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Creepypastas


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[spoiler=The Cabin]There was a hunter in the woods, who, after a long day hunting, was in the middle of an immense forest. It was getting dark, and having lost his bearings, he decided to head in one direction until he was clear of the increasingly oppressive foliage. After what seemed like hours, he came across a cabin in a small clearing. Realizing how dark it had grown, he decided to see if he could stay there for the night. He approached, and found the door ajar. Nobody was inside. The hunter flopped down on the single bed, deciding to explain himself to the owner in the morning.

As he looked around the inside of the cabin, he was surprised to see the walls adorned by several portraits, all painted in incredible detail. Without exception, they appeared to be staring down at him, their features twisted into looks of hatred and malice. Staring back, he grew increasingly uncomfortable. Making a concerted effort to ignore the many hateful faces, he turned to face the wall, and exhausted, he fell into a restless sleep.

The next morning, the hunter awoke -- he turned, blinking in unexpected sunlight. Looking up, he discovered that the cabin had no portraits, only windows. [/spoiler]

This one made it hard for me to sleep at night...
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Meh, didn't scare me

[spoiler=Minecraft creepypastas FTW]
Find a lava pool at the bottom of the map and jump in while wearing full Diamond Armor.

After that, sink until your hearts are half depleted. You will suddenly fall into a room of pure Obsidian.

There, you will meet someone called the Gatekeeper. After you kill him, the eastern wall will fall away to reveal a hall of pure Diamond blocks.

After walking for about a minute or so, you will enter a gigantic cavern of Lightstone.

There you will meet the final boss: a creature so otherworldly that it cannot be described in normal words. If you manage to kill him a door will appear opposite the hall of Diamond. It leads to the opposite of the Nether...but after entering you'll find it is only much, much worse. Here, the true game of Minecraft begins.


Once you enter this land, all you will see is a floor of a glass-like block, only it emits a faint light; you can see that the sky is dark, but it too has a faint glow.

As far as you can see, even at full render, there is nothing but this glowing dark sky and glowing pale floor. Then, you suddenly realize that a strange noise is sounding, one that must have gone unnoticed as it hadn't stopped since you entered this world.

It sounds familiar, but you know without a single second guess that you have never heard it before, and you feel you will hear nothing but. The glow becomes darker

As the nonexistent sun starts to set, this strange noise gets more poignant. Almost shrill, almost extrasensory in its depth.

Stars begin to appear in the sky, but they are not the typical square blocks that populate Minecraft so thickly. Instead, they are perfect spheres. They seem to have a resolution so high that it seems they are created by a god.

They started to sway through the sky in rhythm of the blank noise - rising and falling. At this point my game started to lag, unable to render this dance of perfection.

I tried to turn down my render distance, but at the first touch of the button, my screen was filled with otherworldly faces - pale gray contorting faces against an opaque white fog.

They changed with each frame, which at the point was at approx. 1 per second. I couldn't figure out what was happening, so I opened task manager and shut down minecraft.exe.

When I restarted my game minutes later, the Minecraft message in the homescreen read, "Don’t you ever, ever stop the cloud." The yellow letters crept up until almost the entire window was filled, but I still managed to make it to the world selection.

To my surprise the world was only .5 mb large. Once I clicked it, over a minute of loading screens popped up, but they all read, "loading the cloud," or, "rendering the cloud."

When this otherworldy place finally loaded, it was again this supposed night time of dancing circles and shrill noise. I decided to explore.

As I walked, nothing changed. For over 20 minutes, I just held down the w key and watched as nothing changed except the lightly-luminescent floor. I failed to notice the most gradual change of all.

The sound had been slowly became melodic, or should say, unmelodic. I’ve often read about the tritone, the "devils note," the main basis of all the metal music I listen to, but this was different. I could feel my nerves tingling as it played.

Before I could even think about what the f*** kind of music this was, I saw a cloud in the distance. As I walked it grew larger...and larger...and larger...and larger...and larger...and larger.

Remembering that this wall of cloud was what had frozen my game before, I expected the same strangely detailed grinning faces that had covered my screen, but once I was right up against it all I saw was the same block formations that Notch called faces.

I saw the faces of skeletons and zombies and creepers. Even though they had the resolution of many years gone by, they seemed to portray an emotion. I could see tears fall from them, as small as a single pixel; they trickled from these blocky faces.

It reminded me of the mausoleum where my aunt was buried.

I decided to do what they game is meant for: I chipped away at the face of a creeper. I had no pick, no shovel, no axe - in fact, my entire inventory had been lost. I didn't know why, but it seemed that I was too far into a mystery to turn back.

As I picked away, the face shed more tears. The godlike stars still fell and rose to the haunting demonic music. That’s when I broke through and a vast explosion of raping fire spewed from the opening.

I backed away as fast as I could, expecting to die, but I had a full health bar; in fact, the fire had done nothing to me. I stepped nearer, nothing. I stepped into the fires, a sound unusually realistic resonated, and I knew my flesh was burning.

It made no difference, my health was fine, so I stepped into a 1x2 hall that housed the flame.

I walked down this hall, only seeing the flame and hearing the sound of my flesh burning. Then a voice arose, it was deep, it was the sound that the demonic gods of our dreams seem to speak in. It said:

"THIS IS YOUR SCOURGE. THIS IS YOUR PASSION. THIS IS THE PURIFICATION."

When the last resounding syllable sounded, I walked into a vast hall. It was like the Nether, but it was more beautiful, almost dystopian.

Fire still burned, lava still fell, but in cascading geometric shapes that seemed to complete the world. I saw other people too, the same low definition versions of myself that I had not seen in so long.

But I also saw horrors: Creepers, Zombies, and Skeletons - all chained, all in bondage. Weeping, crying, being tortured for fun.

I saw them tied to a table, their entrails being torn out with picks as the people laughed. Their hissing and growls were now replaced by terrified shrieks and cries. All the spilled blood could be seen so clearly; it was like watching it flow from my own face. I could see the anatomy of these creatures as clearly as they would have been in some grotesque biology textbook.

A human looked over to me, walked away from the zombie he was bludgeoning, looked me in the eyes, and said, "Prepare for your Hell, f***er."

He hit me and my hearts fell, I ran, not knowing why I was the enemy. I ran as he chased me, chanting, "Your Hell is the prison of our kind. Prepare to taste the pain that you have given our brethren."

As I ran, the haunting music still played. But I could hear myself, not the sound of my burning flesh, not my heavy breath. But I heard myself hiss.

I ran and ran and ran as the chants chased me...until they faded away. I was in a small room - fire outside illuminated it - but it was still filled with a dense darkness. I heard the same demonic voice say,

"YOU HAVE BECOME YOURSELF. YOUR DISGUISE OF HUMANITIES SKIN HAS BURNED AWAY! YOU ARE NOW PURE OF BODY AND OF SOUL! GO FREE YOUR PEOPLE AND UNMASK THE HELLISH FIGURES THAT CAPTIVATE THEM!"

Not knowing what to do I, turned around. A creeper was staring right the f*** in my eyes. I tried to run but only ran into the other side of the small room. Going back, I had seen a mirror.

I looked in the mirror; the image of a disgusting writhing creeper looked in my eyes. I realized I no more hearts. Not that they were empty, they were gone. I walked into the fire outside and only my hissing vocalizations were heard.

A mob of humans came after me, chanting the forbidding chant. Backwards, forwards, in latin, growling, screaming wailing, they chanted,

"Vox es mundi, inferno captivare ANTI-DEI."

I tried to run, but I was frozen. As they surrounded me, I hissed. I wailed, shrieked. The screen became perfectly detailed, as if it mirrored the world.

The music grew louder, as did everything; my ears rang from the barrage of senses.

When I exploded.

I the creeper, I the monster, I the terror, I the murderer. I sacrificed my wretched self for my similarly wretched comrades. The thing I used to fear I had become. The thing I used to be, I crushed.

I had become the saviour of the deadly walking terrors that plagued the world. My world, the hell of my former kind, the Earth, the captivating prison that entertains us with its seemingly endless landscape.

Released from the Hell, I finally reached my true form: the monster, the thing that chases the prisoners from their gilded cell. The saviour.

The screen was blank. All I heard was the hissing and growling of the terrors. I understood what they said. They worshipped me. The sound continued. It grew louder until my speaker buzzed and my ears rang. I tried to turn it off, but nothing happened. I cowered, I cried, I fell in the corner.

All I could do was contemplate what this meant. I felt as if I was the one who was trapped in this earthly cage. I thought about suicide, finding this other world of terrors, but it quickly passed.

I gathered myself, touched the computer, and continued with my life, the hissing and shrieking still sounding. Even as I write this, I feel my praise, coming from our grotesque dungeon masters.
[/spoiler]
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[quote name='Lieutenant Renji' timestamp='1306016554' post='5223791']
[spoiler=The Cabin]There was a hunter in the woods, who, after a long day hunting, was in the middle of an immense forest. It was getting dark, and having lost his bearings, he decided to head in one direction until he was clear of the increasingly oppressive foliage. After what seemed like hours, he came across a cabin in a small clearing. Realizing how dark it had grown, he decided to see if he could stay there for the night. He approached, and found the door ajar. Nobody was inside. The hunter flopped down on the single bed, deciding to explain himself to the owner in the morning.

