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[center][media]http://www.youtube.com/watch?v=X7jW48fWipE[/media][/center]

21 Monsters

3 Broww, Huntsman of Dark World
3 Snoww, Unlight of Dark World
3 Grapha, Dragon Lord of Dark World
3 Tour Guide From the Underworld
3 Volcanic Shell
2 Quickdraw Synchron
1 Beiige, Vanguard of Dark World
1 Sangan
1 Fabled Raven
1 Dandylion

11 Spells

3 The Gates of Dark World
2 Dark World Dealings
2 Mystical Space Typhoon
1 Monster Reborn
1 Heavy Storm
1 Foolish Burial
1 Dark Hole

8 Traps

3 Reckless Greed
2 Solemn Warning
1 Solemn Judgment
1 Torrential Tribute
1 Trap Dustshoot

15 Extra

1 Leviair the Sea Dragon
1 Number 17: Leviathan Dragon
1 Steelswarm Roach
1 Fabled Ragin
1 T.G. Hyper Librarian
1 Ally of Justice Catastor
1 Brionac, Dragon of the Ice Barrier
1 Black Rose Dragon
1 Ancient Fairy Dragon
1 Ancient Sacred Wyvern
1 Dark Highlander
1 Scrap Dragon
1 Stardust Dragon
1 Drill Warrior
1 Junk Destroyer

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[quote name='T3RA PROWL3R' timestamp='1320095112' post='5609734']
Don't DW monsters miss the timing with Quickdraw? Or is that not what you were going for?
[/quote]

Drill Warrior. That's why.

Wait, Reckless Greed? Looks kinda iffy, but I don't know. Also, a second Raven or Beiige would be wondrous.

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[quote name='TheTurtleOnceCalledGod' timestamp='1320105123' post='5610013']
It doesn't need avarice, by the time you would need it, you would have lost if you haven't won. Darkworlds have to push for game, otherwise they pretty much lose. At least from my experience.
[/quote]
I dunno', I just get the feeling the deck could rapidly fill the Graveyard with monsters, and Avarice would be a nice +1 from that.

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[quote name='Armadilloz' timestamp='1320105337' post='5610020']
I dunno', I just get the feeling the deck could rapidly fill the Graveyard with monsters, and Avarice would be a nice +1 from that.
[/quote]
True, but sadly there be no room (others add more speed to the deck). Perhaps side deck, but even that's iffy due to all the obligatory counter stuff necessary.

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ITT: Quickdraw doesn't send

[quote name='T3RA PROWL3R' timestamp='1320095498' post='5609748']
Oic. I always forget about those.

You could
-3 Reckless
-1 Foolish (Can set up good Dandy plays, but seems sort of slow)
+2 Dragged Down
+1 Raven
+1 Beiige
[/quote]
Why would you run Dragged Here? ._.

You're running thigns you don't WANT to discard, like Quickdraw.

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[quote name='TheTurtleOnceCalledGod' timestamp='1320108283' post='5610126']
ITT: We don't care that it doesn't discard, it fills graveyard and makes massive, repeatable plays.
[/quote]
I'm talking about the posts where they said it doesn't work because it's a cost IE T3RA and evilfusion

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[quote name='Yuzuru Otonashi' timestamp='1320108402' post='5610135']
I'm talking about the posts where they said it doesn't work because it's a cost IE T3RA and evilfusion
[/quote]
I know, I'm just trying to raise my post count by pretending I know what I'm talking about.
At least I'm honest about it, unlike the people with 5K+ posts that got it way, way before me despite being here for shorter amounts of time, no offense (p.s. you've been here longer than me, you're not included in that list :3).

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Foolish is amazing. Foolish sends Dandy for slick Synchro plays, one of the more notable ones being Fabled Ragin which is amazing.
Reckless is generally amazing and in my opinion is optimal in Dark World.
Dragged Down f***ing sucks.
Avarice doesn't work in here.

etc

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The only thing you can use Shell for is thinning and subpar Quickdraw plays and the 500 points per use might end up losing you the game combined with Warning's cost and the inevitable ~2000-damage pokes that this deck receives.

Play a 2nd Raven because with Quickdraw you really can't afford to use cards like Dragged Down and Dark Deal (discarding a combo piece that you need in the hand would blow) so you will be short on discarding cards for you combos and since you don't run these 2 you are free to play Maxx C.

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