Neko Girl Posted November 9, 2011 Report Share Posted November 9, 2011 [img]http://img593.imageshack.us/img593/4885/156266.jpg[/img] Lore: This card is unaffected by the effects of Trap Cards. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is not applied). Once per turn, during your Main Phase 1, you can send 1 card from your Hand to the Graveyard to send the top 3 cards from your opponent's deck to the Graveyard. This card cannot attack during the turn this effect is activated. So...how is it? ^^" Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted November 9, 2011 Report Share Posted November 9, 2011 It's not too bad, however its last effect is quite overpowered. I'd say two or three cards at the most. As for the Trap + Battle safety, I'd use one or the other, or reduce its ATK + DEF accordingly. Besides that, lovely name and typical generic Yu-gi-oh! name makes it pretty darn decent overall. Minor tweaks needed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2011 Report Share Posted November 9, 2011 it's OPed, you're milling your opponent's deck WAY too quickly you should have said 1 card in your hand for the top card of your opponent's deck to the graveyard either that or say you can send a number of cards from your hand to the graveyard to send the top cards of your opponent's deck to the graveyard equal to the number of cards you just discarded Link to comment Share on other sites More sharing options...
Neko Girl Posted November 9, 2011 Author Report Share Posted November 9, 2011 Okay! I'll edit it later. Thank you for the comments! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 let us know when you make the changes, k? Link to comment Share on other sites More sharing options...
Neko Girl Posted November 10, 2011 Author Report Share Posted November 10, 2011 Okay, I lessened the last effect so that it's one card from your hand for one card from the top of your opponent's deck. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2011 Report Share Posted November 10, 2011 all right, then now you can get 9.2/10 for it Link to comment Share on other sites More sharing options...
Sander Posted November 10, 2011 Report Share Posted November 10, 2011 Now the card is just bad. Just milling 1 card from the top of your opponent's deck isn't going to help you at all and doesn't warrant a skipped attack. Seriously, what was the original effect that made these [i]bad players[/i] complain on how it was overpowered? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 10, 2011 Report Share Posted November 10, 2011 make it mill 5-7 cards and keep it like it is imo. Deck destruction is tricky because all at once is broken, but 1 at a time is bad. It takes more of a set of cards that can mill the deck in quick, small bursts to be considered balanced, or just mill it all at once but be less consistent than other decks (empty jar as an example of that one). Link to comment Share on other sites More sharing options...
Neko Girl Posted November 11, 2011 Author Report Share Posted November 11, 2011 hehe, there's no pleasing you guys. So, should I change it back to 5 cards or keep it at 1? [quote name='Æther Royce' timestamp='1320966754' post='5631588'] Seriously, what was the original effect that made these [i]bad players[/i] complain on how it was overpowered? [/quote] The original effect was to discard one card to discard, I think, 5 cards from the top of your opponent's deck. Link to comment Share on other sites More sharing options...
Kocrow17 Posted November 11, 2011 Report Share Posted November 11, 2011 [quote]This card is unaffected by the effects of Trap Cards. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is not applied). Once per turn, during your Main Phase 1, you can send 1 card from your Hand to the Graveyard to send the top card from your opponent's deck to the Graveyard. This card cannot attack during the turn this effect is activated.[/quote] Alright, this is my take on it. The first two effects are a wonderful combination. The third one seems too stand-alone. If you wanted to, you could incorporate it with your first two by making it something like this: [i]This card is unaffected by the effects of Trap Cards. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is [b]applied normally[/b]). [b]When this card battles with a monster, send the top 3 cards of your opponent's deck to the Graveyard. [/b][/i] The fact she is immune to traps and can take a punch can be integrated with her mill ability this way. This is just my idea, I hope it helps. Link to comment Share on other sites More sharing options...
