Tentacruel Posted September 22, 2011 Report Share Posted September 22, 2011 [img]http://images2.wikia.nocookie.net/__cb20110707171658/yugioh/images/thumb/1/19/Number39UtopiaYS11-EN-UR-UE.jpg/240px-Number39UtopiaYS11-EN-UR-UE.jpg[/img] Link to comment Share on other sites More sharing options...
CDDRodrigo Posted September 22, 2011 Report Share Posted September 22, 2011 Almost a staple. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted September 22, 2011 Report Share Posted September 22, 2011 [quote name='Konoe A. Mercury' timestamp='1316694556' post='5532570'] Almost a staple. [/quote] This. If you're running multiple Level 4s (which many decks do), you should run this. Link to comment Share on other sites More sharing options...
Tentacruel Posted September 22, 2011 Author Report Share Posted September 22, 2011 Seriously? I didn't anticipate it being that common. Link to comment Share on other sites More sharing options...
Shradow Posted September 22, 2011 Report Share Posted September 22, 2011 I love when guys try to negate their own attack thinking it will save them from Mirror Force. Link to comment Share on other sites More sharing options...
Tentacruel Posted September 22, 2011 Author Report Share Posted September 22, 2011 LOLOLOLOL that's hilarious. Link to comment Share on other sites More sharing options...
evilfusion Posted September 22, 2011 Report Share Posted September 22, 2011 I found this card to almost always be a tremendous asset in any deck that has the space, plus the ability to bring out 2 Level 4 monsters. It's a good card, somewhat of a beatstick and can hold off an attack or two. Link to comment Share on other sites More sharing options...
Bull3tM0nk3y Posted September 22, 2011 Report Share Posted September 22, 2011 The signature card... ah.... Link to comment Share on other sites More sharing options...
Expelsword Posted September 22, 2011 Report Share Posted September 22, 2011 It's a shame they ruled that you can't stop Dimensional Prison with this. There's practically no reason to negate your own attacks... Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 22, 2011 Report Share Posted September 22, 2011 [quote name='Expelsword - ホープ' timestamp='1316718429' post='5533052'] It's a shame they ruled that you can't stop Dimensional Prison with this. There's practically no reason to negate your own attacks... [/quote] But plot device D: No seriously, that's the only reason to negate your own attack, just so you can use a card to attack again at double the power. Link to comment Share on other sites More sharing options...
Brinolovania Posted September 22, 2011 Report Share Posted September 22, 2011 HOOOOOOOOOOOOOOOPE!!! OT:Card is really good. Link to comment Share on other sites More sharing options...
Blake Posted September 22, 2011 Report Share Posted September 22, 2011 [img]http://i1134.photobucket.com/albums/m608/MarsuveesB/UtopiaLancer.jpg[/img] Card's absolutely epic and all but a staple, as said. Link to comment Share on other sites More sharing options...
evilfusion Posted September 22, 2011 Report Share Posted September 22, 2011 Chibi Black Ray Lancer! Link to comment Share on other sites More sharing options...
Dementuo Posted September 22, 2011 Report Share Posted September 22, 2011 So wait, the whole "Negate your attacks to stop opponent's traps" doesn't work? Huh. I'll have to check my rulings... Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 22, 2011 Report Share Posted September 22, 2011 [quote name='Okami - Shiranui' timestamp='1316724365' post='5533233'] So wait, the whole "Negate your attacks to stop opponent's traps" doesn't work? Huh. I'll have to check my rulings... [/quote] It's because Hope is a Trigger Spell Speed 1 effect. So you can't actually chain it to anything, but it can start a chain. Link to comment Share on other sites More sharing options...
Toffee. Posted September 22, 2011 Report Share Posted September 22, 2011 Scraps can effortlessly make this card. ....Except doing so, will ultimately wreck any set-up you had. Link to comment Share on other sites More sharing options...
evilfusion Posted September 22, 2011 Report Share Posted September 22, 2011 [quote name='Okami - Shiranui' timestamp='1316724365' post='5533233'] So wait, the whole "Negate your attacks to stop opponent's traps" doesn't work? Huh. I'll have to check my rulings... [/quote] The reason why is due to its timing. It has to be used only to a monster's Attack Declaration. As turn player, you have priority to activate this effect or cards like Magician's Circle. If your opponent activates D-Prison or something, it's no longer responding to an attack declaration. Yeah...that kind of ruined the card. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 22, 2011 Report Share Posted September 22, 2011 [quote name='evilfusion' timestamp='1316727808' post='5533354'] The reason why is due to its timing. It has to be used only to a monster's Attack Declaration. As turn player, you have priority to activate this effect or cards like Magician's Circle. If your opponent activates D-Prison or something, it's no longer responding to an attack declaration. Yeah...that kind of ruined the card. [/quote] Except you can chain 2 D-Prison's together, and they have the same conditions :/ Link to comment Share on other sites More sharing options...
evilfusion Posted September 22, 2011 Report Share Posted September 22, 2011 That's true, but Trigger Effects must have the last thing to resolve be the condition being fulfilled. Since attack declaration does not start a chain, and D-Prison/etc do, the timing is no longer correct. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 22, 2011 Report Share Posted September 22, 2011 [quote name='evilfusion' timestamp='1316728118' post='5533377'] That's true, but Trigger Effects must have the last thing to resolve be the condition being fulfilled. Since attack declaration does not start a chain, and D-Prison/etc do, the timing is no longer correct. [/quote] So basically... [quote name='Miror B.' timestamp='1316724578' post='5533237'] It's because Hope is a Trigger Spell Speed 1 effect. So you can't actually chain it to anything, but it can start a chain. [/quote] Link to comment Share on other sites More sharing options...
evilfusion Posted September 22, 2011 Report Share Posted September 22, 2011 Something like that. It's weird, and it really hurts the card's use. Link to comment Share on other sites More sharing options...
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