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[Finished]Card Maker Academy Principalship Contest [FINISHED] [LOCK]


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[center][url="http://forum.yugiohcardmaker.net/topic/252642-card-maker-academy/"]Card Maker Academy[/url]
Challenge 1: Out of 4 Votes...
Zextra 1/4
Max Darkness 3/4

Challenge 2: Out of 4 Votes...
Zextra 0/4
Max Darkness 4/4

Challenge 3: Out of 4 Votes...
Zextra 0/4
Max Darkness 4/4

So, winning with a total of 11/12, our new principal is...

[center][b][size="7"]MAX DARKNESS![/size]
[size="6"]Congratulations, three cheers for our new principal![/size][/b]
[size="5"]As principal, you will now have complete control over the Card Maker Academy. Well done, your the best of the best![/size]

[size="5"][b]Zextra, don't worry, you don't go away empty handed.[/b][/size]
[size="4"]You are the new Vice Principal of the Academy![/size]

Well, now it's time for my leaving speach.

*clears throat* Bye :lol: Not really. It was a genius idea of mine to have come up with the Card Maker Acadmy, but I believe our top should run the roost, as I myself am still learning to become a Legendary Card Maker. One day I hope I reach the best Iof my abilities, but in the mean time, good bye my fellow...former teachers and students.
[spoiler='Prize for our new Principal']
[img]http://www.iaza.com/work/110623C/iaza15504636686700.png[/img]

Rather than the silly old medalion, a nice and slick title.
[/spoiler][/center]
[spoiler='Older Entries']
Ok, these are the entries I have received:

For Challenge #1 - The OCG Challenge:

Zextra) Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. You can banish 3 cards in your Deck: Special Summon this card (from your hand). Once per turn: decrease your Life Points by 500; destroy 1 face-up Spell Card.

Max Darkness)Cannot be Normal Summoned or Set. Must be Special Summoned by banishing 3 cards in your Deck. Once per turn: You can pay 500 Life Points; Destroy 1 face-up Spell Card.

For Challenge #2 - The Balancing Challenge:

Zextra) Once per turn: You can Tribute 1 Level 8 or higher Synchro monster you control; Activate one of the following effects: • Destroy all cards on the field • Draw 2 cards • Special Summon 1 monster from your hand.

Max Darkness) Once per turn, while you control 3 cards with the same name: You can select and activate 1 of the following effects: • Destroy all cards on the field. • Draw 2 cards. • Select and Special Summon 1 monster from your hand.

For Challenge #3 - The Style Challenge:

[spoiler='Zextra'][img]http://img844.imageshack.us/img844/7020/99600q.jpg[/img][/spoiler][spoiler='Max Darkness'][IMG]http://i56.tinypic.com/2laubko.png[/IMG][/spoiler]

I have now opened a poll to decide the winner. In 24 hours, the winner will be decided. Once again, only Card Maker Academy Teachers may vote.

[spoiler='Older rules']
[spoiler='The Rules']
1) All YCM Rules apply.
2) Your entry must act as a Staple: For those who don't know, a Staple is a card that can fit in any and every kind of deck.
3) Your entry must be Obelisk Grade: Well, it must be extremelly good.
[/spoiler]

[spoiler='How I'll mark it']
How I'll mark it:[/center]1) OCG: Well we all know OCG is official card grammer. It must be perfect.
2) Balancing: It must be fair, but useful to be a Staple.
3) Style: It must not only be good, but it must look good.
4) Perfect Usage of the Card Maker: Ooh, never heard of this one, eh? Well, simply put, it is using the card maker to the best of your limits. This includes understanding of usage for Circulation, Set ID and Serial Number. I will monitor this greatly.
[center]
[/spoiler]

In case you haven't read above, this contest is for [url="http://forum.yugiohcardmaker.net/topic/252642-card-maker-academy/"]YCM ACADEMY[/url] TEACHERS ONLY.

