card is attacked, you can switch it to Defense Position. During each Battle Phase, if you control 1 "Primeneon" and "Tremeneon" while this card is face-up on the field, no cards you control can be destroyed by battle.
[spoiler=SECRET EFFECT(s)]If this is the only card you control, this card can attack all monsters your opponent controls once each. During each End Phase, you can discard any number of cards from your hand to inflict 100 points of damage for each card discarded.[/spoiler]
[/spoiler]
[spoiler=FKMN-EN025 (Yamei)][img]http://www.deviantart.com/download/199124871/yamei_by_peetzaahhh2010-d3ajxqf.png[/img]
[i]This small racoon lives in the forest. It is anxious and playful. It is usually with either other Yamei or with other monsters. It is rare to find one alone.[/i][/spoiler]
[spoiler=FKMN-EN026 (Yazzagush)][img]http://www.deviantart.com/download/199262578/yazzagush_by_peetzaahhh2010-d3amvzm.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Yamei" or by discarding 1 card from your hand. During battle between this card and a monster your opponent controls, any Battle Damage either player takes is reduced 0. During each End Phase, select 1 Spell Card from your Deck and add it to your hand. The Spell Card cannot be activated during your next turn and if it is a Quick Play Spell it cannot be activated from your hand.[/spoiler]
[spoiler=FKMN-EN027 (Micratic)][img]http://www.deviantart.com/download/199287666/micratic_by_peetzaahhh2010-d3anfci.png[/img]
This card is also treated as a Thunder-Type and Warrior-Type monster. During each Standby Phase, you must pay 300 Life Points to keep this card in play. If you do not, destroy this card. When this card is destroyed by battle, you can decrease this card's ATK by 500 to keep this card in play. (Damage calculation applied normally.) As long as this card is face-up on the field, you cannot Summon monsters on the field.[/spoiler]
[spoiler=FKMN-EN028 (Q-Gosh)][img]http://www.deviantart.com/download/199361466/q_gosh_by_peetzaahhh2010-d3ap0ai.png[/img]
[i]This small ghost lives in the cemeteries. It is very docile and appease. This ghost can grow differently depending on the way its owner treats it.[/i][/spoiler]
[spoiler=FKMN-EN029 (Pranxgosh)][img]http://www.deviantart.com/download/199405969/pranxgosh_by_peetzaahhh2010-d3apymp.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Q-Gosh" or by discarding 1 card from your hand. During each of your Standby Phases, you can discard 3 cards from your hand and pay 800 Life Points to randomly select 1 monster your opponent controls and place it face-up on your opponent's Deck. If you do, place Level Counters on this card equal to the Level of the monster selected. For each time your opponent is to draw a card, remove Level Counters for each card he/she draws by either card effect or during his/her Draw Phase. When this card has no Level Counters, destroy the monster face-up on your opponent's Deck. During each End Phase, select 1 card from either player's Graveyard and add it to your hand.[/spoiler]
[spoiler=FKMN-EN030 (Angrygosh)][img]http://www.deviantart.com/download/199500510/angrygosh_by_peetzaahhh2010-d3arzku.png[/img]
"Pranxgosh" equipped with "Dusk Stone"
This card cannot be Special Summoned except by Stone Evolution Summon. This card is also treated as a Zombie-Type monster. This card cannot attack directly. During each of your Battle Phases, this card must declare an attack. During your Battle Phase, when your opponent controls no monsters, your opponent must Special Summon a random monster from his/her hand. The Summoned monster is treated as the attack target. If its ATK is higher than this card's increase this card's ATK by 700.[/spoiler]
[spoiler=FKMN-EN031 (Hoppygosh)][img]http://www.deviantart.com/download/199506435/hoppygosh_by_peetzaahhh2010-d3as45f.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Pranxgosh" that was in play for at least 8 turns. When this card is Summoned, select 3 cards in your hand and place it face-down on your Spell and Trap Card Zones. While you have at least 1 face-down card on the field by this card's effect, during each of your opponent's Battle Phases, roll a six-sided die. If the result is a 2, 4, or 6, your opponent cannot declare an attack. If the result is 1, 3, or 5, destroy 1 face-down card on the field that was placed on the field by this card's effect.[/spoiler]
[spoiler=FKMN-EN032 (Eedan)][img]http://www.deviantart.com/download/199510887/eedan_by_peetzaahhh2010-d3as7l3.png[/img]
[i]A scientist has devoted himself to discover the secrets of multiple type evolutions of one monster. After many experiments he manage to create a version stronger and with more possible forms of evolution and places it in a stone used like a 'brain.' Thanks to the rock that this monster has in its head, it manages to change his form and can 'evolve' in all the types of monsters that exist.[/i][/spoiler]
[spoiler=FKMN-EN033 (Hidron)][img]http://www.deviantart.com/download/199519387/hidron_by_peetzaahhh2010-d3ase57.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while either your opponent only controls WATER monsters or if "Umi" is face-up on the field. This Special Summon is treated as a Fusion Summon. When this card is Summoned, if no Field Spells are face-up on the field, you can pay 500 Life Points to select 1 "Umi" from your hand or Deck and activate it. When this card attacks a WATER monster while either this card's ATK is less than the attack target's by 500 or less, destroy the attack target immediately without applying any Battle Damage. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler]
