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Dooms! That's what they are called on YGO Online [Doomcaliber Knight]


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[url="http://yugioh.wikia.com/index.php?title=Doomcaliber_Knight&image=DoomcaliberKnightGLD4-EN-GUR-LE-png"][img]http://images2.wikia.nocookie.net/__cb20110702005145/yugioh/images/thumb/0/06/DoomcaliberKnightGLD4-EN-GUR-LE.png/179px-DoomcaliberKnightGLD4-EN-GUR-LE.png[/img][/url]

[quote]This card cannot be [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summoned[/url]. When an [url="http://yugioh.wikia.com/wiki/Effect_Monster"]Effect Monster[/url]'s [url="http://yugioh.wikia.com/wiki/Effect"]effect[/url] is [url="http://yugioh.wikia.com/wiki/Activate"]activated[/url], you must [url="http://yugioh.wikia.com/wiki/Tribute"]Tribute[/url] this [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] card. [url="http://yugioh.wikia.com/wiki/Negate"]Negate[/url] that effect's activation and [url="http://yugioh.wikia.com/wiki/Destroy"]destroy[/url] the [url="http://yugioh.wikia.com/wiki/Monster"]monster[/url].[/quote]

Because someone said this was a bad card.

Discuss.

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It's an annoying card, but it also has a few cons to balance it out. 1900/1800 Level 4 Dark Fiend is very nice, and it negate any monster effect at the cost of itself.

The cons are: It cannot be Special Summoned, preventing you from spamming it repeatedly.

Secondly, it negates ANY monster effect that activates, including your own. It's also mandatory, so it's Triggered easily without having much control as to when it should activate.

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