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Absorbpod


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[center][img]http://img13.imageshack.us/img13/8192/33034955.jpg[/img][/center]

[center]Earth Rock / Effect[/center]
[center]LV3 600/500[/center]
[center]FLIP: Destroy all Set Spell/Trap Cards on the field. The controller(s) of the destroyed cards can draw 1 card for each of their cards destroyed by this effect. You cannot Set cards during this turn.[/center]

[center]Discuss.[/center]

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A JAR? An actual JAR? Oh wow.

Konami had a nostalgia moment!

Use with three Limiter Overload for win :P


Seriously though, being unable to set is a kinda good restriction. If its flipped opponents turn then no prob, and your opponent probably won't get to draw anything if they attack then set (but consquently won't lose their precious solemns). Flip during your turn can't set your ill gotten gains. My its just like that Card Car D in that regard.

I love it just for th crazy classicness of it. :)

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[quote name='evilfusion' timestamp='1329323149' post='5818337']
I thought Empty Jar wants to keep their Set cards like Book of Taiyou, etc, so that they have those resources for when they ditch their hand.
[/quote]

Well they do, I meant more of like a tech if anything. It'd be impossible to know without testing it.

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[quote name='Mugendramon' timestamp='1329332298' post='5818500']
[img]http://i.chzbgr.com/completestore/2012/2/15/876b0671-52d6-49c7-9efb-a383ff9113ae.jpg[/img] [/sarcasm]
[/quote]
i was being serious, i didn't think that the bottom of the Jar thingy had any significance at all until i took a closer look at it

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