NumberCruncher Posted August 17, 2011 Report Share Posted August 17, 2011 [url="http://yugioh.wikia.com/wiki/Malefic_Force"]Malefic Force[/url] [url="http://yugioh.wikia.com/wiki/Malefic_Divide"]Malefic Divide[/url] [url="http://yugioh.wikia.com/wiki/Malefic_Selector"]Malefic Selector[/url] [url="http://yugioh.wikia.com/wiki/Malefic_Tune"]Malefic Tune[/url] [url="http://yugioh.wikia.com/wiki/Malefic_Paradigm_Shift"]Malefic Paradigm Shift[/url] Discuss which of thes cards deserve a print and your opinion about anime Malefics as a whole. Link to comment Share on other sites More sharing options...
byak Posted August 17, 2011 Report Share Posted August 17, 2011 I WANT MALEFIC SELECTOR f*** THAT CARD IS SO GOOD Link to comment Share on other sites More sharing options...
NumberCruncher Posted August 17, 2011 Author Report Share Posted August 17, 2011 I myself like selector and tune. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted August 17, 2011 Report Share Posted August 17, 2011 Why couldn't they print these Link to comment Share on other sites More sharing options...
evilhorus Posted August 17, 2011 Report Share Posted August 17, 2011 Wow Malefic Selector is awesome. Link to comment Share on other sites More sharing options...
Brinolovania Posted August 17, 2011 Report Share Posted August 17, 2011 Selector: Tune: Force: Divide: Paradigm Shift: Link to comment Share on other sites More sharing options...
Dr. Cakey Posted August 17, 2011 Report Share Posted August 17, 2011 Naw, I wouldn't use Force. Divide is decent. Selector is amazing, Tune is solid. There is a problem with the movie Sin monsters. Yes they send the monster to the Graveyard instead of banishing it, and yes you control more than 1 Sin monster, and yes your other monsters can attack...but they specifically require Sin World to be in play, rather than any Field Spell. Well...that's not so bad, with Skill Drain and all. Hm. Link to comment Share on other sites More sharing options...
NumberCruncher Posted August 18, 2011 Author Report Share Posted August 18, 2011 If you run Sin World @ 3, Terraforming @3 and Skill Drain @ 3, you'll run into one of the 3 in your opening hand 81% of the time. This is funny since 3*3*3*3=81 Link to comment Share on other sites More sharing options...
Dr. Cakey Posted August 18, 2011 Report Share Posted August 18, 2011 [quote name='NumberCruncher' timestamp='1313635386' post='5451889'] If you run Sin World @ 3, Terraforming @3 and Skill Drain @ 3, you'll run into one of the 3 in your opening hand 81% of the time. This is funny since 3*3*3*3=81 [/quote] You'd still have to run some Sarcs and/or Upstarts, then, I think. But then it would be so broke. Link to comment Share on other sites More sharing options...
NumberCruncher Posted August 18, 2011 Author Report Share Posted August 18, 2011 [quote name='NumberCruncher' timestamp='1313635386' post='5451889']If you run Sin World @ 3, Terraforming @3 and Skill Drain @ 3, you'll run into one of the 3 in your opening hand 81% of the time. This is funny since 3*3*3*3=81[/quote] [quote name='機皇神龍アステリスク' timestamp='1313635636' post='5451897'] You'd still have to run some Sarcs and/or Upstarts, then, I think. But then it would be so broke.[/quote] If we run Upstart @ 3, the odds become 88% positive. Gold Sarc is unneeded, as the probability we'll have drawn a desired card by turn 3 is 92%. And That's not even considering we can use Tune to draw while we have nothing. Link to comment Share on other sites More sharing options...
Blake Posted August 18, 2011 Report Share Posted August 18, 2011 Testing on DMG says: Tune, Divide, and Selector are great. Shift... *Dies laughing* Force is actually way too slow. Link to comment Share on other sites More sharing options...
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