Jump to content

When the elements combine they create Creatures of the Cosmos!(18/18)


Ren✧

  

29 members have voted

  1. 1. Do you like the idea of Cosmos Summon?



Recommended Posts

[center]Alright first let me explain about the Cosmos MonsterType. A Cosmos Monster is put in the Deck and can only be Cosmos Summoned from your hand. To Cosmos Summon you must have two monsters on the field of the Attributes that the Cosmos Monster is(yes Cosmos Monsters are two Attributes). Take the higher Leveled monster on the field and subtract the lower leveled monster's level from the higher leveled one. The difference must be equal to the Cosmos Monsters' Level in order to Cosmos Summon it. The two monsters on the field are sent to the Graveyard and the Cosmos Monster is Cosmos Summoned on to your side of the field. A Cosmos Summoned does not count as your Normal Summon. You can Cosmos Summon as many times as possible in a turn. A Cosmos Monster cannot be used as a Cosmos Material Monster. Cosmos Monster' ATK and DEF points must be the same. I think that about sums it up.[/center][center][size="1"](This idea was created by myself and Pokefanatic)[/size][/center][center] [/center][center] [/center][center] [/center][center][size="1"]All large cards are from Baraka's Template or Daemon's and all card edits done to them are by them unless said otherwise.[/size][/center][center] [/center][center] [/center][center]
[/center][center][spoiler='Cosmos Monsters(NEW)'][/center][center][spoiler='Steam Merge Dragon'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]When the fires of destruction merge with the healing waves of water a creature is born of their majesty. The cosmos will shine down upon me as I Cosmos Summon Steam Merge Dragon.[/i][/center][center][/spoiler]
[/center][center][img]http://img834.imageshack.us/img834/4070/steammergedragon.png[/img][/center][center] [/center][center][center][font="tahoma, verdana, arial, sans-serif"][size="2"][color="#ff0000"]When this card is Cosmos Summoned, you can select 1 WATER and FIRE monster in your Deck and add them to your hand. The selected monsters cannot be Summoned from your hand as long as this card is face-up on your side of the field. Once per turn, you can select and activate 1 of the following effects:
- Discard 1 WATER monster in your hand and gain Life Points equal to the Level of the discarded monster x500.[/color]
[color="#0000ff"]- Discard 1 FIRE monster in your hand and inflict damage to your opponent equal to half of the ATK points of the discarded monster.
- Discard 1 FIRE and 1 WATER monster to destroy all face-down cards on the field and flip all face-up cards face-down, and they cannot be flipped face-up until the End Phase of this turn.[/color][/size][/font][/center][center][/spoiler][/center][center][spoiler='Twilight Dragon'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]Where day and night meet there is an endless struggle for superiority. As the brilliance of light and the mysteriousness of dark clash a monster is born amongst the battle. I Cosmos Summon Twilight Dragon.[/i][/center][center][/spoiler]
[/center][center][img]http://imageshack.us/m/850/7466/twilightdragon.png[/img][/center][center] [/center][center][font="tahoma, verdana, arial, sans-serif"][size="2"][color="#ff8c00"]When this card is Cosmos Summoned, you can remove from play the Cosmos Material Monsters, and Set all face-up cards face-down and flip all Set Monster Cards face-up (negate the effects of Flip Effect Monsters), except for this card. If you discard [/color][color="#4b0082"]a card due to a card effect, you can select 1 face-up monster on the field and Set it face-down. If this card destroys a face-down monster, look at the top card of your opponent's Deck and either place it on the top or bottom of your opponent's Deck.[/color]
[/size][/font][/center][center][font="tahoma, verdana, arial, sans-serif"] [/font][/center][center][/spoiler]