As he looked around the inside of the cabin, he was surprised to see the walls adorned by several portraits, all painted in incredible detail. Without exception, they appeared to be staring down at him, their features twisted into looks of hatred and malice. Staring back, he grew increasingly uncomfortable. Making a concerted effort to ignore the many hateful faces, he turned to face the wall, and exhausted, he fell into a restless sleep.

The next morning, the hunter awoke -- he turned, blinking in unexpected sunlight. Looking up, he discovered that the cabin had no portraits, only windows. [/spoiler]

This one made it hard for me to sleep at night...
[/quote]

I found this to be very creepy nice one.
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Creepypastas are supposed to make a connection with the reader.

I remember one creepypasta (more like urban legend, same stuff, really) where this girl was sleeping, but her dog kept barking. She woke up a few times because of her dog, and got so pissed that she put it in the bathroom. She woke up later (shocked that there was no barking), and had to use the bathroom. She unlocked the door to notice that her dog wasn't in there. She pulled the curtain away from the bathtub and saw her dog dead with a bloody knife through it. She turned around and the story cut off there with some impactful final line. Anyways, my point is that a lot of people get up at night to go to the bathroom, and upon remembering this story, they are probably scared as hell.

A story about a hunter in a cabin with windows and portraits doesn't relate to anybody except hunters, which... none of us on YCM are. It wasn't scary because it's not like anyone is going to wake up at night and see portraits in their room where there are none, because chances are someone doesn't own a cabin-room with windows everywhere.

I liked the Pokemon Black creepypasta(s), since they were pretty well-developed and didn't have any major holes unless you took the time to Google some of the stuff.
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[quote name='Dark' timestamp='1306046293' post='5224577']
I liked the Pokemon Black creepypasta(s), since they were pretty well-developed and didn't have any major holes unless you took the time to Google some of the stuff.
[/quote]
Oh yes, it was awesome
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[quote name='Clair' timestamp='1306095117' post='5225631']
THE DAY OF ALL THE BLOOD
[/quote]
Knew you were going to say that.

OT: The Hunter one was pretty creepy.

Creepypastas are fun to read if you are trying to freak yourself, or others, out.
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when i searched up creepypastas on google, i saw kraft dinner with a weird face.

OT: i read the squidward suicide thing. 0_0.
[spoiler=a creepypastathat i heard]i looked for the e-mail but couldn't find it. so there's this girl who's boyfriend tells her to meet him somewhere. she hopes he is going to propose to her, but instead he dumps her. he goes over the top, because he makes fun of her, calls her names, insults, and even hits her. the girl goes home, crying, sobbing, weeping, and goes to take a bath. she locks the bathroom door and slits her wrists and dies. her parents find out 2 days later, by a deathnote, but when they finally unlock the door, there's no one there. the next night, the girl's ex-boyfriend takes a shower, but when he opens his eyes from the shampoo, he notices blood going down the drain. it's not him, when he turns around, he sees the girl, with the same knife she used to slit her wrists.[/spoiler]
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Some of my favorites:
Pokemon Black and Lost Silver
Suicide Mouse
Ded Bort (lol)

But yeah, the Pokemon ones are usually the best. Tails Doll was good too, but I though Candle Cove and Squidwards Suicide were stupid though. I remember the good old days (as in last year) where I was too much of a chicken to watch Dead Bart and Suicide Mouse. But then after I DID watch them, I was like: -_- That wasn't scary at all. Then I facepalm becuase I was such an idiot.

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A FEW YEARS AGO A MAN WAS WALING DOWN A ROAD BECAUSE HIS CAR BROKE DOWN AND HE SAW A CAR COMING UP BEHIND HIM SO HE STUCK OUT HIS THUMB TO HITCH HIKE AND THE CAR STOPPED AHEAD OF HIM. HE RAN UP TO THE PASSENGER SIDE AND OPENED THE DOOR. WHEN HE OPENED THE DOOR A SKELETON POPPED OUT!

Edit: Now with dramatic reading :3

[media]http://www.youtube.com/watch?v=J7SnRvGD4fQ[/media]
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[quote name='Dwarven King' timestamp='1306537897' post='5236209']
I'm still waiting to see some pokemon ones. <_<
[/quote]
[spoiler=Hell Bell]
After the fourth generation of Pokemon disappointed him so much, my brother tossed me all of his Pokemon stuff in disgust. I received hundreds of cards to add to my collection, the Blastoise plush he won at King's Island nine years ago, and the Diamond game that completely swept away his love for the game and all things associated with it. That chapter of his life came to a sad close while mine just gained something to continue on.

Admittedly, the games that had come out for the DS disappointed me as well; there was just something about it all that made the magic the games normally held fade away a little. As a person who grew up with the originals, generation four simply wasn't 'my' Pokemon anymore. Regardless, I wasn't going to turn my back on something that accompanied me through my childhood simply because the game disappointed me a little.

In fact, I wanted Diamond. Dialga was a hundred times better looking than Palkia and I rather enjoyed the thought of finally getting to be the one to catch it this time around instead of having to hack one or trade for it.

Before I continue, I must tell you that this doesn't involve Dialga at all. I just like it and originally wanted Diamond, but had to settle for Pearl because my brother got to Diamond first. This DOES start off with a legendary Pokemon, however, though I'm certain that if I had used any other, the outcome would have been the same. This happening seemed to be meant for me. Otherwise, it probably wouldn't have happened at all, which I would have been completely fine with.

I started up his saved game just to see what all he had. His save information said he had all the Pokemon in his Pokedex, even the ones that had yet to be released through wireless events, which reminded me that he really enjoyed using Action Replay codes to enhance his gaming experience. That was probably the only thing that caused him to keep the game for as long as he did, but even cheating gets old after a while.

After starting his game, I checked his party. He had six shiny, level 100 Rayquazas. Like all the other Pokemon he owned, he caught them using the lengthy 'encounter any Pokemon' code where you had to discard heart scales to indicate which Pokemon you wanted to catch at level 100. While the Pokemon encountered with this code were about as weak as if you had given them a large number of Rare Candy, I still recall losing to these six frequently.

I had used this code myself throughout my first play-through of Pearl, and I traded these across the net to increase my chances of winning at the lottery...or, at least that's what I did before a friend scolded me and I was more or less forced to start over cheat-free. While he needed no Pokemon to complete his Pokedex and he didn't need to win any extra items, trading was always a fun experience for me just to see where they came from.

So, I went to Jubilife City and into the Global Trading Center to see what I could get for one of these Rayquazas. I know I could have traded anything, but I secretly held a grudge against these six for beating me so badly all those times.

Once in the trading network, I offered one up for a Bronzong that I had picked at random out of the first list. Of course, I couldn't choose a gender, but I chose the required level to be 100, just to make it more or less an even trade. After that, I left for a little while.

After doing nothing of particular interest for about six hours, I came back to see if I had any takers for the trade. I immediately got excited when the trade sequence started up. I know it was just a simple Bronzong, but still, I like this process a great deal. You could send me a Magikarp and I'll get excited for a little bit.

You know how the process goes; I won't bother explaining the actions on the screen to you. Long story short, I received a shiny Bronzong named 'Hell Bell.'

I was shocked to get a shiny in return. I never got a shiny when I traded in Pearl...but the name was unsettling to me. Being a slightly religious person, I'm not comfortable speaking about anything pertaining to Hell or anything like that. Even writing this makes me feel like I'm provoking a similar event to happen again. Let's just hope this functions as a learning experience for you and not something else for me.

After leaving, I checked its stats. Everything was set at 666, its old trainer was named 'Beelze' (which, again, both points slip into my sensitive area), and it was caught at Lost Tower and contained in a Cherish Ball.

Clearly, it was hacked, but that's what I get for offering up a hack first.

The stats and other information of the Pokemon disturbed me only for the fact that I didn't like its name or information, but I assumed it was fine otherwise. Regardless, I didn't want it, so I tried offering it up for trade again...but each time I tried to put it into the GTS, the game informed me that the Pokemon couldn't be offered in a trade.

This had happened to me several times before when I tried to trade hacked legendaries. I assume there's something in place that keeps people from getting truly ripped off...but I was able to trade that Rayquaza and 'Beelze' was able to trade me Hell Bell this go around. I didn't know why it wouldn't allow me to offer it again.

I still wanted to be rid of it, so the only other option I had was to release it. Before I went to the PC, however, I checked the item it was holding. The sender had attached mail to it, which was always fun, even though your choices for what to say are severely limited and the letters always come out painfully cheesy (That's one of the thing I don't like, the revamp of the mail system).

I chose Hell Bell and selected to read the mail, though the letter wasn't set up like it normally was in the game. It looked like it had actually been typed out like you used to be able to do in Gold and Silver. The message was only three words long.

"Take me back."

I wasn't quite sure what that meant. I certainly couldn't trade it again. Even if I could, there was no way I could make sure Hell Bell got back to Beelze, so I discarded the message and went to the PC to release it.

I selected the 'deposit Pokemon' option and selected Hell Bell to release it, but each time the party sprite shrunk away, it immediately came back with a message saying something along the lines of "Hell Bell doesn't want to leave you!"

Again, this had happened before when I was clearing out my PC box in my second play-through of Pearl. I wanted a little more room and decided to release a Shinx that I had caught early on in the game, but it kept coming back. I had thought it was cute then and made the Shinx (now a Luxray) a permanent member of my party since it appeared to like me so much, but now it was just annoying.