Welche the crab Posted November 11, 2011 Report Share Posted November 11, 2011 A Welche rating. Congratulation. Effect: I will start with the effect because it is the most important part of a card. I enjoy the first part, that it can "dodge" trap cards in a way. Works quite well with the rest of the card. The second part is okay, it sorta "dodge"s an attack, especially since you take no damage. Actually that is quite creative. Sadly I think that with the third part you just went to far, trying to add in more just to make the effect longer. It breaks up the flow of the card. Personally I would remove this part just because it messes with the rest of the card. Name: The name is okay, but the way it looks with the "-" is much more reminiscent of a card from an archetype. I would rather see a combination of the two parts like Shun, the Girl of Agility or something. Do you see what I mean? The way it looks right now I feel more like it is part of a "Girl" archetype. Stats: Looking at the stats actually I see that this card is kinda like a Ninja. It's a level 4 warrior, WIND with average stats and it has "agility" in the name, plus that fits the art. Just a thought. I see no problems with the stats. Maybe drop it by 100 to make it more searchable? Just an idea. Picture: I don't like judging a card by the picture because it can sometimes be hard to find a good one and I can't fault you for it. One thing I can say is that it goes pretty great with the effect and name, even if I don't like the way it was drawn. Good job on that one. Personally I would rather see a bit less cleavage and stuff because that is more so how I envision it being printed in English. No rating from me, it's just a pointless number and from this post I think you can tell what I think of the card. No OCG advice either, but that's only because I can't do OCG. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted November 11, 2011 Report Share Posted November 11, 2011 @TC: Don't listen to ragnarok. Ever. Same with all you guys seeing this message. Got it? Alright. OT: Change it to milling 5. No sort of idiot's gonna thin your opponent's deck unless he's trying to make the other guy Deck Out, and a -1 that mills your opponent is just...just...terribly terrible. First effect is okay, though. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 11, 2011 Report Share Posted November 11, 2011 Wait wait, people were complaining about it milling 5? When Needle worm does the same for no cost? O.o Link to comment Share on other sites More sharing options...
Sander Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Twilight Sparkle' timestamp='1321023805' post='5632592'] Wait wait, people were complaining about it milling 5? When Needle worm does the same for no cost? O.o [/quote] You're surprised that bad players think a good effect is overpowered? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Æther Royce' timestamp='1321024227' post='5632599'] You're surprised that bad players think a good effect is overpowered? [/quote] I gave them the benefit of the doubt an just assumed it had milled 12 or something Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted November 11, 2011 Report Share Posted November 11, 2011 The card looks good, except that last ability is too weak, make it mill 3-5 . Also, maybe the people saying it was OP didn't see the once per turn part, it's the only thing I can think of to justify it. Link to comment Share on other sites More sharing options...
Sander Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Lord_Cow_Cow' timestamp='1321024353' post='5632602'] Also, maybe the people saying it was OP didn't see the once per turn part, it's the only thing I can think of to justify it. [/quote] The reason why people were saying that this cards last version was broken is because they're bad at YuGiOh. Or they do not actually play it (this being the ragnarok case). So yeah, this is just another example of people in RC that cannot give good cnc at all. Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Æther Royce' timestamp='1321024920' post='5632611'] So yeah, this is just another example of people in RC that cannot give good cnc at all. [/quote] Although from my experience so far, WC doesn't have many people rating cards so it's a "damned if you do damned if you don't" kind of thing.. Anyway. It seems like the majority says to change it back to 5 cards. Link to comment Share on other sites More sharing options...
Glogatha Posted November 11, 2011 Report Share Posted November 11, 2011 <.<........>.> psst nice card, i'd settle on three, but, make yourself happy, not them oh, and..... [size=6]STOP BEIN MEAN TO RAGGY![/size] Link to comment Share on other sites More sharing options...
Sander Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Glowfly' timestamp='1321036571' post='5632943'] [size=6]STOP BEIN MEAN TO RAGGY![/size][/quote] If he's going to post bad cnc, we will say that his comment was bad. Some harsher than others, but it's needed so new members wouldn't take his comments seriously. Link to comment Share on other sites More sharing options...
Glogatha Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Æther Royce' timestamp='1321046945' post='5633301'] If he's going to post bad cnc, we will say that his comment was bad. Some harsher than others, but it's needed so new members wouldn't take his comments seriously. [/quote] ok, but don't hate just cause he don't play Link to comment Share on other sites More sharing options...
Sander Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Glowfly' timestamp='1321047028' post='5633305'] ok, but don't hate just cause he don't play [/quote] If he doesn't play, he shouldn't be commenting in the first place, because he has no idea how the game works, what decks are the top ones at the moment, how would a card affect the meta etc. etc. Link to comment Share on other sites More sharing options...
Glogatha Posted November 11, 2011 Report Share Posted November 11, 2011 but, i've seen him make better cards than half the guys with 5 stars, everyone deserves a chance Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted November 11, 2011 Report Share Posted November 11, 2011 [quote name='Glowfly' timestamp='1321047356' post='5633324'] but, i've seen him make better cards than half the guys with 5 stars, everyone deserves a chance [/quote] Um...he doesn't make cards... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.