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Destiny HERO - Disk Commander : TURBO


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ITT:Disk is at 1.

Monsters:20
x1 DAD
x1 Stratos
x1 Grepher
x1 Sangan
x1 Fear Monger
x1 DISK COMMANDO(KEY)
x2 Malicious
x1 Psychic Commander
x2 Krebons
x1 Mind Master
x2 Lonefire
x1 Spore
x1 Glow-up
x1 Dandy
x2 Armageddon Knight
x1 Plaugespreader
x1 Necro Gardna

Spells:8
x1 D-Draw
x1 Allure
x1 RotA
x1 Reborn
x1 Dark Hole
x1 E-Tele
x1 Trunade
x1 1 for 1

Traps:12
x1 Judgement
x1 Call of the Haunted
x1 Mirror Force
x1 Torrential Tribute
x2 BTH
x1 Trap Stun
x2 Limit Reverse
x2 7 tools

Extra:15
x1 chimeratech fortress
x1 trishula
x1 scrap dragon
x1 stardust
x1 colossal
x1 black rose
x1 scrap archfiend
x1 brionac
x1 gaia knight
x1 catastor
x1 magical android
x1 hyper librarian
x2 Formula Synchron
x1 Shooting Star Dragon
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Limit reverse is stupid in this deck. Only 4 good targets. (Disk, A malicious(Because I would remove 1 from play...), Sangan, and Mind master.
Win condition is to spam synchros and DAD, gathering what to use with disk, Trade-in, D-Draw, and Allure.
-2 Bribe
+1 Call
+1 Trap Stun
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[size="1"][s]Welp, I guess this isn't going to be IRL.[/s][/size]

Give me specifics because I'ma idiot and don't know
A.) What to take out. (Except Prometheus)
B.) What the **** a full-on Plant engine is.
C.) What to take out.
D.) Other stuff

Also, I do have a mini-Tele Engine.
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a)

-2 prometheus
-3 plasma
-2 dasher
-3 trade in
-2 trap stun
-2 darklord zerato
-1 grepher
-1 fear monger

trade in engine is terrible. really inconsistent

B) plant engine

2 lonefire
1 dandylion
1 spore
1 glow up

c)

put in:

2 limit reverse
2 armageddon knight
1 trunade
1 krebons
2 lonefire
1 dandylion
1 spore
1 glow up
2 seven tools of the bandit
1 one for one
1 plaguespreader
1 necro gardna

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