[spoiler=FKMN-EN034 (Incernon)][img]http://www.deviantart.com/download/199623955/incernon_by_peetzaahhh2010-d3aumtv.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while either your opponent only controls FIRE monsters or if "Molten Destruction" is face-up on the field. This Special Summon is treated as a Fusion Summon. When this card is Summoned, if no Field Spells are face-up on the field, you can pay 500 Life Points to select 1 "Molten Destruction" from your hand or Deck and activate it. When this card declares an attack, you can discard cards from your hand to increase this card's ATK by 100 for each card discarded. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler]
[spoiler=FKMN-EN035 (Energeon)][img]http://www.deviantart.com/download/199699023/energeon_by_peetzaahhh2010-d3aw8r3.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while either your opponent only controls Thunder-Type monsters or if "Mountain" is face-up on the field. This Special Summon is treated as a Fusion Summon. When this card is Summoned, if no Field Spells are face-up on the field, you can pay 500 Life Points to select 1 "Mountain" from your hand or Deck and activate it. Thunder-Type monsters can only attack this monster. When this card is attacked by a Thunder-Type monster, this card's ATK is increased by 300 x the Level of the attacking monster. When this card attacks a monster, the attack target loses 500 ATK. During each of your Battle Phases, this card can twice. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler]
[spoiler=FKMN-EN036 (Darkon)][img]http://www.deviantart.com/download/199701068/darkon_by_peetzaahhh2010-d3awabw.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while either your opponent only controls DARK monsters or if "Yami" is face-up on the field. This Special Summon is treated as a Fusion Summon. When this card is Summoned, if no Field Spells are face-up on the field, you can pay 500 Life Points to select 1 "Yami" from your hand or Deck and activate it. During each of your opponent's End Phases, select 1 monster on the field and switch it to Defense Position. When this card is attacked, you can discard 3 cards from your hand to negate the attack. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler]
[spoiler=FKMN-EN037 (Psykeon)][img]http://www.deviantart.com/download/200131823/psykeon_by_peetzaahhh2010-d3b5ipb.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while your opponent only controls either Fiend, Spellcaster, and/or Psychic-Type monsters. This Special Summon is treated as a Fusion Summon. Once per turn, when your opponent declares an attack, you can negate the attack. When this card is selected as an attack target or for a card effect, you can negate the attack/effect by paying 500 Life Points and by moving this card 1 Card Zone to the right or left or by returning this card to your Extra Deck. If you do, Special Summon this card to the field during the End Phase. When this card attacks a monster, this card's ATK is increased by 100 for each Spell Card you have in play. During each End Phase, you can select 1 Spell or Trap Card from your hand and discard it. This card gains the effect of the discarded Spell or Trap Card. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler]
[spoiler=FKMN-EN038 (Metalon)][img]http://www.deviantart.com/download/200136770/metalon_by_peetzaahhh2010-d3b5miq.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while your opponent only controls Machine-Type monsters. This Special Summon is treated as a Fusion Summon. This card can only declare 1 attack every 2 of your Battle Phases. When this card attacks a monster, its ATK is increased by 500. During each End Phase, you can either destroy 1 Set card on the field or select 1 rendom card in your opponent's hand and discard it. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler]
[spoiler=FKMN-EN039 (Phatuon)][img]http://www.deviantart.com/download/200139571/phatuon_by_peetzaahhh2010-d3b5ooj.png[/img]
This card cannot be Special Summoned except by Tributing 1 "Eedan" you control while either your opponent only controls Zombie-Type monsters or if "Wasteland" is face-up on the field. This Special Summon is treated as a Fusion Summon. When this card is Summoned, if no Field Spells are face-up on the field, you can pay 500 Life Points to select 1 "Wasteland" from your hand or Deck and activate it. Once per turn, during each of your Battle Phases, this card can attack directly by decreasing this card's ATK by 500 during the Damage Step only. When this card declares an attack, no Spell or Trap Cards can be activated. This card is unaffected by Spell and Trap Card effects. This card's ATK/DEF is increased by 50 for each Zombie-Type monster in your Graveyard. Once per turn, you can Set 1 card your opponent controls. When this card is destroyed by battle, Special Summon 1 "Eeden" from your Graveyard to the field in face-up Attack Position.[/spoiler][/spoiler]
[spoiler=Spells][spoiler=SPELL-EN000 (A New Journey Begins)][img]http://img88.imageshack.us/img88/3324/0anewjourneybegins.png[/img]
Select 1 "Phaunrex", "Bunnytost", or "Pachyderm" from your hand or Deck and Special Summon it to the field.[/spoiler]
[spoiler=SPELL-JP000 (新(あたら)しい旅(たび)が始(はじ)まる)][img]http://img253.imageshack.us/img253/9100/0jp.png[/img]
Read English Version For Effect/Lore[/spoiler]
[spoiler=SPELL-EN001 (Fox Trio Rises)][img]http://img171.imageshack.us/img171/2391/05foxtrio.png[/img]
Remove from play all cards you control and pay 3000 Life Points to Special Summon 1 "Primeneon", "Dromeneon", and "Tremeneon" from your hand or Deck.[/spoiler]
[spoiler=SPELL-EN002 (Dusk Stone) LQ image][img]http://www.deviantart.com/download/199503542/dusk_stone_by_peetzaahhh2010-d3as1x2.png[/img]
This card can only be equipped by DARK monsters. The equipped monster can attack twice per turn.[/spoiler][/spoiler]
[/spoiler]