[/center][center][spoiler='Geryon, the Earthbound Air Knight'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]A warrior exists in a realm that is nearly empty. He stands there feeling the wind whip his face and he stands firm on the solid ground. I call you into battle. I Cosmos Summon Geryon, the Earthbound Air Knight.[/i][/center][center][/spoiler][/center][center][img]http://imageshack.us/m/215/4174/geryontheearthboundairk.png[/img][/center][center] [/center][center] [/center][center][font="tahoma, verdana, arial, sans-serif"][size="2"][color="#a0522d"]Once per turn, you can discard 1 WIND monster to select 1 card your opponent controls and return it to its respective owner's hand. If a WIND monster was not sent to your Graveyard this turn, you can select 1 EARTH monster in your Graveyard.[/color] [color="#006400"]This card's ATK is equal to the sum of the selected monster's ATK and DEF until the End Phase. During this End Phase, you must discard 3 cards, if you cannot this card is destroyed.[/color][/size][/font][/center][center][/spoiler]
[/center][center][spoiler='Cosmic One of the Dark World'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]The impure spirits of the Dark World bind with the creatures of this land. I summon power in its strongest form. I Cosmos Summon Cosmic One of the Dark World.[/i][/center][center][/spoiler]
[/center][center][img]http://img713.imageshack.us/img713/1227/cosmosoneofthedarkworld.png[/img][/center][center]
[/center][center][font="Tahoma"][font="tahoma, verdana, arial, sans-serif"][size="2"][color="#4b0082"]When this card is Cosmos Summoned, you can discard 1 card from your hand to return up to 2 "Dark World" monsters from your Graveyard to your hand. If this card is selected as attack target, you can discard 1 card from your hand to negate the attack. If your opponent activates a Spell or [/color][color="#a0522d"]Trap Card, you can switch this card to Defense Position to negate the Spell or Trap Card and destroy it. If this card's Battle Position is changed by its own effect, it cannot change Battle Positions until your next End Phase.[/color] [/size][/font][/font][/center][center][/spoiler][/center][center][spoiler='Yokkis, the Crazed'][/center][center][spoiler='I Cosmos Summon...'][/center][center][center][i]Some say that the insane cannot be trusted. Other say they need to be destroyed. I disagree. I say they need to be used. I Cosmos Summon, Yokkis, the Crazed.[/i][/center]
[i]
[/i][/center][/center][center][/spoiler]
[/center][center][img]http://imageshack.us/m/52/1623/yokkisthecrazed.png[/img][/center][center][font="tahoma, verdana, arial, sans-serif"][size="2"]When this card is Cosmos Summoned, toss a coin: - Heads, this card's ATK and DEF are treated as 2000 - Tails, this card's ATK and DEF are treated as 0. During your Standby Phase, toss a coin: - Heads, this card must remain in its current Battle Position until the End Phase of this turn - Tails, this card's Battle Position is switched and this card cannot change Battle Positions until your next turn.[/size][/font][/center][center][/spoiler]
[/center][center][spoiler='Pyronite, the Inner Volcano'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i][i]The earth will shake and the mountains will roar. The flames will eat and the magma will pour. I Cosmos Summon, Pyronite, the Inner Volcano.[/i][/i][/center][center][/spoiler]
[/center][center][img]http://imageshack.us/m/852/6279/pyronitetheinnervolcano.png[/img][/center][center][center][font="Tahoma"][size="2"][color="#ff0000"]When this card is Cosmos Summoned, send the top 3 cards of your Deck to your Graveyard and place 1 Eruption Counter on this card for each EARTH or FIRE monster sent to the Graveyard by this card's effect. (max. 3) Once per turn, you can remove 1 Eruption Counter from this card. If you do, your opponent must select and activate 1 of the following effects.(He/she cannot select the same effect the turn after it was activated):[/color]
[color="#a0522d"]- Your opponent must discard 3 cards and lose Life Points equal to the number of monsters they discarded x300.
- Send the top 3 cards of your opponent's Deck to their Graveyard and place 1 Eruption Counter on this card for each EARTH or FIRE monster sent to the Graveyard by this card's effect.[/color][/size][/font][/center][/center][center][/spoiler]
[/center][center][spoiler='Najarin, the Sorcerer of the Typhoon'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]The skies will twist and the wind will draw blood. The waves break and the oceans will flood. I Cosmos Summon, Najarin, the Sorcerer of the Typhoon.[/i][/center][center][/spoiler]