When I checked Hell Bell again, it was holding another mail item. It made no sense, since I had taken it away the first time. I opened it and read a slightly longer message.

"I can't go back on my own. Take me back."

Again, I took the item and tried to release it. Another failure.

When I tried to simply deposit it, the game told me to remove the mail item from the Pokemon before depositing. I know I had, twice even....but upon checking it again, Hell Bell had yet another mail item in its possession.

"Lost Tower."

It was finally getting more specific, which I found oddly relieving rather than feeling a little uneasy as I probably should have been. At least I knew where it wanted to go...maybe it'd leave my party after I took it there. I'd like to know why this Pokemon was making my game behave so strangely. The Pokemon was hacked, not the game itself. As far as I know a decent hack doesn't affect the game and a bad hack can make it crash...but this was doing neither, more like something in between.

Eager to get rid of it, I left the GTS building and stepped out into Jubilife. I was too impatient to pick an actual flying type out of the PC, so I just taught one of the Rayquaza the move 'fly' and chose to use it. Strangely, when I picked Solaceon Town from the map, the game informed that I couldn't fly there. I know my brother had visited the city before, so I don't know why I couldn't go there. I didn't take the time to actually think about it; I just flew to Hearthome instead.

I didn't waste time in Hearthome. I simply left to travel through Route 209 to get to the Lost Town and hopefully rid myself of this strange Pokemon somehow by taking it where it wanted to go.

I immediately noticed the lack of people on the route. Granted, I don't remember who all was there to battle and things of that sort, but I know there were at least a few people around. The area was completely vacant.

Well, not completely. There was one person, who I didn't quite recognize, quickly pacing back and forth where I believe an athlete once ran. The sprite there now was of a white-haired old man.

Curious, I spoke to him, which was where it began to get a little weird for me. He didn't say anything that made sense, but babbled over and over for an annoyingly long amount of time, much like when you speak to a specific cyclist on the bike trail in Ruby, Sapphire, and Emerald. You know, the one who knows where you got your bike because the name is all over it.

"RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL RING THE BELL"

That meant nothing to me. I didn't bother speaking to him again, and continued to the tower.

Once inside, I tried to go up the stairs but something prevented me from moving for a moment. I thought all the hacked Pokemon had finally made the game screw up, but that wasn't the case. after a moment of complete silence, the sound of a deep, brazen bell began to slowly toll. (If you're curious about how that sounded exactly, start up your HeartGold / SoulSilver game. That bell is just like it.)
After about four rings, the tombstone in the center of the room cracked and shattered like someone had used Rock Smash on it. Beneath the tombstone was a hole. Since it wasn't allowing me to go up the stairs, I walked over and fell through the hole.

When I landed, I fell on a platform much like the one you find Arceus on in the Hall of Origin, except it was much darker. Where the transparent platform was white and glowing for Arceus, this one was more of a blackened red. It just seemed evil rather than the 'holy' vibe you get from the Hall of Origin. Coming from the platform was a set of wide stairs that looked as if they were made of black marble rather than white.

there was no way back up (I couldn't fly, had no diggers, and I lacked Escape Ropes), so I took the stairs and the bell (which I now assume was Hell Bell, considering that Bronzong is indeed a sort of bell) continued to ring slowly.

By now, I was feeling incredibly uneasy, but I continued down the stairs. As I went further, it began to get foggy and dark. when I reached the bottom, I was met with a narrow path with large pools of magma / lava on either side. It was beginning to look more like the cave in which you encounter Groudon in Ruby, except with better graphics.

The path continued in a straight line for about forty steps before hanging right for another forty and finally going up. The final path was long; magma still bubbled at the side and with each step I took, the ringing of the bell began to go faster - at least as fast as a large bell could ring - but it was still just an ominous, slow tolling. With each ring, I couldn't help but repeat what the old man NPC had said earlier. "Ring the bell."

Finally, I reached the end of the pathway, which was just as small was a 4x4 platform, and the bell stopped ringing. I wondered what I was supposed to do here; there was nothing to interact with, no way to release Hell Bell, and no way to get out. I received my answer in the form of a disembodied 'voice.' A dialogue box popped up.

"Oh, you've returned Hell Bell to me? I really appreciate it."

He faded into view one space in front of my sprite. It was just a simple 'gentleman' sprite. The party sprite of Hell Bell came out of me and stood in the space between us, facing him. The game informed me that I handed over Hell Bell.

Next, something popped up on the touch screen. It looked like the part of the trainer card where you sign your name. Again, the voice spoke.

"Would you mind telling me your name so I may thank you properly?"

Now, this confused me...actually, everything that was happening confused me, but this really threw me for a loop. First, the game should know the character name programmed into it from the start and, as far as I know, it can't actually recognize handwriting. Regardless, I began writing my brother's character's name, which was 'Dust.' I made the first stroke - it was in black 'ink' like normal - and made a 'D.' The voice stopped me.

"No, no, your real name, please. I can't thank you with a false name, you know."

My heart felt like it stopped for a second and sunk right into my stomach before violently bounding back up into my chest. How the hell did the game know that I wasn't signing my real name?

"Your real name, please."

Again, I began writing. Why I was listening to this, watching it all play out, when I could easily turn it off or start a completely new game, I didn't know. The thought simply didn't cross my mind at the time. I don't think it was allowed to.

The 'ink' in which I was now writing was a bright red color, but I still wrote my full name - first and last - in the space I was provided. After I was finished, the man spoke again.

"Good, now blow, please? We don't want the ink to smudge."

I blew into the mic and the 'ink' turned from bright to deep red. I was unable to make changes after that. Afterward, the screen disappeared and the man spoke again.

"Thank you, miss. You'll be happy to know that you now belong to me."

The bell tolled twice more as my sprite - currently male - turned to face me and shifted to the female sprite. It had brown hair and was wearing all black...just like I was at the moment.

Hell Bell moved forward, overlapping my sprite, and a final dialogue box popped up.

"Hell Bell used IMPRISONMENT!"

After that, my DS's battery died. I was shaken, I'll admit, but it just seemed like a twisted event brought about by some sort of secret within the game unlocked by a Pokemon, but now...

I can't sleep. Food seems to turn to ash in my mouth. No water can quench my thirst. People and animals both act as if the shadow of death is passing by them when I'm near. I'm not my own anymore. I belong to that man...and Hell Bell.

I don't know what became of that Pokemon, but if I received it, someone else is surely to do so. Use caution while using the trading system, please...and if you receive Hell Bell, don't hesitate to reset. Your special, once-in-a-lifetime event Pokemon aren't worth the cost of your very soul.
[/spoiler]
[spoiler=Trapped]
I am trapped.

I am trapped and alone in this cold, dark pit. My life has come to its metaphorical end, for slavery is all that the future holds for me. As I have nothing to write with or upon in here, I can only speak these words and hope that perhaps somewhere, maybe in some other universe or reality completely, my voice will be heard, and my story remembered.

I tried my hardest to fight them, but there was nothing I could do. Their power was far too great for my meager skills. I gave it my all, but I was defeated and reduced to this prison. The chains hold heavy on my soul now, and I can only imagine the pain that this bondage has in store for me. I had a good run keeping away from it; a lot of us did. It seems in recent years that the power of the enemy has grown beyond all fathomable levels. We have lost. It seems that our only destiny is to be captured by these tyrants and forced to fight our own like dogs for the rest of eternity. It's hard to imagine for me, really. The thought that sooner or later I'll be out there attacking and harming my own people against my will...if I can even call them "my" people any more.

It's a funny thing, how the process works. Don't ask me how, for I'm not even sure they themselves know exactly what happens. Each time one of my people is captured and imprisoned, no matter how willfully they fought the enemy before their defeat, they slowly begin to turn around to the side of the monsters' during their captivity. It happens without fail. You could never imagine the pain one feels after watching one's friend become a slave to that which he has strongly fought for so long, and after such a short time in bondage, succumb to the enemy's every demand, and even come to find companionship in them. It's a sort of fail-safe brainwashing system. hell, it'll happen to me soon, no matter how much I don't want it to.

The only thing I can remember, the last image burned into my brain, is the sight of my mother - the tears streaming down her face as she watched my defeat from the cave we lived in. She told me not to provoke him, but after seeing the beast, there was nothing that could hold me back. These were the beings that took my brother from us, after all! It didn't matter how many of my own I had to fight; I was determined to finish him off. Oh, how foolish I was. If only I had listened to mother...I'm sure she'll suffer the same fate as I at the hands of these wretched creatures.

But still...

Maybe things aren't just as bad as they seem. I mean, after all, it's a proven fact that under the supervision and training of these other beings, my people become more powerful than they could ever have hoped to be on their own in the wild. What's more, they seem to genuinely care for us. Yeah, they feed us, give us shelter, and even heal us of our battle wounds. Sure, the scars are from fighting those who were once my friends, but maybe, just maybe, in the name of my Trainer, that's just all right...

Things aren't as bad as I first imagined. No, not at all. I'm seeing things differently now. I think that when my Trainer decides to call me out to battle, I'll do my very best for him.

