Dementuo Posted September 27, 2011 Report Share Posted September 27, 2011 [img]http://images1.wikia.nocookie.net/__cb20110108154639/yugioh/images/2/21/ScrapDragonDREV-EN-UR-1E.png[/img] [img]http://images4.wikia.nocookie.net/__cb20110108153822/yugioh/images/d/d8/ScrapTwinDragonSTBL-EN-UR-1E.png[/img] [img]http://images3.wikia.nocookie.net/__cb20110212160913/yugioh/images/2/2d/AtomicScrapDragonSTOR-EN-UR-1E.png[/img] Discuss all three of 'em, since they make up a set. And just to get this out of the way, yeah, Scrap Dragon is the best of them. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted September 27, 2011 Report Share Posted September 27, 2011 The Atomic is *puts on moonglasses* Firin his lazars. OT: Obv Scrap D is the best. Scrap Twin is useable, but Atomic Scrap is bad. But, they do follow up a logic. The first one is to get rid of your opponent's main threats. The second is to slow them down. The third is, for when you are already controlling the game, to give them even less chance of a comeback. Link to comment Share on other sites More sharing options...
VolTama Posted September 27, 2011 Report Share Posted September 27, 2011 Scrap is amazing in his variant of Scraps. Twin is unecessary, but good if you manage to find room for a Scrap Golem, which makes things more cloggy anyway. Atomic is just bad. =/ Link to comment Share on other sites More sharing options...
evilfusion Posted September 27, 2011 Report Share Posted September 27, 2011 One destroys. One bounces. One eliminates the Graveyard setup. Scrap Dragon is best, due to being generic, Level 8, and good stats and effect. Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2011 Report Share Posted September 27, 2011 Scrap Dragon is wonderful. Scrap Twin, my deck mains a copy of Soldier and Golem, and they [i]HARDLY[/i] ever get cloggy, and Twin makes for nice field control. Atomic.... Y u need 2 or more non-tuners..... ;-; Link to comment Share on other sites More sharing options...
CDDRodrigo Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='Armadilloz' timestamp='1317086253' post='5542849'] Atomic.... Y u need 2 or more non-tuners..... ;-; [/quote] If it didn't, Scrap Soldier would see an opportunity to be used. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted September 27, 2011 Report Share Posted September 27, 2011 Atomic Scrap Dragon really could have been better, like hand control or something, considering how much harder it is to get out compared to the others. Link to comment Share on other sites More sharing options...
evilfusion Posted September 27, 2011 Report Share Posted September 27, 2011 I remember comparing Atomic to "the Polar God of Scraps" due to being Level 10 and needing 2 non-Tuners and a specific type of Tuner. The biggest problem with Atomic is that it offers no immediate control option. Scrap destroys 1, Twin bounces 2, both in exchange for one of your own cards. You lose a card here to deal with an opponent's Graveyard options, but that doesn't USUALLY offer you any sort of advantage or chink in their defenses. Link to comment Share on other sites More sharing options...
Dementuo Posted September 27, 2011 Author Report Share Posted September 27, 2011 With Scrap Dragon's effect, even Rainbow Neos does it better, and Rainbow Neos is easier to get out, I think. Link to comment Share on other sites More sharing options...
evilfusion Posted September 27, 2011 Report Share Posted September 27, 2011 Atomic Scrap, you mean? Rainbow Neos isn't fair comparison. Link to comment Share on other sites More sharing options...
Dementuo Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='evilfusion' timestamp='1317086646' post='5542862'] Atomic Scrap, you mean? Rainbow Neos isn't fair comparison. [/quote] Right, meant Atomic. And how isn't it a fair comparison? I understand that they have completely different summoning requirements, yet... Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2011 Report Share Posted September 27, 2011 Atomic could actually be left as-is. If you could Synchro it through the combination of Golem + Soldier, [i]THEN[/i] it would have been playable. Link to comment Share on other sites More sharing options...