[/center][center][img]http://imageshack.us/m/707/9247/najarinthesorcererofthe.png[/img][/center][center][font="Arial"][size="2"][color="#0000FF"][font="tahoma, verdana, arial, sans-serif"]When this card is Cosmos Summoned, both players must discard their entire hand and destroy Spell and/or Trap Cards on their side of the field equal to the number of Spell and/or Traps Cards discarded. If a player cannot destroy the am[/font][/color][font="tahoma, verdana, arial, sans-serif"][color="#008000"]ount of cards equal to cards discarded, his/her opponent can Special Summon 1 monster from their Graveyard. If this card is destroyed by battle, you can send the top 2 cards of your Deck to your Graveyard to return this card to the top of your Deck.[/color][/font][/size][/font][/center][center][/spoiler]
[/center][center][spoiler='Lore, the Eclipse Mage'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]The moon and the sun that were once two shall merge together for the rest of eternity. I Cosmos Summon Lore, the Eclipse Mage[/i][/center][center][/spoiler][/center][center][img]http://img508.imageshack.us/img508/5480/loretheeclipsemage.png[/img][/center][center][center][font="tahoma, verdana, arial, sans-serif"][size="2"]Once per turn, you can select 1 card on the field. Activate 1 of the following effects depending on where the selected card was facing:
-Face-down: Special Summon 1 Level 4 or lower DARK monster from your Graveyard to your field in face-down Defense Position. The Special Summoned monster cannot be selected as an attack target by a non-LIGHT monster.
-Face-up: Special Summon 1 Level 4 or lower LIGHT monster from your hand to your field in face-up Attack Position. The Special Summoned monster cannot be selected as an attack target by a non-DARK monster.[/size][/font][/center][/center][center][/spoiler]
[/center][center][spoiler='Red-Eyes Cosmic Dragon'][/center][center][spoiler='I Cosmos Summon...'][/center][center][i]When the heartless flames of death consume a legend, a creature is born from the ashes stronger than the original. I Cosmos Summon Red-Eyes Cosmic Dragon.[/i][/center][center][/spoiler]
[/center][center][img]http://imageshack.us/m/28/8697/redeyescosmicdragon.png[/img][/center][center][color="#ff0000"]At least 1 of this card's Cosmos Material Monsters must have the word "Red-Eyes" in its name. When this card is Cosmos Summoned you can select 1 "Red-Eyes" monster in your Graveyard. This card gains ATK points equal to the ATK points of the selected monster. Once per turn, if this card would be destroyed you can reduce this card's ATK points by 500 to [/color][color="#4b0082"]negate this card from being destroyed. If this card destroys a face-down Defense Position monster inflict damage to your opponent equal to the difference between this card' s ATK points and the destroyed monster's DEF points.[/color][/center][center][/spoiler]
[/center][center][spoiler='Cosmic Forest Exlporer(NEW)'][/center][center][img]http://img651.imageshack.us/img651/6508/cosmicforestexplorer.png[/img][/center][center][color="#a0522d"]Once per turn you can discard 1 card to place this card in your opponent's hand. As long as this card is in your opponent's hand, your opponent must reveal it to you. If this card is in your opponent's hand your opponent cannot Summon, discard, or return it[/color] [color="#00ff00"]to either player's Decks. During each player's Standby Phases, if this card is in your opponent's hand, you can look at your opponent's hand and select 1 card. Banish the selected card. If 3 cards are Banished by this card's effect return it to your hand.[/color][/center][center][/spoiler]
[/center][center][/spoiler][/center][center][spoiler='Effect Monsters'][/center][center][spoiler='Bodal, the Comic Scribe'][/center][center][img]http://imageshack.us/m/851/7553/bodalthecosmicscribe.png[/img][/center][center][font="tahoma, verdana, arial, sans-serif"][size="2"]Once per turn, if this card is selected as an attack target, you can select 1 monster you control whose Attribute is different than this card's. The selected monster is treated as the attack target instead. This card's Attribute is treated as the selected monster's Attribute. If this card is used as a Cosmos Material Monster, you can draw 2 cards. If 1 or more of these drawn cards are monsters whose Attribute is the same Attribute as this card, you can Special Summon them to your side of the field. Discard all drawn cards that were not Special Summoned by this card's effect. The Special Summoned monsters cannot attack this turn or be used as a Synchro, Exceed, or Cosmos Material Monster this turn.[/size][/font][/center][center][/spoiler]
