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Incorruptible Warden


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[center][IMG]http://img834.imageshack.us/img834/7264/warden.jpg[/IMG]
[quote]Your opponent cannot Special Summon or activate Spell, Trap or Effect Monsters effects during the Damage Step. When this card destroys an opponent's monster by battle, if your opponent Summons a monster with the same name as a monster destroyed by battle with this card, it's effect(s) are negated and it's ATK and DEF become 0 while "Incorruptible Warden" is face-up on the field.[/quote][/center]

Bla, bla... bla!
Constructive criticism, bla!

Super Awesome Template Credit: [url="http://forum.yugiohcardmaker.net/topic/238263-hd-cards-now-in-holofoil/"]Tadaa![/url]
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[quote name='shonenhikada' timestamp='1306707392' post='5240583']
How did you supersize the image.[/quote]
I watched [url="http://en.wikipedia.org/wiki/Super_Size_Me"]Super Size Me[/url] a million times.
Forgot to add the credit... again <_< Just follow the link I edited in.

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Second effects wording made me confused for a moment... somehow it sounded like it clashed with the first one because of that [i]"When this card destroys a monster by battle"[/i] part. That is until I eventually understood. I think it would be better along the lines of:
[b]When your opponent Summons a monster with the same name as a monster that was destroyed by battle by this card, its effect(s) are negated and its ATK/DEF become 0 while this card if face-up on the field.[/b]

Well putting technicalities apart, card is pretty good. It gets plenty of support as a Psychic, a WIND, a Level 4, its DEF is pretty awesome, its ATK is decent.
All in all, searchable and effect is pretty good anti-Summon.
From the top of my head, it laughs in the face of Honest, Kalut, Super Nimble, Gravekeeper's Spy, Tomato/Rat/etc.
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When this card destroys an opponent's monster by battle, if your opponent Summons a monster with the same name as the destroyed monster while "Incorruptible Warden" is face-up on the field, it's effect is negated and it's original ATK and DEF become 0.

<---that effect is going to be a pain in the neck, though it's somewhat original

1st effect is just slightly more powerful than the ancient gears, nothing too new

8/10
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[quote name='Boss Z' timestamp='1306707740' post='5240591']
Give me 5 minutes, she'll be [s]begging me for more[/s] corrupted...[/quote]
I totally get what you mean :unsure:
[quote]The first effect alone is Awesome, that really all she needs... The Second Effect is PURE AWESOME-Ness!!

Love the card... and the image[/quote]
Thank you, much appreciated.

[quote name='Nightwing the Dark Falcon' timestamp='1306711410' post='5240722']
Great card. Really awesome. The first effect is kind of Ancient Gearish, but the second effect is VERY original. The pic is good. Balance is spot on. Just a GREAT card.[/quote]
The first effect is not really Ancient Gearish because it is limited to the Damage Step itself, not everything from the attack delcaration to the end of the Damage Step. That means this one [i]can't[/i] avoid Mirror Force or Dimensional Prison, but it [i]can[/I] avoid Honest, a Shrink activated during the Damage Step, and it laughs in Sangans or any recruiters face.

[quote name='newhat' timestamp='1306719519' post='5240952']
Its DEF is slightly higher than it should be. Drop it to 1400 and this card is balanced.[/quote]
If any, it's ATK is too high. DEF almost always doesn't mater.

[quote name='sleepy' timestamp='1306724518' post='5241129']
Second effects wording made me confused for a moment... somehow it sounded like it clashed with the first one because of that [i]"When this card destroys a monster by battle"[/i] part. That is until I eventually understood. I think it would be better along the lines of:
[b]When your opponent Summons a monster with the same name as a monster that was destroyed by battle by this card, its effect(s) are negated and its ATK/DEF become 0 while this card if face-up on the field.[/b][/quote]
Yep, that sounds just a little better, gonna fix it once I get home. Thanks :)

