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Lust SIN - Fableds


Blake

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[quote name='Yuzuru Otonashi' timestamp='1324570174' post='5723225']
It doesn't clog, at all, for me ._.

I never draw into one of them without being able to use it in one way or another.
[/quote]
By "clogs", I meant "take up". You keep bitching that your extra is too small etc. so like, at least TRY removing Invoker? you treat it as it was essential to the deck, while it's clearly not.

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But Klavier, there's no denying Soldier helps out alot, and Invoker is easily gotten with TGU. Galahad is so Invoker usually has a target, and makes Hyunlei.

If anything is teched, I would say Quickdraw is.

Oh I got double ninja'd.

[img]http://images.wikia.com/poohadventures/images/a/a7/Master_shredder.jpg[/img] x2

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[quote name='GreigaBeastDS' timestamp='1324570259' post='5723229']
But Klavier, there's no denying Soldier helps out alot, and Invoker is easily gotten with TGU. Galahad is so Invoker usually has a target, and makes Hyunlei.

If anything is teched, I would say Quickdraw is.
[/quote]
[i][b]Tech[/b] often refers to a card placed in a Main Deck or Side Deck for no other purpose than to examine how well it plays in a Deck or to combat a specific threat in the current metagame.[/i]

Invoker is a tech. It's not an essential part of the deck like Grimro, Cerburrel etc.

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I like instant BRD or Brio or Mobiusynchro

And I need Rank 3s, cause Tour Guide, so even if I remove Invoker, it just becomes Leviair/Zenmaines, and the Synchro in Hyunlei's place would still be a debate between a Lv. 6 or a Lv. 7

Quickdraw was at 2, I just cut it down to 1 because 2 clogged.

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Is Ogre really good in here? I thought pissing away your hand advantage was generally a bad idea in Fableds. Not only that, but you only run a single DARK Tuner.

anyways, I don't think you need 2 Kushano in here, and I don't really see how Quickdraw would be useful. I also personally wouldn't bother with any Plants without the entire engine in there, so replace one of the above with Tour Bus.

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[quote name='Nightmare Zarkus' timestamp='1325015081' post='5732410']
Is Ogre really good in here? I thought pissing away your hand advantage was generally a bad idea in Fableds. Not only that, but you only run a single DARK Tuner.

anyways, I don't think you need 2 Kushano in here, and I don't really see how Quickdraw would be useful. I also personally wouldn't bother with any Plants without the entire engine in there, so replace one of the above with Tour Bus.
[/quote]
3000/3000 that's fairly easy to get out. I don't piss away hand advantage, it's just a perk if I ever run out.

I need 2 Kushano in case I open one/More discard opportunities, Quickdraw dumps things that like the grave (IE: Kusha, plants) and makes Drill Warrior, and Dandy/Glow-up work amazingly in here, better than the hole engine does in Fableds, so none of those really leave space for Tour Bus.

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