[/center][center][/spoiler]
[/center][center][spoiler='Spell Cards'][/center][center][spoiler='Accelerated Unity'][/center][center][img]http://imageshack.us/m/836/9241/acceleratedunity.png[/img][/center][center][font="tahoma, verdana, arial, sans-serif"][size="2"]You can only activate this card if you control 3 or more monsters. Select 1 face-up monster you control and decrease its Level by any selected number. (The selected monster should be at least Level 1.) Then select 1 other face-up monster you control. Increase the selected monsters Level equal to the amount you decreased the first selected monster(The selected monster's Level at most is 12). The 2 selected monsters cannot be used as Synchro Material Monsters.[/size][/font][/center][center][/spoiler]
[/center][center][spoiler='Cosmic Lyre'][/center][center][img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Cosmic-1.png?t=1306791223[/img][/center][center]The equipped monster cannot be destroyed by the effects of Spell or Trap Cards. During each of your Standby Phases you can discard 1 card to gain Life Points equal to the number of different Attributes on your side of the field x500.[/center][center][/spoiler]
[/center][center][spoiler='Dessicate the Land'][/center][center][img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Dessicate.png?t=1306791378[/img][/center][center]Select 1 face-up monster on your side of the field. The selected monster's Level is reduced to 1. The selected cannot attack or be used as a Synchro Material monster. Destroy all face-up Field Spell, Continuous Spell, and Continuous Trap Cards on the field[/center][center][/spoiler]
[/center][center][spoiler='Flash Mend'][/center][center][img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/flash.png?t=1306792066[/img][/center][center]Select 1 face-up monster on the field. The selected monster's ATK, DEF, and Level are returned to their original.[/center][center][/spoiler]
[/center][center][/spoiler]
[/center][center][spoiler='Trap Card'][/center][center][spoiler='Mirthquake'][/center][center][img]http://imageshack.us/m/59/6240/mirthquake.png[/img][/center][center]Select 1 Level 8 or higher monster on your side of the field and reduce its Level by 4. Then all monsters on the field with a Level equal to or lower than the monsters Level are switched to Defense Position.[/center][center][/spoiler][/center][center][spoiler='Inner Power'][/center][center][img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Inner.png?t=1306792152[/img][/center][center]Select 1 Level 6 or lower monster on your side of the field with 2000 or less ATK points. The selected monster's Level and ATK points are doubled until the End Phase. The selected monster cannot attack or be used as a Synchro Material monster until the End Phase.[/center][center][/spoiler]
[/center][center][spoiler='Strike of the Meek'][/center][center][img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Strike.png?t=1306792463[/img][/center][center]You can only activate this card if a Level 2 or lower monster on your side of the field is selected as an attack target. Negate the attack and destroy the attacking monster.[/center][center][/spoiler]
[/center][center][spoiler='Incinerase'][/center][center][img]http://img17.imageshack.us/img17/8818/266107.jpg[/img][/center][center]This card can only be activated if your opponent declares an attack. Select 1 face-up FIRE monster on your side of the field. The selected monster's Level is reduced to 1 and its ATK and DEF are reduced to 0, until your next End Phase. The selected monster's effect is negated, until your next End Phase. Destroy all cards on the field except the selected monster. [/center][center][/spoiler]
[/center][center][/spoiler]
[/center][center]
[/center][center][spoiler='Other Cosmos Sets'][/center][center][color="#474747"][font="tahoma, verdana, arial, sans-serif"][size="2"][url="http://forum.yugiohcardmaker.net/topic/249562-new-card-summoning-cosmos-summon/"]New card summoning-Cosmos summon[/url] [/size][/font][/color][font="tahoma, verdana, arial, sans-serif"][size="2"]By Pokefanatic[/size][/font][/center][center][/spoiler]
[/center]
Link to comment
Share on other sites