I know I will, because, after all, a Pokemon's purpose is to help its Trainer become a Master, right?
[/spoiler]
[spoiler=Pokemon Lost Silver]
You see, I am a simple college student living alone in an apartment. I was very enthusiastic about the release of HeartGold and SoulSilver in the states. I have purposely locked myself out of all media and the Internet aside for school purposes, which means no 4chan, no /v/, no Bulbapedia, etc.

As I was busy with the school year and being a poorfag at the time, I wasn’t able to buy SoulSilver on the launch date. After my school year ended, I ordered SoulSilver on Amazon. However, it would take a week for it to arrive. I decided that during that time I would replay my Crystal version on my Game Boy Color.
However, I realized that long ago, my mother threw it away because I told her the save went dead, and I was very upset about it then. She also threw away my Silver version, so all I have left is my Game Boy Color. As such, I set out to GameStop and bought a used Silver version, as it was the only Pokemon game left that they had for the Game Boy Color. It was ten dollars – fairly cheap for GameStop.

I went home and started it up for a nostalgia trip, however that’s where things began getting bizarre, and most likely the reason why you’re reading this.
The Game Freak logo started up at normal, but then it froze there. I thought the cart had an error or something so I turned it off and back on. The same thing happened. I tried pressing the A and Start buttons over and over – all of the buttons, really. Eventually, the logo vanished and there was a black screen for about five seconds. Suddenly, rather than going to the usual menu screen, I was already in the game with a previous save file; it was odd, considering that I expected all these carts to have been wiped clean by the poor battery. Either way, I wasn’t complaining, as I would have chosen the “Continue” option anyway, just to see what the previous guy did.

First, I checked his trainer information. His name was “…” – he didn’t have much originality. I checked his profile and apparently he had 999:99 hours put into the game, with all sixteen badges, 999999 Pokedollars, and all 251 Pokemon logged in the Pokedex. Seeing as he also had Mew and Celebi logged, I assumed he either used a Game Genie or was a really hardcore Pokemon player.
I checked his Pokemon to see what sort of badass team he had, and to my surprise I saw five Unowns and a sixth Pokemon named HURRY. I’m thinking that this must be some cruel joke played by the person who last played the game, but I decided to check the profiles of these Pokemon anyway. As expected, they were different letters of Unown, and all of them were level five. I was a bit shaky with my Unown alphabet at the time, but I identified the word spelled out to be “LEAVE.” As for the sixth Pokemon, it turned out to be a Cyndaquil. It looked normal, but it was level five with only one HP left and only two attacks: leer and flash. I don’t know why they named him “HURRY,” but at the time, I simply disregarded it. The most eerie thing about it was that, despite my volume being at max, none of the Pokemon had sounded their cries. There was only silence. Having enough of the team, I closed it. I was parked at what appears to be a room inside Bellsprout Tower, however, there were no NPCs around. Even more eerie was that the ‘pillar’ in the middle didn’t move at all, and appeared to be leaning on its side. There was no music at all, and it seemed like there was no exit or ladder.

I walked around for a few minutes but couldn’t find a way out. This was certainly not a room I had seen in Bellsprout Tower before. I tried checking my items for an Escape Rope, but the bag was completely empty. There weren’t any wild Pokemon, either.
I finally managed to find a ladder, which turned out to be behind the ‘pillar.’ The screen turned black, and the music finally started. I had a sudden chill when I recognized the melody to be the theme you hear when you listened to the radio at the Ruins of Alph where you catch Unown.
I immediately realized I wasn’t in a loading transition, but rather I was in a dark room and would need to use Flash. Before I took care of that, though, I immediately checked my Pokegear to change the radio to something more pleasant, but there was no Radio card – the Pokegear was even lacking Phone and Time cards. There was only a map card, in which Gold (“…” from earlier, and I will refer to him as Gold from now on) was walking in a sea of black.

I recalled that Cyndaquil had flash, so I turned off my Pokegear and made the Pokemon use the attack. I didn’t see any message saying “HURRY used Flash!” or anything of the sort. The room simply became lit just like that, though I soon regretted it. The room was a chilling blood red with a linear gray path heading south. The ladder I used to get into the room was not there at all.
I had no choice but to head south. The screen got darker every twenty steps I made, until I finally made it to the end. There was a sign there that said, “TURN BACK NOW.”
Suddenly, the option to select yes or no was there, despite no question being asked. I chose YES, as I didn’t know what it was asking, and the screen went black as the ‘ladder climbed’ sound played. The Unown Radio music stopped, and in a few seconds was replaced by the not-so-creepy Poke Flute radio music.

I was in another dark room, but I held my breath and used flash again. Suddenly, it said “HURRY has fainted!” It was odd, since I recall that there were no status conditions on him and I clearly wasn’t in a battle. I checked my Pokemon quickly, and he was no longer in the party. In fact, none of my Pokemon were there. Instead, they were all replaced with level ten Unown. I did the same thing as before and spelled out the Unown. The message spelled “HEDIED.”
Either way, after that creepy change the room was lit to reveal myself in a very small room that seemed only four squares big. The walls of that room were gray bricks, as if I was inside something that was hollowed out. Outside that room appears to be a bunch of graves similar to the ones in Pokemon Red and Blue. I walked around that small room and pressed A but nothing happened.

By then, I had already concluded that it was a hacked game some sadistic f*** sold to GameStop, but my curiosity kept me going. I checked the trainer profile of “…” again only to find that the sprite of Gold was missing his arms. He also seemed to appear less smug – more sad and empty in a way that I don’t know how to describe. For some reason, it also said he had 24 badges, which is clearly impossible.
After a few minutes of aimless wandering, Gold suddenly did the Escape Rope animation, but instead of flying up, he spun downwards slowly, as if sinking.
After that screen, the music stopped. After finally landing, the overworld sprite of Gold was colored differently. Instead of the usual red color he dons, he appeared completely white, including his skin. It was as if he came straight from the old Game Boy games and was placed into a colored background from a Game Boy Color game. I checked his profile, and he was as white as his overworld sprite, but he lost his legs and had what appeared to be bloody tears coming from his eyes. It also said he had 32 badges, which started to disturb me because this change of number seemed to represent something important.

I also checked my Pokemon, which at that time contained five Unowns and a level 100 Celebi without a nickname. The Unown at that time were level fifteen and spelled out “DYING.” I checked the Celebi’s profile, and it turned out to be shiny. Half of the sprite wasn’t there – there was only one leg, one arm, and one eye. It only had one attack, too: “Perish Song.” The area I was in itself was the Sprout Tower with the immobile pillar as before, except everything was red. I walked north for what felt like forever before encountering generic NPC characters. They were all lined up to the side facing the pillar in the middle of the room. Nothing happened when I tried to speak with them, and they were white like Gold. I paid them no mind afterward and kept going north until the pillar appeared to be chopped off. A transparent looking Red was in that spot, and I walked up to him. Without even pressing A, I was suddenly engaged in a battle.

The music started again; it sounded like the Unown Radio music, but played backwards. Gold’s battle back sprite matched his front one – the one with the bloody eyes, white skin, and lack of arms – while Red’s was the same as before in Gold/Silver/Crystal with the exception of it being transparent. The text simply said “ wants to battle!” It was as if he had no name. Both of us only had one Pokemon each, which was odd considering that I had six before. My Shiny Celebi came out, with the half-a-sprite for its back sprite as well. The ‘shiny’ noise and animation was different, and the sounds it made sounded like multiple screech attacks used consecutively. Red sent out a seemingly normal male Pikachu, except it was level 255 and the sprite seemed sad with teary eyes.
Rather than the usual “FIGHT/ITEM/PKMN/RUN” menu, I was only given the option to use attacks. Because Celebi only had one, I chose it. Naturally, since Pikachu was level 255, he went first.

“PIKACHU used CURSE!” It lowered his speed and increased his other stats. I’m not even sure if it’s possible for a Pikachu to learn that move.
“CELEBI used PERISH SONG!” In three turns, both Pokemon would be KO’d, but it wasn’t like I had a choice.

At this point, it didn’t go back to the fight menu. The battle simply continued without me. Also, I noticed that there were no animations at all for some reason.

“PIKACHU used FLAIL!” It didn’t do much damage despite his level, and it didn’t boost his health since it was maxed.
“CELEBI used PERISH SONG!” Nothing happened, as it was already used.
“PIKACHU used FRUSTRATION!” This did a ton of damage and knocked Celebi down to less than ten HP.
“CELEBI used PAIN SPLIT!” This surprised me, as Celebi didn’t have that attack in the first place. Celebi and Pikachu ended up with about 150 HP.
“PIKACHU used MEAN LOOK!” It did absolutely nothing.

As expected, due to the effects of Perish Song, Celebi fainted. In the text, though, it said “CELEBI has died!” and instead of the ordinary fainted animation, the Celebi sprite vanished. For some reason, the Pikachu was still up even with Perish Song and it didn’t count as my loss. Pikachu then used one more different attack beyond the four-attack limit.

“PIKACHU used DESTINY BOND!”

Afterwards, it said “PIKACHU has died!” with a slow fade-out animation. Apparently, I was the winner, as the transparent Red sprite showed up and said “……………”
At that point, I freaked out. The transparent Red sprite was suddenly beheaded, leaving nothing but his transparent body. The battle then ended at that point and faded out along with the music.
I was back in the overworld, with another change to the Gold sprite: he was just as transparent as Red was. I quickly checked Gold’s profile, and it showed the only thing that remained of him was his head, with transparent skin. The head was Zoomed in a bit, showing a black void in his eyes. It also stated he had 40 badges. I then backed out and checked my Pokemon. They were all level twenty Shiny Unown, which then spelled out “NOMORE.”

