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Allure of Darkness


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[center][center] [/center][/center]
[center][center]So at least how many Dark monsters in a deck would make running this worthwhile?[/center][/center]

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40 cards, you draw 2 cards with means if you had 1 dark monster the chances would be 1 / (35 - 1x). First turn, 1/34. second, 1/17. Run 10 thats 5/17 which is less than half. Run 20 thats 10/17. I would suppose running about 15 would be proper to run allure.

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[quote name='Raineâ„¢' timestamp='1312561972' post='5416608']
I would suppose running about 15 would be proper to run allure.
[/quote]

:huh:

[quote name='HORUS' timestamp='1312562058' post='5416615']
Q4E

It's really stupid.

OT: Card is so awesome. I remember it being at 3 <3
[/quote]

It made Tele-Dad ridiculously broken.

Then again tele-dad was broken anyway.

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[quote name='EHN.' timestamp='1312562159' post='5416618']

:huh:



It made Tele-Dad ridicolously broken.

Then again tele-dad was broken anyway.
[/quote]

In order to have an almost garrenteed draw of 1 dark from after drawing your first 6 without having one already in your hand you need about 15 DARk monsters. Border lining I would run 10 DARKs for practicality but 6 seems like too few.

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[quote name='Raineâ„¢' timestamp='1312562272' post='5416636']
In order to have an almost garrenteed draw of 1 dark from after drawing your first 6 without having one already in your hand you need about 15 DARk monsters. Border lining I would run 10 DARKs for practicality but 6 seems like too few.
[/quote]
don't forget you have to have a Dark and an Allure :/

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[quote name='Raineâ„¢' timestamp='1312562272' post='5416636']

In order to have an almost garrenteed draw of 1 dark from after drawing your first 6 without having one already in your hand you need about 15 DARk monsters. Border lining I would run 10 DARKs for practicality but 6 seems like too few.
[/quote]
You don't activate this unless you already have a dark in your hand.

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It seems like too much and later on in a game your hand is near empty anyways so the chances you hold Allure and a DARK is slim past the first say... 3 or 4 turns? This is my preference of coarse, !0 DARKS seems like a safe number to me.

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[quote name='~Burning Soul~' timestamp='1312561902' post='5416603']
i usually run it, if about 40% of my deck is DARK [size=2][s]and i run the UR version[/s][/size]
[size=2][s]i remember when this was Emergency limited[/s][/size]
[/quote]

You overdo the strike though.

I'd say some Decks could use it even with 3-4 DARKs. It all depends on the speed of the Deck, really, which has already been said.

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