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Solemn Warning vs Bottomless Trap Hole


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[center]You know what they do.[/center]

[center][img]http://images3.wikia.nocookie.net/__cb20111103181915/yugioh/images/thumb/4/46/SolemnWarningCT08-EN-SR-LE.jpg/300px-SolemnWarningCT08-EN-SR-LE.jpg[/img] [img]http://images2.wikia.nocookie.net/__cb20110422062850/yugioh/images/thumb/8/88/BottomlessTrapHoleSDDL-EN-C-1E.jpg/300px-BottomlessTrapHoleSDDL-EN-C-1E.jpg[/img][/center]

[center]Discuss.[/center]

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[quote name='evilfusion' timestamp='1324399166' post='5719042']
Warning is amazing because it's so flexible and a [b]Counter Trap[/b].
[/quote]

COUNTER FAIRIES-*shot*

TCG wouldn't remove Priority from the game. That's too big of a step in changing the mechanics of the game. But if it does, I will be genuinely surprised.

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personally, I like bottomless better cause it doesn't cost life points, since with the decks I play, I usually sacifice some of my LP in a hit to survive and fight longer, and yes, the argument that by paying 2000 it would never had happened in the first place, but my losses almost never exceed the 1000 point range, and I again, usually take care of the problem on my next turn right after anyway.

on the prio stuff, yes it's supposed to happen, but the TCG, from how I see it, is being a whiny b**** and going "la la la I don't hear you la la la."

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Generally Warning is better cause it negates the summon and therefore Stardust etc can't negate it and prio can't be used against it.

If prio leaves Bottomless would become more viable. I mean it isn't bad as it is since there's things like rabbit where this is just fun to use against them, and it's still another monster destruction.

But usually Warning > BTH.

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