  • Replies 223
  • Created
  • Last Reply

[i]When this card is Cosmos Summoned, you can select 1 WATER and FIRE monster in your Deck and add them to your hand. The selected monsters cannot be Summoned from your hand as long as this card is face-up on your side of the field. Once per turn, you can select and activate 1 of the following effects:
- Discard 1 WATER monster in your hand and gain Life Points equal to the Level of the discarded monster x500.
- Discard 1 FIRE monster in your hand and inflict damage to your opponent equal to half of the ATK points of the discarded monster.
- Discard 1 FIRE and 1 WATER monster to destroy all face-down cards on the field and flip all face-up cards face-down, and they cannot be flipped face-up until the End Phase of this turn.[/i]

Great card

if u want it to look more realistic just end me the card info and pic ;)

Link to comment
Share on other sites

[quote name='⁂ßαяαќα⁂' timestamp='1305337754' post='5206788']
[i]When this card is Cosmos Summoned, you can select 1 WATER and FIRE monster in your Deck and add them to your hand. The selected monsters cannot be Summoned from your hand as long as this card is face-up on your side of the field. Once per turn, you can select and activate 1 of the following effects:
- Discard 1 WATER monster in your hand and gain Life Points equal to the Level of the discarded monster x500.
- Discard 1 FIRE monster in your hand and inflict damage to your opponent equal to half of the ATK points of the discarded monster.
- Discard 1 FIRE and 1 WATER monster to destroy all face-down cards on the field and flip all face-up cards face-down, and they cannot be flipped face-up until the End Phase of this turn.[/i]

Great card

if u want it to look more realistic just end me the card info and pic ;)
[/quote]

That would be great. Thanks for the OCG edit. I will send it to you soon. i am glad you liked.

Link to comment
Share on other sites

The Gameplay Mechanic seems a bit...Complicated...For less-intelligent players. Also, is this a Level 5, am I reading that right? All-in-all, it could be potentially confusing for certain players.

Now, onto the effects of the card itself. They are well-balanced, once you factor in his comparatively low stats to other monsters that require this much pain to summon, and it definitely adds draw power to multi-attribute decks.

All-in-all, I give it...
[center][size="4"][color="#ff0000"]8.9/10[/color][/size][/center][center][size="3"][color="#ff0000"]Good, but not the most spectacular thing I've ever seen. Keep at it, old chap.[/color][/size][/center]
Link to comment
Share on other sites

[quote name='General Blaze' timestamp='1305337688' post='5206786']
sweet! Best sub-type I've ever seen, great OCG, creative... 10/10
[/quote]

Thanks. I really appreciate, but the credit cannot all go to me, Pokefanatic helped with creating the SubType and the rulings for it.
Link to comment
Share on other sites

[quote name='Ice Boundary' timestamp='1305337889' post='5206792']
The Gameplay Mechanic seems a bit...Complicated...For less-intelligent players. Also, is this a Level 5, am I reading that right? All-in-all, it could be potentially confusing for certain players.

Now, onto the effects of the card itself. They are well-balanced, once you factor in his comparatively low stats to other monsters that require this much pain to summon, and it definitely adds draw power to multi-attribute decks.

All-in-all, I give it...
[center][size="4"][color="#ff0000"]8.9/10[/color][/size][/center][center][size="3"][color="#ff0000"]Good, but not the most spectacular thing I've ever seen. Keep at it, old chap.[/color][/size][/center]
[/quote]

Thanks. Yeah you are right the game mechanics are complicated, but hey I didn't understand Dark Synchros for like a month when the first debuted. I appreciate the rating. Thanks.

[quote name='Beginning446' timestamp='1305338021' post='5206794']
The card itself is nice I think cosmos summoning sounds hard though. to get a level 8 water or fire monster on the field and a level three seem like a lot of work to get one monster.
[/quote]

Well you could also get a level 6 and a level 1 on the field. Thanks I know it is complicated, but I think it is worth it. Plus in the Cosmos monsters this will be one of the weaker monsters.
Link to comment
Share on other sites

[quote name='Nightwing the Dark Falcon' timestamp='1305337887' post='5206791']
That would be great. Thanks for the OCG edit. I will send it to you soon. i am glad you liked.
[/quote]

I sent example... send info
Link to comment
Share on other sites

[quote name='⁂ßαяαќα⁂' timestamp='1305338408' post='5206806']
actually DS is more complicated because of the negative

btw technically its not a sub-type, its a new monster type... I'd put that if i were u (esp. since it has its own summon)
[/quote]

Really? I thought was called a Subtype? Oh no wait...you are right.

I am sending info now.
Link to comment
Share on other sites

[quote name='⁂ßαяαќα⁂' timestamp='1305339152' post='5206833']
WHAT DOES THAT MEAN!?
[/quote]

You know like I had a momentary brain lapse. I forgot. Also known as a Blonde Moment(no offense to the blondes of the world)
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...