DARKPLANT RISING Posted February 28, 2011 Report Share Posted February 28, 2011 [center]I used a Burn (made by iHop) against my friend's Six Sams for fun. And I got 2 of this in my first hand: [img]http://images1.wikia.nocookie.net/__cb20070416023253/yugioh/images/thumb/b/b6/ChainEnergyDB1-EN-C-UE.jpg/300px-ChainEnergyDB1-EN-C-UE.jpg[/img] He got 2000 damage in the first turn. And in the end I actually won. Discuss.[/center] Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 28, 2011 Report Share Posted February 28, 2011 Chain Energy is deadly, for sure. And what's funnier is that it's not damage, so practical means of stopping a Burn deck don't apply. Link to comment Share on other sites More sharing options...
ihop Posted February 28, 2011 Report Share Posted February 28, 2011 I managed to get 2500 off a Sam Player with one of these. That is until he summoned Brionac... Link to comment Share on other sites More sharing options...
Zauls Posted February 28, 2011 Report Share Posted February 28, 2011 Dat burn deck is godly! Dat card is what makes it Godly, along with Toll, which is also awesome! Everyone at my locals wants to make burn now they've seen iHop get top 4, losing only to a player that maindecks Prime Material Dragon, and Six Samurai. Link to comment Share on other sites More sharing options...
Sebastian91 Posted February 28, 2011 Report Share Posted February 28, 2011 I get nothing but these on the booster packs, anyone want to trade? Link to comment Share on other sites More sharing options...
-Berserker- Posted February 28, 2011 Report Share Posted February 28, 2011 This doesn't include special summons by the effects of cards, just Cyber Dragon-likes, right? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted February 28, 2011 Report Share Posted February 28, 2011 Basically, if you play a card from your hand, you're paying. It says "Special Summons" on the card itself... >> Doesn't make you pay for Treeborn or something Summoned with Giant Rat, though. Link to comment Share on other sites More sharing options...
evilfusion Posted February 28, 2011 Report Share Posted February 28, 2011 If you move the card from your hand to the field, you pay 500. Doesn't matter if it's a Normal Summon, Special Summon, Monster or S/T Set, Spell activation, etc. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 1, 2011 Author Report Share Posted March 1, 2011 [quote name='Sebastian91' timestamp='1298929722' post='5041770'] I get nothing but these on the booster packs, anyone want to trade? [/quote] KEEP IT Link to comment Share on other sites More sharing options...
ihop Posted March 1, 2011 Report Share Posted March 1, 2011 [quote name='evilfusion' timestamp='1298937315' post='5042221'] If you move the card from your hand to the field, you pay 500. Doesn't matter if it's a Normal Summon, Special Summon, Monster or S/T Set, Spell activation, etc. [/quote] How about Maxx C? Link to comment Share on other sites More sharing options...
Mehmani Posted March 1, 2011 Report Share Posted March 1, 2011 iHop's burn should win Deck of the Year already. It was innovative and stylish. This gets by the standard anti-burn fare too. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted March 1, 2011 Report Share Posted March 1, 2011 [quote]iHop's burn should win Deck of the Year already. It was innovative and stylish. This gets by the standard anti-burn fare too.[/quote] lol Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 2, 2011 Report Share Posted March 2, 2011 [quote name='Mikhail Tal' timestamp='1299008909' post='5043808'] iHop's burn should win Deck of the Year already. It was innovative and stylish. This gets by the standard anti-burn fare too. [/quote] I agree it was a good deck, but it wasn't actually innovative. Chain Energy Burn has been around since Chain Energy came out pretty much, and Lava Golem is pretty much a staple in burnstall. There's only some ways in which it broke the mold. I think what elevated this deck the most was that iHop was the first person to remember that with Heavy gone, burnstall has a chance. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 2, 2011 Report Share Posted March 2, 2011 [quote name='evilfusion' timestamp='1298937315' post='5042221'] If you move the card from your hand to the field, you pay 500. Doesn't matter if it's a Normal Summon, Special Summon, Monster or S/T Set, Spell activation, etc. [/quote] You also have to pay the cost for cards like Honest, because you are still activating from the hand. Also, iirc, if you activate Gorz's effect, you pay 500, then you pay another 500 to SS Gorz. Link to comment Share on other sites More sharing options...
Tourmaline Posted March 2, 2011 Report Share Posted March 2, 2011 I'd love to see a deck that spammed this and Morphing Jar 2. Imagine getting the opponent in a Morphing Jar 2 loop where they constantly put down the same four monsters, and you one. Link to comment Share on other sites More sharing options...
Zextra Posted March 2, 2011 Report Share Posted March 2, 2011 This card is actually somewhat usable, unlike most of the crap back in the day... It's fun to play with, but a d*ck to play against Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted March 2, 2011 Report Share Posted March 2, 2011 I actually ran this card in my Ultimate Insect deck - since I was bringing all the monsters out from my deck (via Howling Insect and Flying Kamakiri). I also ran this in a Fairy Life Gain deck alongside Agent of Judgment - Saturn. (Ah, that deck was FUN) It's a good card and it's annoying as hell. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 2, 2011 Report Share Posted March 2, 2011 [quote name='Hinagiku Katsura' timestamp='1299047292' post='5045380'] I'd love to see a deck that spammed this and Morphing Jar 2. Imagine getting the opponent in a Morphing Jar 2 loop where they constantly put down the same four monsters, and you one. [/quote] Doesn't work, the card requires payment when you SS from the hand, morphing jar SS from the Deck. I wish though. Link to comment Share on other sites More sharing options...