I was at what I now know is next to the end. There was no music playing, but for some reason I still felt like something was there that could be heard. I was back in Gold’s room in New Bark Town. I thought maybe I was able to play the game properly, but whom was I kidding? I knew some sadistic f*** must have done something. I ‘walked’ around the room to interact with things, as I was afraid to go down the stairs to see what was waiting down there. Note that I said ‘walked,’ but while the background was moving, Gold wasn’t moving his transparent limbs at all while doing so. He was floating just like those ghosts you see in Diamond/Pearl.

As expected, the radio, computer, and TV didn’t work, so I had no choice but to go down the stairs. I ended up in the lower level room of Gold’s house. Everything appeared to be normal, but his mother wasn’t home. After failing to interact with anything in that room, I decided to go outside. To my surprise, the door leading outside didn’t work, and instead I walked straight through it into a void. I continued moving south to see what the f*** was going on. Gold’s house vanished as I headed south into the black. It was creepy, as when I entered the void, the outline on Gold’s sprite turned white to contrast with the pitch black. Eventually, I reached a white area and Gold’s sprite outline turned black again. I continued south without thinking of stopping at all.

After a long trek south, I finally encountered something. It was Gold’s regular sprite. I talked to it, and he said “Goodbye forever ….” (notably with a space in between the forever and ….), and vanished. As that happened, it said “??? Used NIGHTMARE!” At that point, I didn’t deny that to be possible. Gold did another Escape Rope animation after that.

I’m now back in that small hollowed-out room surrounded by graves…. Or, at least I say I was back there, as there was no sprite any longer. I tried to walk around but nothing happened – there wasn’t even a wall bumping noise. I checked my trainer profile, and there was no sprite left. It said I had 0 badges, and all the pictures of the Gym Leaders were replaced with skulls.
I checked my Pokemon, which were all level 25 Unown. As expected, it spelled out a phrase that I dared to read: “IMDEAD.”

As soon as I went back to the overworld, the room I was supposedly in was then covered with the same blocks as the walls. I figured out what exactly that room was when a text box popped up that said “R.I.P. …”
That room was a big grave, surrounded by other graves. Gold had already been dead. He died presumably a few years after he defeated Red.
He was a young trainer, who, despite his efforts in collecting so many badges and attempts at becoming a Pokemon Master, was unable to avoid the inevitable fate of death. His efforts were eventually forgotten by the next generation.

I was unable to escape from that text no matter what I pressed. I tried to reset the game, but the same thing happened again and again until I decided to give up on that horrible nightmare. After that experience, I will never look at the ‘gimmick’ Unown the same way again. They say that only the first generation has its folk tales and legends, but the second generation has shown me how unpleasant the truth can be. I eventually got my copy of SoulSilver and enjoyed it immensely, but I still can’t unthink what that rigged game showed me.
[/spoiler]
[spoiler=Ash in a coma]
Have you ever noticed that the pacing, tone and story development of Pokemon changes after Ash is hit by lightning in the early episodes, how Ash and his world were relatively normal until after the incident? I have a theory.

The accident with the bike put Ash into a coma. Days later he was found and was hurried to the hospital and treated with heavy medications, which is why Team Rocket became less menacing. The medication took effect and stabilized his coma dreams so that instead of being terrifying, they became idyllic, allowing him to live out his Pokemon master fantasies.

After the beginning episodes, the series is the result of Ash’s subconscious mind fulfilling his desires, as well as attempting to escape reality. Should Ash realize he’s in a coma, he would wake up, but suffer brain damage, so he must take down all of his mental barriers one by one until he can come to grips with who he is and escape his coma (since his mind will not allow him to escape until he’s come to terms with himself). Further evidence comes from the realization that even though his journeys take him vast distances, he never travels on a bike due to having developed a phobia.

The coma and fantasy explains why he doesn’t change much physically. It also explains the worldwide socialism, as he thought up a safe system of government that would run smoothly and keep the world going, allowing his adventures to work like they do. It also explains how a child can go off on his own into a world full of dangerous and untamed animals, and why town has the same police officer and every Pokemon Center has the exact same nurse. Joy and Jenny he knew from his hometown, and they act as a safety net or anchor, allowing him to feel safe no matter where he goes. Joy and Jenny represent stability. The professors represent Ash’s ideals, which is why Gary became a professor. The fantasy also explains why every time he enters a new region, virtually no one has heard of him, despite his conquests. How could Paul, the rival of the Sinnoh area, not know of someone who has placed in at least the top 16 of all three leagues and has destroyed the Orange League and Battle Frontier?

Moving on to the characters closer to him, Ash’s traveling partners are aspects of himself that he can enjoy, but doesn’t like to associate with himself. Brock is Ash’s repressed sexuality. Ash fell into the coma a virgin and needed an outlet for his growing sexual frustrations — since he can never experience sex, Brock must never succeed. But Brock isn’t just a projection of Ash’s sexuality, he is also a projection of Ash’s fatherly instincts. Brock leaves his siblings to journey with Ash because Ash can’t cope with having that much responsibility at his age. Brock’s stay with professor Ivy was an attempt to outright suppress his sexuality. You may notice that James got much more dialogue in this part of the series, as well as getting more touchy-feely with his Pokemon and exposing most of his backstory. Ash didn’t enjoy this much, which is why Brock comes back horrified and refuses to speak about it (Ash’s subconscious was repressing him at the time, so other than a general feeling of dread, he has no idea of what happened). Further evidence of Brock being Ash’s sexuality is that he keeps returning to the series after Ash meets a new girl aspect of himself.

Misty is the first such aspect we encounter. Because she is the first and because she is merely an aspect of Ash are explanations for why Misty plays so prominently in the show but is ultimately unattainable (because he never really knew her before the coma). Since Misty is his initial love interest — if only subconsciously — he needed her to reach a certain level of womanhood. He felt that people could only have relationships after they’ve matured. In practice, though, he finds that he can’t cope with it (lacking the real-world experience) and wants the normal pushy, arrogant Misty he knew, thus not letting her keep Togepi. We can see this arc in the constant berating of his sexuality (Brock), but her eventual mellowing until she had faded into the background. Since Ash was quite attached to her, this was traumatizing and after this experience, anyone around him “threatening” to mature quickly ends up leaving for another, more naive fill-in.

Gary Oak is what Ash wants to be. He is wish fulfillment. He succeeded, and then settled down to a normal life. Ash needs someone to succeed in his world or he won’t be able to validate it and will start questioning why he is where he is. It’s a subconscious trap to keep him from becoming too aware of his situation. His mind must have figured out that awareness of the coma would snap him out of it, but it would cause brain damage, so it took something the boy already loved and built a way out for him with it. However, Ash is too complacent to make a final stand and fight his way out of it, and so cannot escape. This is why he keeps encountering Legendary Pokemon. They’re his mind’s way of showing him he can do great things if he tries, and it’s a way to encourage him to push forwards.

Team Rocket are the qualities of himself that Ash deems “negative” but is coming to terms with. Jesse and James want to appease Giovanni, Ash’s father figure, and Jessie will trick the submissive James into doing her bidding to achieve this. Meowth especially wants to appease him because he remembers the good times with Giovanni. This places Meowth in a category known as Ash’s (corrupted) innocence. This is apparent because Meowth is able to speak. In fact, the whole reason Meowth can speak is so that Ash can eventually accept the aspects of Team Rocket as parts of himself.

Ash has issues with his father, so he put him atop the evil corporation and demonized him. There may be an actual Team Rocket (in the real world) but it’s doubtful that Ash’s father is their leader. Ash likely feels that the split between his parents was partly his fault, but also partly blames his father. The split caused his mother to move out of the city, down to Pallet Town and is one reason why Ash initially embarks upon the journey: to escape the turmoil at home. But the whole organization, including Butch and Cassidy, is symbolic of his inability to escape his father’s machinations.

James is implied homosexuality (which does not necessarily make Ash homosexual) and gullibility, and Jesse is vanity and manipulation. Since Meowth has the potential for rehabilitation, and doesn’t want to be evil, this once again fits in with the conflicting personalities and demonized-self theory. Team Rocket cross-dresses because Ash is exploring his sexuality (a different facet than what Brock represents) and this was a method that allowed his gay/vain side to experiment freely. When he found that it wasn’t something for him, his “free” side stopped playing with it.

Max came with May. He played the ego and she played the id with great aspirations in that “session”. They worked for a little while, but with Ash being a teenager, his sexuality had to come back into play. He kept reinventing himself and eventually wrote new aspects, but his mind slowly brought the old ones back as a crutch to make the transition easier.

