burnpsy Posted June 24, 2011 Report Share Posted June 24, 2011 [center][img]http://images1.wikia.nocookie.net/__cb20110529131948/yugioh/images/thumb/8/8f/TGHalberdCannonEXVC-EN-UR-1E.jpg/300px-TGHalberdCannonEXVC-EN-UR-1E.jpg[/img] [quote name='T.G. Halberd Cannon']1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it.[/quote][/center] Its summoning conditions are the same as Quasar's, and it's actually rather good. Plus, we don't have Quasar in the TCG yet. Why is this not seeing play? Link to comment Share on other sites More sharing options...
.:Sonaria:. Posted June 24, 2011 Report Share Posted June 24, 2011 Because Librarian isn't TCG yet either. Link to comment Share on other sites More sharing options...
burnpsy Posted June 24, 2011 Author Report Share Posted June 24, 2011 [quote name='.:Sonaria:.' timestamp='1308890485' post='5306865'] Because Librarian isn't TCG yet either. [/quote] Well, that would certainly explain it. I wasn't aware that it's still not allowed. Link to comment Share on other sites More sharing options...
Welche the crab Posted June 24, 2011 Report Share Posted June 24, 2011 That's what I was about to say. Librarian makes it possible to Summon Quasar at a +1 or even more. Link to comment Share on other sites More sharing options...
Vough Posted June 24, 2011 Report Share Posted June 24, 2011 Plus, who's going to summon anything while this is around? Should've been able to negate sets too. And should've worked with recipro Link to comment Share on other sites More sharing options...
Zen-Psi Posted June 24, 2011 Report Share Posted June 24, 2011 Well in my irl I use a t.g. deck as my main and I have to say its very difficult to get out even though its the same as Quasar. An also I use tengu in my deck instead glow-up bulb/doppelwarrior strategy which puts me in the position to summon blade blaster 90% of the time which proves to be a the better option to summon because he is almost impossible to destroy.There has been only once that I have summoned him an that was when I put in glow-up and treeborn to summon t.g. recipro dragonfly then use his eff to use the same monsters that I used to summon blade blaster and then normal summoned catapult dragon to make him. Having both of them on the field was pretty epic to see and very rare so I enjoyed it while I could while my opponent was helpless to fight against them at a local tournament. But overall, because blade blaster was the better choice most of the time! Link to comment Share on other sites More sharing options...
Vough Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='Overmind_Psi' timestamp='1308891216' post='5306882'] Well in my irl I use a t.g. deck as my main and I have to say its very difficult to get out even though its the same as Quasar. An also I use tengu in my deck instead glow-up bulb/doppelwarrior strategy which puts me in the position to summon blade blaster 90% of the time which proves to be a the better option to summon because he is almost impossible to destroy.There has been only once that I have summoned him an that was when I put in glow-up and treeborn to summon t.g. recipro dragonfly then use his eff to use the same monsters that I used to summon blade blaster and then normal summoned catapult dragon to make him. Having both of them on the field was pretty epic to see and very rare so I enjoyed it while I could while my opponent was helpless to fight against them at a local tournament. But overall, because blade blaster was the better choice most of the time! [/quote] tl;dr How to summon in TG: IDK how to effectively. Link to comment Share on other sites More sharing options...
burnpsy Posted June 24, 2011 Author Report Share Posted June 24, 2011 This thing's best used outside of T.G., with its revival effect fetching Librarian. Link to comment Share on other sites More sharing options...
Blake Posted June 24, 2011 Report Share Posted June 24, 2011 Should have been a walking Warning, not a walking Normal/Flip/Special Summon Black Horn of Heaven. It's just not worth it next to Quasar... Free SSD attached to an OTK machine. As for the TCG, no idea, unless that Librarian thing is accurate. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted June 24, 2011 Report Share Posted June 24, 2011 The only problem is that normally, you don't summon 3 Quasers in a single game. No, seriously, WITHOUT Quaser this would have been awesome. Link to comment Share on other sites More sharing options...
Greiga Posted June 24, 2011 Report Share Posted June 24, 2011 It is awesome, there's just stuff that's more awesome. Also I just realized in the artwork, 3 rings for Delta Accel. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 24, 2011 Report Share Posted June 24, 2011 Le nerf Link to comment Share on other sites More sharing options...
Blake Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='CDDRodrigo' timestamp='1308913084' post='5307197'] Le nerf [/quote] The Anime version was absolute madness. Link to comment Share on other sites More sharing options...
Toffee. Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='Ravenous Black' timestamp='1308935394' post='5307603'] The Anime version was absolute madness. [/quote] The anime version literally had nine thousand lines of effect-text Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='Armadilloz' timestamp='1308935724' post='5307609'] The anime version literally had nine thousand lines of effect-text [/quote] [quote]1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters You can negate the Summon of a monster, and destroy it. This effect can be used up to the number of Synchro Material Monsters used to Synchro Summon this card. When a monster activates an effect that would remove a card from the field, you can negate that effect and have that monster lose 800 ATK. When a Spell/Trap Card you control targets this card, you can halve this card's original ATK and DEF. When this card is destroyed, you can draw 1 card. When this card is removed from the field, you can Special Summon 1 "T.G. Blade Blaster" monster from your Extra Deck or Graveyard.[/quote] Unless I can't count, that's less than 9000 Link to comment Share on other sites More sharing options...
Toffee. Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='The blazing MARS' timestamp='1308935901' post='5307614'] Unless I can't count, that's less than 9000 [/quote] Why the hell do people assume "over nine thousand" is a serious number? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 24, 2011 Report Share Posted June 24, 2011 [quote name='Armadilloz' timestamp='1308937278' post='5307635'] Why the hell do people assume "over nine thousand" is a serious number? [/quote] Shardo Link to comment Share on other sites More sharing options...
burnpsy Posted June 24, 2011 Author Report Share Posted June 24, 2011 TBQH, it wasn't much of a nerf. The summon negation effect was given unlimited uses. The ATK/DEF self-halving effect was removed. A card losing 800 ATK instead of making something the field was removed. Drawing a card was removed. Getting a Blade Blaster from Extra/Grave was replaced with any T.G. from the grave. IMO, it [i]sorta[/i] balances out. Link to comment Share on other sites More sharing options...
Expelsword Posted June 24, 2011 Report Share Posted June 24, 2011 Should have had a Solemn effect. Link to comment Share on other sites More sharing options...
AsterikcAde Posted June 25, 2011 Report Share Posted June 25, 2011 The reason why it doesn't see a lot of play because its kinda difficult to summon... Link to comment Share on other sites More sharing options...
Airride Posted June 25, 2011 Report Share Posted June 25, 2011 [quote name='AsterikcAde' timestamp='1308966126' post='5308611'] The reason why it doesn't see a lot of play because its kinda difficult to summon... [/quote] Quesar. It's played A lot. It's better. That is why this is not Run. Link to comment Share on other sites More sharing options...
burnpsy Posted June 25, 2011 Author Report Share Posted June 25, 2011 [quote name='A・ジェネクス・リモート' timestamp='1308966526' post='5308625'] Quesar. It's played A lot. It's better. That is why this is not Run. [/quote] I asked why this is not used in the TCG. Obviously, the OCG has Quasar. Link to comment Share on other sites More sharing options...
Airride Posted June 25, 2011 Report Share Posted June 25, 2011 ...It didn't seem like he was directing it at anybody. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.