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Mist Wurm


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[center][url="http://images.wikia.com/yugioh/images/d/d2/MistWurmHA01-EN-ScR-LE.png"][img]http://images3.wikia.nocookie.net/__cb20100723091555/yugioh/images/thumb/d/d2/MistWurmHA01-EN-ScR-LE.png/300px-MistWurmHA01-EN-ScR-LE.png[/img][/url][/center]

[center][quote]When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand.[/quote][/center]

[center]Pulled one the other day; I was so happy. I don't think he's as relevant as he was before, but I find him pretty easy to Summon even in Nordics, and it offers a pretty viable alternative to clear the field quickly. Is it still useable to some extent?[/center]

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[quote name='Cursed Reaction' timestamp='1320023307' post='5608606']
I actually lost because someone went into this over Trishula :S
[/quote]

I like Trish too, but this is definitely one of the ones you can pull out in a tight spot and pretty much proceed to own the opponent (especially if they decide to spam Scrap Dragon, Stardust Dragon, and Leviathan against you at once).

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Trish is better early and mid-game because it depletes your opponent of 3 resources, and is generally a good beatstick.

Mist Wurm is much better late-game, where you're pushing for game, or your opponent has a few extra deck monsters out (preferably 3 or fewer, of course).

Both cards have significant strong point, however Trish earns extra deck space more. Fact is that Trish is amazing the entire game, no matter when you play it, whereas Mist Wurm isn't always as good, especially when it can't permanently remove an issue.

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