[spoiler='Judge']
Well, let me think...hmm...oh, that's right, me!
[/spoiler]
[spoiler='Contestants']
Only [url="http://forum.yugiohcardmaker.net/topic/252642-card-maker-academy/"]YCM ACADEMY[/url] TEACHERS[/center]
- Mr. Striker = Registration Complete = Entry Complete
- Zextra = Registration Complete = Entry Complete
- Tristan T. Taylor = Registration Complete = Entry Complete
- ◊Renji◊ = Registration Complete = Entry Complete
- Future Paradise = Registration Complete = Entry Complete
- Maha Guns = Registration Complete= Entry Complete
- Angry Bird = Registration Complete = Entry Complete
- Max Darkness = Registration Complete = Entry Complete
- shelds9 = Registration Complete
[center][/spoiler]
[spoiler='Card Making Results']
[spoiler='Nineth']
shelds9: 8.8/10
[spoiler='Tied Sixth Place']
Future Paradise: 9.0/10
Tristan T. Taylor: 9.0/10
Maha Guns: 9.0/10
[spoiler='Tied Fourth Place']
AngryBird: 9.1/10
Renji: 9.1/10
[spoiler='3rd Place']
Mr Striker: 9.5/10
[spoiler='Tied First Place']
Max Darkness: 9.7/10
Zextra: 9.7/10[/spoiler]
[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
[spoiler='Entered Cards']
[spoiler='Future Paradise']
[center][img]http://img143.imageshack.us/img143/4816/205642.jpg[/img]

[i]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- When your opponent Special Summons or Normal Summons a monster, increase your Life Points by half the monster's original ATK.[/i][/center]
[/spoiler]
[spoiler='shelds9']
[img]http://img38.imageshack.us/img38/8484/235906o.jpg[/img]
[/spoiler]
[spoiler='Tristan T. Taylor']
[img]http://img580.imageshack.us/img580/7416/388937y.jpg[/img]

Lore: You can discard this card from your hand: Negate the Summon of a Level 5 or higher monster and destroy the Summoned monster. If any monsters were sent to the Graveyard to Summon the destroyed monster: Target 1 of those monsters; Special Summon it to your opponent's side of the field in Defense Position. If this card is destroyed by battle: Draw 1 card and reveal it; If the revealed card is a DARK monster: You can discard it to draw 1 more card.
[/spoiler]
[spoiler='Mr. Striker']
[img]http://img402.imageshack.us/img402/7650/128884.jpg[/img]
Cannot be Normal Summoned or Set. Must be Special Summoned by banishing 2 Trap Cards from your Graveyard. When your opponent activates a Trap Card: Discard 1 Spell or Monster Card; The effect of that Trap Card that your opponent activated becomes "Your opponent adds 1 Trap Card from their Graveyard to their hand." When this card leaves the field: Your opponent can select 3 Trap Cards from their Deck. You can then choose 1 random Trap Card and add it to their hand. Return the remaining cards to your opponent's Deck.
[/spoiler]
[spoiler='Maha Guns']
[IMG]http://i53.tinypic.com/3339vm1.jpg[/IMG]

[i]Before the duel: You can reveal this card in your Deck; send it to the Graveyard. While this card is in the Graveyard, when you Synchro Summon a monster: Add this card from your Graveyard to your Extra Deck; treat this card's name, Level, effect(s) and Attribute as 1 face-up Synchro Monster you control. Increase the ATK and DEF of this card equal to its Level x 300.[/i]
[/spoiler]
[spoiler='Zextra']
[IMG]http://img811.imageshack.us/img811/5176/interdimensionalvoid.png[/IMG]

[i][b]Lore:
When you activate a Trap Card; place 1 Void Counter on this card. You can send this face-up card to the Graveyard; banish a number of cards on the field up to the number of Void Counters on this card.[/b][/i]
[/spoiler]
[spoiler='AngryBird']
[center][b][img]http://img707.imageshack.us/img707/3787/317901.jpg[/img]
Lore:
[i]When a monster except "Taiku Master" is destroyed by battle, you can Special Summon this card from your Graveyard. You can send this card you control to the Graveyard to Special Summon 1 monster in either player's Graveyard that was destroyed by battle this turn. You can use this effect during either player's turn.[/i][/b][/center]
[/spoiler]
[spoiler='◊Renji◊']
[center][img]http://img845.imageshack.us/img845/4510/signalbird.png[/img]
[b]When this card is summoned; Select 1 card in your Deck or Extra Deck and banish it. Special Summon the banished monster after an amount of turns have passed equal to the banished monster's Level. While this card is in your Graveyard: You can banish this card; Move the turn count up by 1.[/b][/center]
[/spoiler]
[spoiler='Max Darkness']
[IMG]http://i56.tinypic.com/2cxb3b4.png[/IMG]

When a monster you control that was Special Summoned from your Graveyard is destroyed: Return it to the field, until the end of the Phase this effect was activated.
[/spoiler]
[/spoiler]

[spoiler='The Prize']
Promotion to Principal. This will give you:[/center]-Complete control of the Academy
[center][/spoiler]

Le's see what you've got teachers![/center]
[/spoiler]
[/spoiler]

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I have already read that thread top to bottom. I know that OCG fairly well, what I'm referring to is OCG used in cards like Aero Shark.

"Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters."
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