[quote]Well putting technicalities apart, card is pretty good. It gets plenty of support as a Psychic, a WIND, a Level 4, its DEF is pretty awesome, its ATK is decent.
All in all, searchable and effect is pretty good anti-Summon.
From the top of my head, it laughs in the face of Honest, Kalut, Super Nimble, Gravekeeper's Spy, Tomato/Rat/etc.[/quote]
Thank you and on the spot, good sir ;)

[quote name='ragnarok1945' timestamp='1306732702' post='5241340']
When this card destroys an opponent's monster by battle, if your opponent Summons a monster with the same name as the destroyed monster while "Incorruptible Warden" is face-up on the field, it's effect is negated and it's original ATK and DEF become 0.

<---that effect is going to be a pain in the neck, though it's somewhat original

1st effect is just slightly more powerful than the ancient gears, nothing too new

8/10[/quote]
Well, thanks, again :unsure:

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[quote name='Lexadin' timestamp='1306750662' post='5241540']
Img = good
OCG = Seems good.
I must say I really like it's effect, finally a way to get rid of all those enoying Monster Spammers and Honest-like cards.
Not really anything I say about this card besides it's good.

A 10/10[/quote]
I just noticed it also says "screw you" to Shura and the like... if it itself is not the card destroyed :lol:
Anyway, thanks, reduced the ATK a bit (but not too far so it's not too easy to get/search out) and fixed the effect to make it easier to understand (I hope). And yes, I used "Incorruptible Warden" instead of "this card" on purpose.

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[quote]DEF almost always doesn't matter[/quote]

1700 ATK is easy to overcome; 1900 DEF is a slightly bigger problem. In a vacuum, its DEF is irrelevant because you'll be attacking with it, but in a Psychic Deck, it can stay on the field long enough for you to build up a OTK that won't be interrupted by Gorz or searchers.

Actually, this isn't something you should change. Go, Warden.
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[quote name='newhat' timestamp='1306787120' post='5242409']
1700 ATK is easy to overcome; 1900 DEF is a slightly bigger problem. In a vacuum, its DEF is irrelevant because you'll be attacking with it, but in a Psychic Deck, it can stay on the field long enough for you to build up a OTK that won't be interrupted by Gorz or searchers.[/quote]
In an OTK deck involving the new Psychics, this would be too slow. And the "old" ones don't have real potential regarding that. But regardless of it being Psychic, it could maybe see play in Divine Wind Toolbox or something similar. Even though 1900 DEF is quite a number for a Level 4 with this ATK, it's still no real threat to anything the Meta currently throws at you.

[quote]Actually, this isn't something you should change. Go, Warden.[/quote]
She reminds me of the Warden in WC3, in some weird way...
Need to find artwork, nao! To the Card Creator!! *Batman TV series music*
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Hmmm. I thought it was 1700 ATK before... must have been my imagination. Won't it be harder to destroy monsters that way? If anything, maybe more ATK would come good for this card's purpose.

Since it just stays the name of the card instead of "this card", when you kill something with the warden, if you Summon another copy and your opponent gets rid of the one that actually did the destroying, the effect will remain because there still technically is an "Incorruptible Warden" on fhe field.
Or at least, that's sort of how it sounds...
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[quote name='sleepy' timestamp='1306895135' post='5245646']
Hmmm. I thought it was 1700 ATK before... must have been my imagination. Won't it be harder to destroy monsters that way? If anything, maybe more ATK would come good for this card's purpose.[/quote]
No, that wasn't your imagination, I changed it while you were not looking :P
I think the ATK shouldn't be any higher or lower, 1500 makes it too easy to search and Summon, 1700+ a little too powerful. Imo the perfect balance, at least ATK wise.

[quote]Since it just stays the name of the card instead of "this card", when you kill something with the warden, if you Summon another copy and your opponent gets rid of the one that actually did the destroying, the effect will remain because there still technically is an "Incorruptible Warden" on fhe field.
Or at least, that's sort of how it sounds...[/quote]
That's how it's supposed to work, yes. You could call it a shift changeover :lol:

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