Blake Posted September 27, 2011 Report Share Posted September 27, 2011 Rainbow Neos is a good CARD bad CONDITIONS. Atomic is just bad. Link to comment Share on other sites More sharing options...
Dementuo Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='Yuzuru Otonashi' timestamp='1317086811' post='5542872'] Rainbow Neos is a good CARD bad CONDITIONS. Atomic is just bad. [/quote] That's kind of my point. Rainbow Neos is a good card with crappy conditions, and Atomic Scrap is a crappy card with crappy conditions. Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2011 Report Share Posted September 27, 2011 Actually, I thought of something just now. Main a copy of Level Eater. Golem revives Soldier. Soldier becomes a 4 -> Revive Eater. Synchro for Atomic. Atomic becomes 9 -> Revive Eater -> Atomic noms on Eater + the Opponent's Graveyard -> You lose no real card advantage. Link to comment Share on other sites More sharing options...
Dementuo Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='Armadilloz' timestamp='1317087214' post='5542882'] Actually, I thought of something just now. Main a copy of Level Eater. Golem revives Soldier. Soldier becomes a 4 -> Revive Eater. Synchro for Atomic. Atomic becomes 9 -> Revive Eater -> Atomic noms on Eater + the Opponent's Graveyard -> You lose no real card advantage. [/quote] And then next turn you Synchro for Trident Dragion. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='Okami - Shiranui' timestamp='1317087286' post='5542884'] And then next turn you Synchro for Trident Dragion. [/quote] Like a boss. Interesting combo. Level Eater has too many uses. Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='Konoe A. Mercury' timestamp='1317087317' post='5542886'] Level Eater has too many uses.[/quote] My Knight.dek in a nutshell Link to comment Share on other sites More sharing options...
evilfusion Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='Okami - Shiranui' timestamp='1317086712' post='5542868'] Right, meant Atomic. And how isn't it a fair comparison? I understand that they have completely different summoning requirements, yet... [/quote] Easy. Atomic destroys 1 card (-1 field advantage) for no advantage. Rainbow Neos mills 1 (no loss of advantage) to return the entire Graveyard to the deck, which is so incredibly crippling to some strategies as to be hilarious. Also, Rainbow Neos has 2 other effects to screw with the opponent and a massive ATK. Link to comment Share on other sites More sharing options...
Shradow Posted September 27, 2011 Report Share Posted September 27, 2011 I don't like the lot of them. XP EDIT: *Notices TheTurtleOnceCalledGod* ... Something must be changed here... Link to comment Share on other sites More sharing options...
NumberCruncher Posted September 27, 2011 Report Share Posted September 27, 2011 Scrap Dragon was godly. I remember when this first came out I was like. Then I found out Scrap Twin Dragon was coming out and it bounced two monsters and was like Then I learned that it required specific material and was like When Atomic Scrap Dragon was announced, I was like Then I saw it looked ugly and had a horrid effect, and was like D: Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='NumberCruncher' timestamp='1317094612' post='5543068'] Then I learned that it required specific material and was like [/quote] Actually by then, Konami was actually making Synchros more archetype-specific. Link to comment Share on other sites More sharing options...
Dementuo Posted September 27, 2011 Author Report Share Posted September 27, 2011 [quote name='Armadilloz' timestamp='1317100339' post='5543195'] Actually by then, Konami was actually making Synchros more archetype-specific.[/quote] See: Shi En. Link to comment Share on other sites More sharing options...
Toffee. Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='Okami - Shiranui' timestamp='1317100387' post='5543198'] See: Shi En.[/quote] Shi En was just nuts. Though at least they [i]tried[/i] to make things more "balanced" by giving them specific-materials. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted September 27, 2011 Report Share Posted September 27, 2011 [quote name='Armadilloz' timestamp='1317100509' post='5543200'] Shi En was just nuts. Though at least they [i]tried[/i] to make things more "balanced" by giving them specific-materials. [/quote] Except then they made T.G. Striker and Elder of the Six Samurai and completely broke that "specificness". Link to comment Share on other sites More sharing options...
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