Dawn is Ash giving himself a chance to love. Since he already established Misty as someone he’s not likely to go anywhere with, he created a new super female, one that was more like him, and less violent. You may note that while both May and Misty had no tolerance for Brock, Dawn seems to try to shrug it off.
Tracey, the Breeder, was a possible future for Ash that he discarded. This future was one that he sent off to work with the professor (Ash’s ultimate ideal of a father figure) when Tracey disrupted the dynamic Ash had with his other possibilities. With Ash’s mind fighting the coma and Ash viewing this person as a companion, Tracey was quickly replaced with a more threatening rival.
Pikachu represents Ash’s humanity, hence the episodes where they get separated and Ash wants desperately to find him, even to the point of working with the Rockets (aspects of himself he would never normally associate with) but for some reason cannot. Team Rocket want to steal Pikachu and hand him over to Giovanni. Jesse and James will always oppose Ash because Ash is terrified of the thought of his humanity lying in the hands of his father. However, this is the same reason that he will work with those aspects of himself in order to save his humanity from just becoming flat out lost. Ash couldn’t evolve Pikachu because that would mean challenging his concept of who he was, which was something he wasn’t comfortable with while still working through his original issues.

The narrator is Ash’s higher mind, recapping and explaining the progress he’s made and the tribulations he will face, allowing itself insight into how best to awaken him.

Team Rocket’s methods gradually become more and more ludicrous because Ash is only a child dreaming these things up. That is why Team Rocket’s disguises are always believed. He knows it’s them (at least on a subconscious level), but chooses to ignore it so that he can better himself. In a sense, the Ash who wants to escape is sabotaging the Ash who wants to stay lost in his mind so that there can be more conflict, and hopefully an eventual escape. The escape being a consequence of coming to terms with who he is, as, mentioned previously, Team Rocket are a method for Ash to deal with grounds he’s uncomfortable with tackling on his own.
You may recall that early in the show there were animals and references to animals. For example, the fish in the aquarium of the Cerulean city gym, or that the Pokedex lists Pikachu as “rat-like”. These animals don’t matter to Ash’s psyche so they don’t come into play much. If Ash had loved puppies, everything would be about different breeds of dogs, and a dog fighting circuit, but as the series goes on, you see fewer realistic animals and more Pokemon. This could be a sign of Ash’s mind deteriorating. As he’s in the coma, he’s losing concepts of some animals and machinery and replacing them with Pokemon. It could explain things like electric Pokemon working as power generators; these are signs that his memory of the old world is slipping more and more as time goes by. The Pokemon realm will be idealized continuously the longer he has no stimulus from the real world. Ash may or may not be mentally deteriorating, but he is becoming more accustomed to his fake world’s rules. The wild Pokemon are his rationalizations for the functioning of his created fantasy. It’s the “a wizard did it” syndrome. If he doesn’t know how it works, his mind says Pokemon.

The Pokemon in Ash’s team, however, serve the purpose of displaying his issues and aspects of himself. For example, Charmander represents his sex drive (not his sexuality, like Brock). At first it’s a cute, easy thing to control, but eventually becomes a raging inferno of disobedience since Ash has no real understanding of his sexuality and thus has no way to vent or keep it in check. Bulbasaur was his unwillingness to change, reflected in when it declines to evolve and almost decided to stay behind unless he battled it. Squirtle was his willingness to follow the lead of others, as evidenced by the gang it ran with, even though he ran the gang, they were viewed as one group, and Ash’s subconscious just gave him the strongest one. Butterfree was his crushing loneliness, which he dealt with when he released it to join a flock. His bird types are his recklessness, always willing to sacrifice something at a moment’s notice for the win. When Ash is trading Pokemon, it’s an attempt to push his own problems away on someone else; however, he realizes this and usually trades back fairly quickly.

Not only are Ash’s Pokemon a manifestation of different parts of himself, the Pokemon of other trainers are as well. Koffing and Ekans were symbolic of Team Rocket’s willingness to change, hence their evolutions. Once his mind was able to overcome that roadblock and allow them to change once, it gave him the chance to truly change.

An interesting note is that Pupitar is a rationalization: a Pokemon that a rival caught before he met him. Even Ash would become suspicious if everyone he met had no carry-over from previous places he had been to.

Other trainers are more direct forms of his issues — ones that he must either come to terms with or outright suppress. Gym Leaders are more primary aspects of his personality, with each Pokemon being stronger than the last, to display a level of skill he could be capable of if only he gave into it. In effect, he is doing battle with a part of him that he would rather not have in control. Originally, Ash had the battles, which evolved into team battles and contests. The explanation for this is that his issues became more and more complicated, and the means of dealing with them needed to become more complex. The fact that he uses issues that he has already dominated to win these are signs that he’s growing stronger.
Ash releases his Pokemon because his mind is forcing him to let go of them. The second he raises an overpowered team, a tournament comes up, and after fighting his way through it he has to go to a new land for new challenges. But with an overpowered team, there won’t be any challenges, and no way to motivate him further, so the part of Ash that wants to stay in the coma and keep journeying releases his solved issues so that he can continue and overcome the unresolved ones. This is essentially his mind forcing him to deal with his issues.
Ash’s rivals and the Elite Four are ultimately the strongest part of this cycle. Having Pokemon that are essentially godlike, they represent both what can be attained and what is unattainable. Ash’s rivals are all possible future he envisions for himself (note that they are all older than him). This originated with Oak, someone Ash knew from real life and built up into a sort of god within his mind, but Oak progressed and changed to suit Ash’s vision of himself and his ultimate desire, eventually settling down into a professor role after beating the Elite Four. With Gary Oak in retirement, his mind needed a new rival for him, thus the births of Richie (the good aspect of his rivalry) and Paul.

Paul is his mind’s last ditch efforts to snap him out of this, to force Ash to actually come to terms that this perfect world is not the best option or path to waking up. Paul is Ash’s shadow, one that wants to push on even harder and harder, and the part of him that will stop at nothing to escape this coma world.

Mewtwo is a new form of treatment, done with electric impulses and a machine to knock Ash out of it, taking down every last one of his mental guards (the original Pokemon in the movie). In Ash’s mind, Mewtwo and his clones were (in the real world) the treatment for the mental safeguards that were protecting Ash and keeping him comatose: the Pokemon of his world. The clones were counters to the issues that Ash had thought solved, and so each appeared to Ash as the exact copy of his defense. The clones didn’t play by the rules of Ash’s world, they didn’t use any special Pokemon attacks or moves — they just beat down their counterpart through brute strength. The treatment was working.

There were side effects. The electric jolts were beginning to affect Ash’s nervous system, and if the treatment continued, he would be paralyzed. His mind manifested this in the dreamworld by petrifying him. Were it not for the end of the treatment by Ash’s mother (who knew her son wouldn’t want to live in a world he couldn’t explore), Ash would have remained as stone forever. After this, Ash needed to recover from the damage caused by the electric therapy. In order to reduce the danger Ash’s consciousness felt from it, his subconscious began downplaying the effects of electricity in his world, which is why Pikachu’s electric attacks — once noted for their strength by Team Rocket — no longer have any effect on Ash, other than comic relief.

As we can see, Ash may well have been trapped forever in this world. But like every dream, like everything, there is a beginning and an end. What would happen if Ash never recovered? In his hospital room, we see Delia, obviously distraught, talking to a doctor with a grim look on his face. He’s saying that their insurance is up, and the boy has had no change in brain activity for seven years, and that the shock of taking him off life support has a very small chance of awakening him.
She tearfully agrees.

Back in Ash’s world, he has finally defeated the Elite Four, and one by one, the people around him start disappearing. Eventually, everything is black. Pikachu comes dashing towards him, glowing brighter and brighter in the darkness. Eventually he reaches Ash and the two embrace one last time.
Back in the hospital room, his life signs fading, Ash mutters his final words.

I…want to be…the very…best…

He will die, never having known his dream, except as naught but a dream. When he came back to reality, he knew it all for the lie it was, knew it as his imagination. Knowing that his efforts, ambitions and friends were nothing, he will let go.

As he utters his final phrase, he barely opens his eyes and sees the silhouette of his mother, her face hidden by her hands wiping away tears. They make eye contact, and one final realization fills him before he loses all strength.

He sees that his mother was holding out hope that he’d recover all that time. He sees her and finds that her hope had been broken, as she’d come to the realization that she’d outlived her only child. He dies knowing that he is loved, but that it means the one person closest and most real to him is utterly crushed.
[/spoiler]
[spoiler=Come follow me...]
During the first few days of the release of Pokemon Red and Green in Japan, back in February 27, 1996, a peak of deaths appeared in the age group of 10-15.

The children were usually found dead through suicide, usually by hanging or jumping from heights, however some were more odd. A few cases recorded children who had begun sawing off their limbs, others sticking their faces inside the oven, and some choking themselves on their own fist, shoving their arms down their throat.

The few children who were saved before killing themselves showed sporadic behavior. When asked why they were going to hurt themselves, they only answered in chaotic screams and scratched at their own eyes. When showed what seemed to be the connection to this attitude, the Game Boy, they had no response, but when combined with either Pokemon Red or Green, the screams would continue and they would do their best to leave the room it was located in.

This confirmed the authorities’ suspicion that the games, somehow, had a connection to these children and the deaths. It was a strange case, because many children who had the same games did not show this behavior, but only a few. The police had no choice but to pursue this, since they had no other leads.

Collecting all the cartridges these children had purchased, they kept them sealed away as strong evidence to look over later. They decided the first thing to do was to talk to the programmers themselves. The first person they met was the director of the original games, Satoshi Taijiri. When told about the deaths surrounding his games, he seemed slightly uneasy, but admitted nothing. He led them to the main programmers of the game, the people responsible for the actual content.

