Azuh Posted October 16, 2011 Report Share Posted October 16, 2011 [center][center][img]http://images3.wikia.nocookie.net/__cb20100804131407/yugioh/images/thumb/5/51/SleepingGiantThud-JP-Anime-5D.png/300px-SleepingGiantThud-JP-Anime-5D.png[/img][/center][/center] [center][center] [/center][/center] [center][center]This card cannot be [url="http://yugioh.wikia.com/wiki/Normal_Summon"]Normal Summoned[/url] or [url="http://yugioh.wikia.com/wiki/Set"]Set[/url]. This card cannot be [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summoned[/url] except by [url="http://yugioh.wikia.com/wiki/Tribute"]Tributing[/url] 1 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 1 [url="http://yugioh.wikia.com/wiki/Normal_Monster"]Normal Monster[/url] that has remained [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] on your side of the [url="http://yugioh.wikia.com/wiki/Playing_Field"]field[/url] for 10 or more [url="http://yugioh.wikia.com/wiki/Turn"]turns[/url]. The Special Summon of this card cannot be [url="http://yugioh.wikia.com/wiki/Negate"]negated[/url]. When this card is Special Summoned, cards and [url="http://yugioh.wikia.com/wiki/Effect"]effects[/url] cannot be [url="http://yugioh.wikia.com/wiki/Activate"]activated[/url]. If this card battles with an opponent's monster, until the end of the [url="http://yugioh.wikia.com/wiki/Damage_Step"]Damage Step[/url], it gains [url="http://yugioh.wikia.com/wiki/ATK"]ATK[/url] and [url="http://yugioh.wikia.com/wiki/DEF"]DEF[/url] equal to the ATK of the opponent's monster + 1000 and that monster's [url="http://yugioh.wikia.com/wiki/Card_effect"]effect(s)[/url] is [url="http://yugioh.wikia.com/wiki/Negate"]negated[/url]. This card is [url="http://yugioh.wikia.com/wiki/Unaffected"]Unaffected[/url] by [url="http://yugioh.wikia.com/wiki/Card_Effects"]Card Effects[/url].[/center][/center] [center][center] [/center][/center] [center][center]Anyone actually Summoned this? Discuss[/center][/center] Link to comment Share on other sites More sharing options...
Toffee. Posted October 16, 2011 Report Share Posted October 16, 2011 Woah... They [i]REALLY[/i] pumped this card up O,o Would be worth it, to actually summon it really... Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 Well, it just says "10 turns", so it's really just 5 of each player's. Would almost be worth it in a fun deck, since it negates effects of the monsters it battles and is completely unaffected by card effects. Due to that effect, it can even beat the Wicked Avatar. Link to comment Share on other sites More sharing options...
OmegaWave Posted October 16, 2011 Report Share Posted October 16, 2011 O_o It's unstoppable. But that summon requirement......i'm iffy. Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted October 16, 2011 Report Share Posted October 16, 2011 Play Stall Meklords, or something, win games with this card. Edit: Wait, Normal Monster? Stall Bunilla.dek then.. Link to comment Share on other sites More sharing options...
Blake Posted October 16, 2011 Report Share Posted October 16, 2011 I got it on DMG... Where you can use effect monsters =o Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 It's searchable with Sangan, too. Link to comment Share on other sites More sharing options...
wiithepeople Posted October 16, 2011 Report Share Posted October 16, 2011 It's a bit more simple than Stall Bunnila.dek Just stack Heart of Clear Water, Waboku, Dark Bribe, etc. Link to comment Share on other sites More sharing options...
CommanderVolt Posted October 16, 2011 Report Share Posted October 16, 2011 Challenge Accepted! *Turns on his psp* Yes, i am totally just going to duel KENYOU to do it. Link to comment Share on other sites More sharing options...
wiithepeople Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='No.34 電算機獣テラ・バイト' timestamp='1318739770' post='5582644'] Challenge Accepted! *Turns on his psp* Yes, i am totally just going to duel [b]KENYON[/b] to do it. [/quote] Name fix. Btw, if I had a PSP and TF6, I would totally duel you with Zushin for the lulz. OT: This card still loses to Kalut. That's all I can think of. Link to comment Share on other sites More sharing options...
Shizuku Oikawa Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='ケニヨン • ボリンガー' timestamp='1318740236' post='5582660'] Name fix. Btw, if I had a PSP and TF6, I would totally duel you with Zushin for the lulz. OT: This card still loses to Kalut. That's all I can think of. [/quote] But then, by that logic, it loses to Honest. And Thud would gain the 1400 boost as well, no? Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 It's a Continuous Effect. The same with Clear Vice Dragon or the Wicked Avatar, Thud's ATK will constantly modify itself. Link to comment Share on other sites More sharing options...
burnpsy Posted October 16, 2011 Report Share Posted October 16, 2011 You can still Solemn this, right? You win if this is summoned, no exceptions. They should release it, it would be fun. Link to comment Share on other sites More sharing options...
Agro Posted October 16, 2011 Report Share Posted October 16, 2011 Wait this card is unaffected by itself and negates itself... such a confusing wording... Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 No, you can't Solemn it. Like Obelisk, the Summon cannot be negated, and nothing can respond to the Summon. And no, it doesn't negate itself. It negates the effects of the monster it's battling. Link to comment Share on other sites More sharing options...
burnpsy Posted October 16, 2011 Report Share Posted October 16, 2011 Ah, I missed the line. Yeah, this is actually worth using now. You literally cannot kill it. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 16, 2011 Report Share Posted October 16, 2011 Only thing it's missing is piercing. Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 Well, you can in the same way you can kill Vennominaga, minus the weakness of Grave dependency. Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 16, 2011 Report Share Posted October 16, 2011 So what happens in regards to Thud vs Thud? Since one Thud cannot negate the other Thud. As I considered once a while back, The increases ATK occurs once, it is not Continuous in the same way The Wicked Avatar is continuous. They will not continue to one-up each other. One will increase its attack ONCE, and the other would increase its atk ONCE, even if the ATK is later modified after the increase. I don't have Tag Force 6, and dunno if i could test it out without a person with Adhoc Party who could cooperate with such a situation. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='darkwolf777' timestamp='1318743189' post='5582762'] So what happens in regards to Thud vs Thud? Since one Thud cannot negate the other Thud [/quote] I'd just say both are destroyed in battle since they usually do stuff like that to get rid of infinite loops. Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 Well, Clear Vice is considered Continuous, and Clear Vice's ruling vs Avatar is that Clear Vice becomes double Avatar, and then Avatar becomes Clear Vice + 100. Only one increase for Clear Vice. I imagine with Thud, it'd be similar...except how do you decide which Thud's ATK is judged first? Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='evilfusion' timestamp='1318743602' post='5582776'] I imagine with Thud, it'd be similar...except how do you decide which Thud's ATK is judged first? [/quote] Same as any other simultaneous effects, though rather than activating, they will be applied. Turn player's will apply first, then opponent's, or so I believe in these situations. Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 So because they don't start a chain, the Turn Player's are applied first? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted October 16, 2011 Report Share Posted October 16, 2011 [quote name='evilfusion' timestamp='1318744591' post='5582798'] So because they don't start a chain, the Turn Player's are applied first? [/quote] Doesn't it always work that way, chain or not? Link to comment Share on other sites More sharing options...
evilfusion Posted October 16, 2011 Report Share Posted October 16, 2011 Yes, but in the case of a chain, chains resolve backwards, so that the opponent's effect activates second, but RESOLVES first. Does it work the same way if it doesn't start a chain? Link to comment Share on other sites More sharing options...
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