ihop Posted March 2, 2011 Report Share Posted March 2, 2011 [quote name='Mikhail Tal' timestamp='1299008909' post='5043808'] iHop's burn should win Deck of the Year already. It was innovative and stylish. This gets by the standard anti-burn fare too. [/quote] Maybe, but not for Chain Energy. Pro card is pro. Wins games. Link to comment Share on other sites More sharing options...
evilfusion Posted March 2, 2011 Report Share Posted March 2, 2011 [quote name='Tsukasa Hiiragi' timestamp='1299027400' post='5044650'] You also have to pay the cost for cards like Honest, because you are still activating from the hand. Also, iirc, if you activate Gorz's effect, you pay 500, then you pay another 500 to SS Gorz. [/quote] Activating an effect from the hand is not the same as activating a card from the hand. What Chain Energy means is if you activate a Spell or Trap from your hand (they're not monsters, so you do not "Summon" them), you have to pay 500. Chain Energy is essentially saying that to play a card from your hand onto the field, you pay 500. Gorz will cost 500 because you're placing it from your hand to the field. Kuriboh, Effect Veiler, and Honest are discarded from the hand to the Graveyard, never played on the field. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 3, 2011 Report Share Posted March 3, 2011 [quote name='evilfusion' timestamp='1299101187' post='5046443'] Activating an effect from the hand is not the same as activating a card from the hand. What Chain Energy means is if you activate a Spell or Trap from your hand (they're not monsters, so you do not "Summon" them), you have to pay 500. Chain Energy is essentially saying that to play a card from your hand onto the field, you pay 500. Gorz will cost 500 because you're placing it from your hand to the field. Kuriboh, Effect Veiler, and Honest are discarded from the hand to the Graveyard, never played on the field. [/quote] I'm going off of WC 2010. The opponent had an alien deck, I had this out. Opponent pays 500, normal summons alien monster. Then pays 500 to activate the effect of Alien Dog, then pays 500 to SS the same Alien Dog. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 3, 2011 Report Share Posted March 3, 2011 [quote name='Tsukasa Hiiragi' timestamp='1299112764' post='5046880'] I'm going off of WC 2010. The opponent had an alien deck, I had this out. Opponent pays 500, normal summons alien monster. Then pays 500 to activate the effect of Alien Dog, then pays 500 to SS the same Alien Dog. [/quote] [s]Alien Dog only has one effect, which Special Summons and places counters. You would only have to pay 500 Life Points to activate and resolve Alien Dog. You do not pay 500 Life Points for Special Summoning it with its effect.[/s] Edit: Trying it in WC2010 does make me pay 1000 total for Alien Dog, which I find a little weird considering. I mean you can pay to activate, but can't pay to Special Summon? Is it a forced payment then? or can you not activate it at all? Something just seems weird about it to make two separate payments like it does. Edit 2: After testing: In the event you cannot pay the entire amount, you can still activate Alien Dog with the 500 LP, but if you don't have another 500 LP to Special Summon Alien Dog from the hand, then the Special Summon does not go through and Alien Dog stays in the Hand. You can still activate it because it counts as two separate payments, and you're able to pay for the first effect. It still sounds weird that it would allow you to still activate it anyway, but since the payments are separate, its a little different I guess. I just assumed "Special Summon" was strictly for Inherent Special Summons, such as DAD for example, but this seems that any attempt to Special Summon from the Hand you'd have to pay the 500 LP to put it on the field. Well, I guess it makes sense now when you think about other card effects that wouldn't activate in the Hand, but Special Summon from the Hand (like Marauding Captain for example). I understand xD **Edit 3: Sorry, my mistake about Monster Reborn lol, I was writing that while i was leaving work, while driving home i remembered that Chain Energy makes you pay for Special Summons from the Hand, so this wouldn't happen xD [quote name='evilfusion' timestamp='1299101187' post='5046443'] Chain Energy is essentially saying that to play a card from your hand onto the field, you pay 500. Gorz will cost 500 because you're placing it from your hand to the field. Kuriboh, Effect Veiler, and Honest are discarded from the hand to the Graveyard, never played on the field. [/quote] You would have to pay 500 Life Points to activate Kuriboh, Effect Veiler, Honest, etc because they activate in the hand. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 3, 2011 Report Share Posted March 3, 2011 Wouldn't that also mean you have to pay 1000 Life Points to Summon Lava Golem? And in the event of that... would the tributing effect be the cost to Summon, and then if you can't pay the other 500 he isn't Summoned? It would be funny if you could do that. Link to comment Share on other sites More sharing options...
evilfusion Posted March 3, 2011 Report Share Posted March 3, 2011 Oh, my mistake. No, because Lava Golem isnt an effect. It's a Summoning Condition. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 3, 2011 Report Share Posted March 3, 2011 Now that I understand that it means any Special Summon from the Hand... Lava Golem would only cost 500 Life Points to Special Summon with Chain Energy. You pay the Life Points along with Tributing the two monsters, and Special Summon Lava Golem. As evilfusion said, it is a Summon Condition, not an effect that is activating. Gorz would cost 1000 Life Points to Special Summon with Chain Energy, 500 Life Points to activate Gorz's trigger effect, and another 500 to Special Summon it from your hand when its effect resolves. The Emissary of Darkness token will not cost any Life Points to Special Summon since Tokens are not Special Summoned from the Hand, they just simply appear. If you pay the 500 Life Points to activate Gorz and an effect is chained that would reduce your Life Points so that you cannot pay the remaining 500, then Gorz is not Special Summoned, it stays in your hand, and you do not get the second part of the effect (The Summoning of the Token or the Direct Damage) You would only pay 500 Life Points to Tribute Summon a monster o.o Where are you getting the extra 500 from? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.