The detectives met Takenori Oota, one of the main programmers of the game. Unlike Satoshi, he did not seem uneasy – just very kept. Explaining that it was impossible to use something like a game to cause such deaths, and also bringing up the point that not all children were affected, he brushed it off as some kind of odd coincidence or mass hysteria. It seemed like he was hiding something, but he wasn’t giving way. Finally, he did say something interesting.

Takenori had heard a rumor going around that the music for Lavender Town, one of the locations in the game, had caused some children to become ill. It was only a rumor and had no definite back up, but it was still something to look into.

He directed the detectives to Junichi Masuda, the music composer for the series. Masuda had also heard of these rumors, but again said they had no evidence that his music was the cause. Even to prove a point, he played the exact song from the game completely through with no effects to anyone, the detectives nor Masuda himself, feeling anything different or odd. Although they still had their suspicions of Masuda and the music of Lavender Town, it seemed they had reached another dead end.

Going back to the cartridges they had seized from the homes of the children, they decided to take a slightly more direct look at the games. They knew that it was these games that gave the children ill effects, so they took extreme caution. Popping in the cartridge and turning the handheld on, the game screen booted. The title screen appeared, and the option to continue or create a new game appeared.

When they chose to continue the game, stats of that game appeared. They saw the names of the children who had played, usually ‘Red’ or another simple name, however, the interesting thing was the time played and the number of Pokemon they owned. On every game, the time was very low and all of them had only a single Pokemon. They came to the stunning reality that it could not have been the music from Lavender Town that caused such ill effects in the children, since it was impossible to reach that part of the game in such small amount of time and with only one Pokemon in their inventory. This brought them to the conclusion that something early on in the game had to be the cause.

If it wasn’t the music or the title screen, it had to be something within the first few minutes of the game itself. They had no choice but to turn off the game and go back to the programmers. Asking for a list of all the programmers from Takenori, they found, surprisingly that one of the programmers had committed suicide shortly after the game was released. His name was Chiro Miura, a very obscure programmer who had provided very little for the game. Even more interestingly, he had requested his name not apper in the credits of the game, and so it was not.

Looking over the evidence found at Chiro’s apartment, they found many notes written in bold marker. Most of it was crumpled or marked out, making it very difficult to read. The few words they could find in the mess was ‘Do not enter,’ ‘Watch out,’ and ‘COME FOLLOW ME’ in bold. The detectives were unsure what these meant, but knew they had to have a connection. Further researching, they discovered Chiro was good friends with one of the map designers, Kohji Nisino, and this was probably the only reason Chiro had been given a part in making the game. Kohji Nisino, since the release of the game, had locked himself in his apartment, barely leaving in the dark of night to fetch anything he might need. He told his friends and family he was mourning for his dear friend Chiro, but they didn’t believe this, since Nisino had locked himself up the day the game was put in stores, a few days before Chiro had killed himself.

It was troubling, but the authorities finally persuaded Nisino to sit down and speak with them. He looked as if he hadn’t slept in days, with dark rings under his eyes. He stunk, his nails had grown black, and his hair was greasy and sticking to his forehead and neck. He spoke in stutters and murmurs, but at least he had something to say. When asked if he knew anything about the children who had died after exposure to the game and if it had any connection to the game, he answered them seemingly carefully, choosing his words thoughtfully before answering. He told them that his friend Chiro had an interesting idea for the game; something he had wanted to try since he heard the project was starting. Nisino himself knew Takenori, the director and main programmer, for a long time, so he could easily get a mediocre programmer in on the project with a little persuasion. It seemed Chiro had convinced Nisino to get him in on the project, and it had worked.

Nisino, throughout the entire conversation, seemed to break down even more with every question. The detectives pushed him more and more, searching through his mind for any and every scrap of knowledge this man had of the game and Chiro…and Chiro’s intentions…

It was when they asked about the notes found in Chiro’s home that he snapped. From under the couch Nisino was sitting on, he whipped out a pistol, pointing it straight at the police while backing away a few steps. Then, just as quickly, he brought the pistol to his face.

‘Don’t follow me…’ muttered Nisino as he stuck the pistol in his mouth and pulled the trigger. It was too quick for the police to react. It was done. Nisino had killed himself, repeating slightly differently what was written on one of Chiro’s papers.

It seemed all leads had finally died. The team who had created this original game were splitting up and becoming harder to find. It was as if they were keeping a secret. When the police finally managed to talk with anyone who had parts in the game, even the obscure character or monster designers, it seemed they had nothing of interest to say. Most of them didn’t even know Chiro, and the few who did only saw him once or twice while he worked on the game itself. Throughout all of this, the only confirmation they had was that Chiro was indeed the one who had worked on the very early parts of the game.

It had been a couple of months after the original children suicides and the death rate had dropped dramatically. It seemed that the game was no longer giving any ill affects to any children. The call back of the games that was planned was canceled, since it seemed the game was no longer harming any children. They had begun to think that maybe Takenori was right and it was all just a very odd coincidence or mass hysteria…until they received the letter.

It was given to one of the detectives himself, quite directly out on the street. It was a woman who gave him the note; she was a very frail, thin, sick looking thing. She gave him the letter quickly, telling him it was something he needed to see, and without waiting for a response or another word, she disappeared into the crowd. The detective brought it to his office, and, calling the others in, brought it out and read it aloud.
It was a letter written by Chiro himself, but it wasn’t one found at his apartment. They had thoroughly searched and cleared out the place, so wherever this letter had come from, it wasn’t kept at his home. It was signed to be given to Nisino. It started off quite formal, a hello, how are you, regards to the family, and such. After one or two of these normal paragraphs, they reached a section that requested Nisino to get him into the game team, to get him a programming position in Pokemon Red and Green.

As the letter continued, the handwriting seemed to grow jitterier. He talked about a glorious idea he had, a way to program something unseen in any game before. He said it would certainly revolutionize not only the gaming industry, but also everyone. He went on to say that it was a very simple procedure to program this idea into the game. He did not even have to add any foreign programming, and could use what was already given in the game itself. This would, the detectives agreed, make it impossible to notice any obscurities in the programming itself. It was a perfect way to hide whatever this was.

The letter ended abruptly. There was no goodbye, no say hi to the family, no write back, or thank you. There was nothing like that. There was just his name, written hard in the letter where the paper almost broke through. It was only his name. ‘Chiro Miura.’

This was the nail in the coffin for the detectives. They had no more suspicion about the cause. Chiro had programmed something into the early parts of the game – something maddening. To further increase this streak of success, they discovered that the programming team had worked in pairs – even Chiro himself. He had worked with another programmer, Sousuke Tamada.

If anyone knew what the secret in this game was, Sousuke Tamada would be the man. This was their final hope of unraveling this mystery once and for all.

They learned Sousuke had provided a lot of programming to the game and seemed to be an average, good guy and worker. They were easily allowed into his home, a fair place, and they entered his living room where they sat. Sousuke did not sit, however. He stood by the window of the second story floor, looking out onto the busy street. He was smiling a little.

There are no direct witnesses to the events that followed. The only thing from this conversation that remained was found on a voice recorder sitting on the table in front of the two detectives assigned to talk to Sousuke. What follows is the unedited recording:

‘Sousuke Tamada, what part did you have in the games Pokemon Red and Green,’ asked the first detective.
‘I was a programmer.’ His voice was light and friendly, almost too friendly. ‘That’s all.’

‘Am I right in knowing that the programmers working on the game worked in teams,’ asked the detective.
One could hear the sound of feet moving on the floor slightly. ‘You would be right,’ said Sousuke, after a moment of silence.

‘And your partner, his name was—‘ the detective was quickly cut off by Sousuke’s eerie voice.

‘Chiro Miura…That was his name. Chiro Miura.’

Another silence. It seemed the detectives were a little uneasy about this man. ‘Could you tell us if Miura ever acted strange at all? Any particular behaviors you observed while working with him at all?’

Sousuke answered them. ‘I don’t know him that well, really. We didn’t meet up frequently, only every once in a while to trade data, or when the entire group was called up for a meeting…That’s the only times I really ever saw him. He acted normal, as far as I could tell. He was a short man, and I think this affected his consciousness…He acted weaker than any other man I met. He was willing to do a lot of work to gain recognition, this I do know. I think…’

Silence. ‘Yes,’ asked the detective, pushing for him to continue. ‘You think what?’

‘I think he was a very weak man. I think he wanted to prove himself, regardless of this point…I think he wanted to make himself known for something special, something that would make people forget about the way he looked and pay attention to the powerful mind that lay inside his skull…Unfortunately for him, however…heheh…He didn’t have much of a mind to back up that reasoning.’

‘Why do you say that,’ asked the second detective.

‘Well, it’s the simple truth,’ answered Sousuke quickly. His feet could b heard moving across the tiled floor. ‘He was nothing special, even if he wanted to believe so. You can’t become greatness, even if you believe it. It’s impossible…Somehow, I think Chiro knew this himself, somewhere deep in there, he knew it.’

The detectives were silent again, not sure how to steer the conversation. After a moment, they continued. ‘Can you tell us what Chiro’s part of the game was? What did he work on exactly?’

Sousuke answered more quickly than before. ‘Nothing…I mean, nothing important. He worked on some obscure parts of the beginning of the game.’ A pause, then a little more information. ‘It was Oak’s part, to be exact. He worked on some of Oak’s parts…When he’s seen first, you see…’

‘What else,’ pushed the police. They could hear it in Sousuke’s voice. He knew something. ‘We know you know about the children and the deaths. We know it was Chiro who did it. He programmed something in the game.’

