Jump to content

Mystical Shine Ball


Recommended Posts

Because Venus wins games
[center][center][img]http://images1.wikia.nocookie.net/__cb20110714003823/yugioh/images/2/2d/MysticalShineBallSDLS-EN-C-1E.jpg[/img][/center][/center]

[center][center]What if it went to 1?


[/center][/center]
[center][center] [/center][/center]
[center][center]

[/center][/center]

Link to comment
Share on other sites

[img]http://images1.wikia.nocookie.net/__cb20080526034658/yugioh/images/thumb/1/1d/Cloudian-SmokeBallGLAS-EN-C-1E.png/300px-Cloudian-SmokeBallGLAS-EN-C-1E.png[/img]

BOSOM BUDDIES

I don't think they'd hit this over venus ._. i mean, it'd kill the combo more, I just don't see it.

Link to comment
Share on other sites

Exodia limbs are still Normal monsters, and thus already have the distinction as the first Normal Monsters limited, regardless of their use.

[quote name='Canadian' timestamp='1317085541' post='5542830']
I agree with the fact that Kristya and Hyperion should both be @1, but Venus creates way to much advantage on its own as well.

The whole deck is full of unfairness.
[/quote]

Except it hates me and never works right.

Link to comment
Share on other sites

I tend to delete decks that perform THAT disastrously. My problem is I seem to get hands full of Spells and Traps, or all that and a Hyperion/Kristya. The deck hates me. Everyone else who runs Agents seems to get Earth or Venus, or something decent turn 1, and I get the worst cards in the deck.

And it's not just 1 build. Every build or variant, from Sanctuary Agents to TG Agents, all of them are like that for me.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...