Flash Flyer - Sakura Posted July 22, 2011 Report Share Posted July 22, 2011 [b]Monsters (23)[/b] 1x Blizzard Dragon 1x Cryomancer of the Ice Barrier 1x Dai-sojo of the Ice Barrier 2x Dance Princess of the Ice Barrier 2x Defender of the Ice Barrier 2x Dewdark of the Ice Barrier 1x General Gantala of the Ice Barrier 1x General Raiho of the Ice Barrier 1x Geomancer of the Ice Barrier 1x Medium of the Ice Barrier 2x Mother Grizzly 2x Numbing Grub in the Ice Barrier 2x Pilgrim of the Ice Barrier 1x Sacred Spirit of the Ice Barrier 2x Spellbreaker of the Ice Barrier 1x Warlock of the Ice Barrier [b]Spells (12)[/b] 1x Book of Moon 1x Giant Trunade 1x Lightning Vortex 2x Magic Triangle of the Ice Barrier 2x Medallion of the Ice Barrier 1x Mind Control 2x Salvage 1x Smashing Ground 1x Umiiruka [b]Traps (7)[/b] 1x Bottomless Trap Hole 1x Call of the Haunted 1x Dimensional Prison 1x Magic Cylinder 1x Mirror Force 1x Solemn Warning 1x Torrential Tribute [b]Total:[/b] 42 cards [b]Extra (13)[/b] 1x Catastor 1x Brionac 1x Dewloren 2x Gungnir 1x Heavenly Wolf King Blue Sirius 1x Mist Wurm 1x RDA 1x Stardust 1x Hyper Librarian 1x Trishula 1x BRD 1x AFD Any CnC on this deck is greatly appreciated. Thanks. Link to comment Share on other sites More sharing options...
byak Posted July 22, 2011 Report Share Posted July 22, 2011 for help on Ice Barriers, see: http://forum.yugiohcardmaker.net/topic/256966-itt-i-make-ice-barriers-work/ the essentially optimal build creates soft locks for control, and also puts in quick beatdown with Gantala, Dewloren, etc. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 22, 2011 Author Report Share Posted July 22, 2011 It was a helpful guide, thanks. I'll try to make mine work similarly to the one in the guide (need to add the new cards from GENF/Photon Shockwave). I forgot to add 2 Strategists in here when building, but I don't know what I should neg for it to make space for them. Link to comment Share on other sites More sharing options...
Legend Zero Posted July 22, 2011 Report Share Posted July 22, 2011 I agree with the God. I tried out his deck last night and it was crazy. You should always run 3 Medallions. It is a free deck thinner/seacrh. Also drop the field spell. Field Spells are more often than not 3-0 cards. And with the mini locks that the Barriers create, the power boost doesn't seem to matter. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 22, 2011 Author Report Share Posted July 22, 2011 I can drop the Field Spell for a 3rd Medallion, that shouldn't be a problem. And thanks for commenting Link to comment Share on other sites More sharing options...
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