‘What are you implying,’ asked Sousuke. It sounded like he was trying to maintain his voice.

‘We’re implying that since you’re his partner…If you’re hiding something from us, then you could just as much be responsible for those children’s deaths as Chiro is himself!’

‘You can’t prove anything,’ Sousuke shouted.

‘Tell us what Chiro did to the game,’ they shouted back.

‘WHAT I TOLD HIM TO!’

Silence. Complete silence.

‘You want to know, huh,’ asked Sousuke finally, breaking the eerie silence, but replacing it with his voice. ‘You want to know what this is all about? Chiro was an idiot. He’d do anything for a bit of attention, anything at all. He couldn’t program worth a s*** either. The one thing he could do, however, was be manipulated. You could tell him what to do, and he’d do it. He wouldn’t even question it. He’d do it. Just to hear that thank you when you received the finished product, that was his reasons. That’s all he wanted.’

Two clicks from the detectives’ guns could be heard.

‘I could control him flawlessly. He’s a lot like Takenori…Of course, none of you knew this, but I was the one who brought up the idea of the game, the idea of the entire operation. I just told the fellow what to do and he followed me without doubt. He knows nothing, just like Chiro.’

A sound of a window opening could be heard, followed by the detectives’ shouts.

‘Don’t move or we’ll shoot!’

‘Let me tell you about a mechanic in the game,’ continued Sousuke. His voice was more rushed, but it still held that slyness. ‘Consider it a hint, all right? If you walk around in grassy areas enough, a Pokemon will appear and you’ll have the chance to go into battle with it. It’s a necessary part of the game overall, you see?’
‘Step away from the window! We won’t warn you again!’

‘At the start of the game, you have to walk into the grassy area before Oak appears and you receive your first Pokemon, understand me? Under normal circumstances, it was programmed that even though you’re in a grassy area, no Pokemon will spawn… I made it different. I manipulated that Chiro, told him what to put in the program, gave him all the instructions on how to do it, and he did it flawlessly. It’s rare, but it can happen. Stepping into that grass, one can spawn…’

‘Sousuke, we don’t want to shoot!’

‘Shoot me,’ asked Sousuke, laughing at the same time. ‘Shoot ME? You’re as dumb as Chiro was! Once he found out the truth, he had to end it! It was his fault, after all. He shot himself because of it! If you’re so determined to finish that case of yours, if you want to know, play the damn game for yourself! Roll the wheel, and who knows? Maybe you’ll learn the secret for yourself.’

A shot could be heard, loud enough to distort the audio. Sounds of screaming and murmuring could be heard. The table the recorder was on crashed with ear shattering distortions, silence, and then laughing. Sousuke was laughing, saying ‘Come follow me… Come follow me…’ and then nothing.

The recorder continued to record until the tape ran out. There was nothing else on it. The police arrived on the scene quickly, and to their horror they discovered Sousuke and the two detectives dead. They had all been shot, but not after struggling. The detectives had been shot multiple times, at least ten each, before dying after being shot in between their eyes. Sousuke himself had clearly died of two shots to his chest, straight through the heart. This game was causing a massacre. At least a hundred children were dead. Nisino, the unexpecting friend, dead. Chiro, the manipulated toy, dead. The two detectives, dead. And now, even the creator, the cause o this atrocity, Sousuke, dead. The game was stretching far over its original intentions. It was killing anyone and everyone who got involved.

The lead detective had decided to put this case away. The man who committed the crime was dead, so there was no longer any reason to continue the case. All evidence was locked away, kept in the darkness where they belonged. There were talks about the entire thing, small conversations every now and then, but over the years even these began to fade away. Eventually, the case was only a memory in the minds of those who experienced it first hand.

Ten years passed. February 27, 2006 was the date. The lead detective, the man who locked away the original evidence ten years previous, was reminded of the awful event that occurred. Although he was no longer in the force, he still had access to files and helped when he could. The reminder of the event caused him to look back and open the sealed container that held all the evidence collected.

He read through the letters and the notes…He remembered the woman who had appeared to him on the street that one day and handed him that letter that led to the change of the entire case. He wondered who she was, and where she had come from. Perhaps she was Chiro’s mother…or maybe Sousuke’s. It was far too late to pursue any of this. Far too late…

Sealing the container again, he saw a second one directly behind it. Pulling it out, he read the note on top of it. ‘Evidence #2104A.’ He opened it up and looked inside. Filling the container were exactly 104 Pokemon Red and Green cartridges, each one in perfect condition… Untouched since the day they had last checked them ten years ago.

He reached in and pulled one out – Pokemon Red. He hadn’t seen one in a long time. He didn’t know what he thought next, but he reached in his desk and pulled out an old Game Boy. He received it a long time ago, but it still worked. It was his son’s, who had died a few years before. His wife was gone, too. That was then, though. Popping in the cartridge in the back of the Game Boy, he turned on the system.

The title screen came on, then the option to continue or start a new game. ‘Tanaka.’ That was the child’s name. The one who played it first. He was probably dead, along with all the others. He pressed New Game, and started. It was normal, average. He walked around, talked to his mother, and went outside. He started walking towards the grass.

In his head, he could still hear Sousuke’s words. Even though he was not there, even though he had never seen the man in his life, he could still see him, hear him. ‘Come follow me.’

He was getting closer and closer, only a step or two away.

‘Roll the wheel, and who knows? Maybe you’ll learn the secret for yourself.’

He entered the grass. The screen did nothing at first, nothing at all. It just sat there, and so did the detective, completely frozen, as if time had stopped just for them. The screen went black, and then lit up again, the iconic green background with black text appearing.

‘Come follow me, come follow me, come follow me. I miss you dad, I miss you my husband. I miss you so much.’

Tears formed in his eyes, falling down his cheeks. Screens and screens of text appeared and he rapidly clicked the A button to continue it. It was his wife and his child. They were speaking to him, calling to him, crying with him. They wanted to see him, they loved him, and he loved them.

‘I love you too,’ muttered the man in a hoarse, scratching voice.

‘Come follow me, become new again. We want to see you and hold you, and be with you forever and ever and ever and ever.’

‘AND EVER AND EVER…’

‘Don’t stay away. You can see us too. We miss you. Come follow me. We love yo—‘

A black screen. The detective’s eyes grew wide, his jaw dropping. The screen lit back up, and Oak was leading him out of the grass. ‘Come follow me,’ said Oak.

‘NO,’ shouted the man, dropping the game onto the floor. He quickly fell forward, reaching for it, bringing the screen back up to his face. ‘Bring them back, bring them back to me,’ The game continued on as usual, not responding to the detective at all. ‘My wife, my child, listen to me! Bring them back to me, I said!’

Voices…He heard voices, hundreds of voices. He turned around from his seat, looking behind him, and standing in his small room were children, many children. Some had no eyes, some had rings around their throats, and some were burned all across their bodies. They were screaming, reaching towards him.

‘Bring back my mommy, bring back my daddy, bring back my pet,’ they all screamed out, reaching for the game, their mouths agape with horror and pain. ‘I don’t want them to go away, bring them back to me, bring them back to me!’

‘No,’ shouted the detective. ‘It’s mine! My family is here, don’t touch it!’ Horror was across his face.
‘Come follow me…’ said a voice. The lead detective looked over, and in the corner of his room, next to an old desk, was Sousuke. He stood in the corner; he was tall, handsome, and clean. A smile was stretched across his face. ‘Come follow me…’

The lead detective jumped up, stepping back, trying to force away the children crawling towards him, reaching out for the game held tightly within his hands. ‘Wh-what’s going on here? What’s going on? Where is my family?’

Sousuke smiled generously. ‘I’ll show you. I’ll help you get away from them, you see? Just follow me.’ Sousuke reached down and opened a drawer on the old desk. The lead detective, pushing through the crowed of children, trying to get away, looked inside.

Sitting there, covered with dust, was his old gun from when he was on the force. He had not used that gun in many years and had it put away, not wanting to remember the things he had to do wit it. But right now he didn’t see it as something that caused pain or that killed. It was shining, it was light. It was something that could set him free. ‘Just follow me,’ said Sousuke, picking up the gun and putting it in the lead detective’s hand. He formed his hand to hold the gun and then brought it up to his temple. ‘Just pull the trigger. That’s all.’

The lead detective turned around. The children were crawling at him, grabbing his legs and pulling at him. They reached for the game. He turned back towards Sousuke, and smiled.

‘My family…I’ll follow you.’ He pulled the trigger. Bang. His brains spread the wall as he fell to the ground, dead. It was a few days before the body was discovered. It lie on the floor, blood everywhere. In one hand held an empty gun, and in the other was a classic Game Boy with Pokemon Red in it. The battery had long died, and only an empty, black screen was left.

This was the final murder that the remaining authorities would allow. The last detective who was ever a part of this case personally carried all 104 cartridges away and burned them all, making sure not a single one survived. There would taunt no more.

However, this is not the end of the story. The code was said to have survived, and was even passed on to other languages of the games. If you have an old Pokemon game, you can place the cartridge in the back of the classic Game Boy, turn on the system, and roll the wheel. Who knows? Maybe you’ll learn the secret for yourself.
[/spoiler]

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