[/font][/center][/size]
Link to comment
Share on other sites

  • Replies 170
  • Created
  • Last Reply
I'm halfway done (thank God)

[quote name='- Dingo -' timestamp='1298248657' post='5021839']
Oh that's horrible. I feel sorry for you.
[/quote]

thnx... but it sounds sarcastic to me >:I

SPEEDRAPTOR ADDED (made image like him in great speed and comes to a stop)

next the Grass Starter 2nd Stage......

GREXTHOR!!!!!!!!!!!!!!!! (image will also reflect speed-like idea)
Link to comment
Share on other sites

[quote name='¤ßϯ¤' timestamp='1298251161' post='5021846']




thnx... but it sounds sarcastic to me >:I
[/quote]

Just to clear up, it wasn't sarcasm. Anyway,

This card is just as Fantastic as the other one, but I found it a bit OP'ed.The Effect that you only need to Discard 1 card in your hand to summon him just seemed a teensy-bit OP'ed, due to his good effect. So far this set is going great! This card gets an 8.6, Which brings your total score to 8.8.

P.S. I'm looking forward to Grexthor. B)

Link to comment
Share on other sites

[quote name='- Dingo -' timestamp='1298252581' post='5021975']
Just to clear up, it wasn't sarcasm. Anyway,This card is just as Fantastic as the other one, but I found it a bit OP'ed.The Effect that you only need to Discard 1 card in your hand to summon him just seemed a teensy-bit OP'ed, due to his good effect. So far this set is going great! This card gets an 8.6, Which brings your total score to 8.8.P.S. I'm looking forward to Grexthor. B)
[/quote]

thnx... umm... I'll change it to discarding 3 cards?

[quote name='Deathly Fiend Of YMC' timestamp='1298252698' post='5021980']
Nicely done, I would love to see what more you have in store. But how did you come up with fakemon? Aren't they just customly fake pokemon?
[/quote]

umm... their PEQUEDARK-VELVET's, he gave me permission to make cards of 'em... he's creative and awesome

[quote name='Talos the Wind Ninja' timestamp='1298253555' post='5022028']
Nice new card but as said before slightly OP'ed because all you need to do is discard a card and the BOOM you get an awesome monster on the field, but still a good card. 8.5/10(for the new card)
[/quote]

thnx

BTW 3 cards good?

EDIT: I'm keeping it... sorry but it will stay... (you think thats OP'd wait til Grexthor

Link to comment
Share on other sites

Wow, that was quick! Grexthor is a bit OP'ed, but it's Creative Effect and Usability Definitely stand out. One question. When it says: "Immediately Destroy it.", shouldn't it say, "Destroy it Immediately without applying Battle Damage."? Sorry if I'm wrong, I'm not that great with OCG. When I read Bunnytost, I thought it said Bunny Toast, and I was like Whut? 8.5 for this card, which brings it to 8.7.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...