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raishtherocker

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These are some of my cards I created:[img]http://img811.imageshack.us/img811/7774/295017.jpg[/img]
[img]http://img857.imageshack.us/img857/7774/295017.jpg[/img]
Here is some joke ones:[img]http://img109.imageshack.us/img109/7774/295017.jpg[/img]
[img]http://img683.imageshack.us/img683/7774/295017.jpg[/img]
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Ok, here is a set of cards I want to show. Keep in mind this is only part of the full set:

[spoiler='Tigris Set']

[img]http://img21.imageshack.us/img21/7633/150623.jpg[/img]

Slayer - Tigris
Lore: If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

[img]http://img818.imageshack.us/img818/7633/150623.jpg[/img]

Slayer - Tigris Panthera
Lore: This card is treated as ''Slayer - Tigris'' while it is face-up on the field. If a ''Slayer'' monster destroys an opponents monster by battle, you can discard 1 card from your opponents hand.

[img]http://img59.imageshack.us/img59/7633/150623.jpg[/img]

Slayer - Puma
Lore: This card is treated as ''Slayer - Tigris'' while it is face-up on the field. If this card destroys an opponents monster by battle, you can half the ATK of a monster your oppoent controls.

[img]http://img215.imageshack.us/img215/2448/150623w.jpg[/img]

Slayer - Tigris Nova
Lore: "Slayer - Tigris' + 2 "Slayer" monsters
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) If a ''Slayer'' monster attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card destroys a monster by battle, you can add 1 ''Slayer'' monster from your Graveyard to your Hand.

[img]http://img90.imageshack.us/img90/7633/150623.jpg[/img]

Slayer - Tigris Blanka
Lore: 1 ''Slayer'' Tuner + 1 or more ''Slayer'' non-Tuner monsters.
If a ''Slayer'' monster attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can half this card's ATK during the Damage Step. If you do this, the monster this card battles with is destroyed at the end of the Damage Step. This card cannot be destroyed by battle.
[/spoiler]
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Making cards when you have no idea how to play the game should be a bannable offense. Aside from that, there's no creativity in the effects, (Plenty of cards do exactly what Zues does, Regenerate is just ridiculous, and Card Eraser is nothing more than "Sakuretsu Armor" +1) and, while your English grammar might be good, you have no grasp of how card effects are written. (Card Grammar) "Light attribute monster" = LIGHT monster. "bring it back" = return / select x from x and add it to your hand / add to your hand x from x.

Zeus the "LIGHTING" handler: Should be an Orange card. (Effect Monster) Grecian God is not a monster type. Too powerful because it benefits from its own effect, having 4500 ATK with no restrictions. "On the field" need not be specified on Continuous monster effects.

Regenerator: Has the mark of a Ritual card, but does not have a Ritual effect. Doesn't specify that the card has to be a monster card, which makes it abusive if you choose a spell. (2 Regenerators + a Spell Counter effect = infinite combo) ATK can't be modified in the hand. (If the selected card is Summoned this turn, its ATK is reduced by 500, or something like that.

Card eater: Refer to to "Dimensional Prison" or "Sakuretsu Armor."

Kuriboh: Joke or not, it still needs to be an Effect Monster.
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