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[CFVG] Mermaid Melody


Jace Beleren

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Grade[0] 17:
1 [url=http://cardfight.wikia.com/wiki/Bermuda_%E2%96%B3_Cadet,_Shizuku]Bermuda Cadet Shizuku[/url]
4 [url=http://cardfight.wikia.com/wiki/Drive_Quartet,_Shuplu]Drive Quartet, Shuplu [/url]-Crictal Trigger
4 [url=http://cardfight.wikia.com/wiki/Drive_Quartet,_Bubblin]Drive Quartet, Bubblin[/url]-Draw Trigger
4 [url=http://cardfight.wikia.com/wiki/Drive_Quartet,_Flows]Drive Quartet Flows[/url]-Heal Trigger
4 [url=http://cardfight.wikia.com/wiki/Drive_Quartet,_Ressac]Drive Quartet Ressac[/url]-Stand Trigger

Grade[1] 13:
2 [url=http://cardfight.wikia.com/wiki/Blazers_Pleasures]Blazers Pleasures[/url]
4 [url=http://cardfight.wikia.com/wiki/Mermaid_Idol,_Ellie]Mermaid Idol Ellie[/url]
4 [url=http://cardfight.wikia.com/wiki/Mermaid_Idol,_Sedna]Mermaid Idol Sedna[/url]
3 [url=http://cardfight.wikia.com/wiki/Prism_of_the_Water%27s_Surface,_Miltoa]Prism of the Water Surface Miltoa[/url]

Grade[2] 12:
4 [url=http://cardfight.wikia.com/wiki/Diva_of_the_Clear_Seas,_Izumi]Diva of the Clear Seas Izumi[/url]
4 [url=http://cardfight.wikia.com/wiki/Snow_White_of_the_Corals,_Claire]Snow White of the Corals, Claire[/url]
4 [url=http://cardfight.wikia.com/wiki/Top_Idol,_Aqua]Top Idol, Aqua[/url]

Grade[3] 8:
2 [url=http://cardfight.wikia.com/wiki/Top_Idol,_Pacifica]Top Idol Pacifica[/url]
2 [url=http://cardfight.wikia.com/wiki/Rainbow_Light,_Carine]Rainbow Light Carine[/url]
4 [url=http://cardfight.wikia.com/wiki/Bermuda_Princess,_Lena]Bermuda Princess Lena[/url]



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[quote name='Order-Sol' timestamp='1331924096' post='5873498']
Try the Riverie Chain(Bermuda Cadet Riverie -> Mermaid Idol, Reverie, Super Idol, Reverie, Top Idol Riverie or something like that), it's pretty good.
[/quote]

nah, everyone uses that build in Byond
i just want to try out a different build that focuses on Beatdown

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[quote name='iCherry' timestamp='1331929669' post='5873621']
Why not focus on the counterblast strategy with Rios and Carines?
And why on earth do you have only 2 of the Drive Quartets?
[/quote]

grade 0's Fixed!!
i'll think bout rios and carines strategy if this build didnt work with me, thanks for the advice :)

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[quote name='byakklon Omega' timestamp='1331940613' post='5873861']
Not focusing on 1-2 Grade 3's sucks

you don't opt to take advantage of any of the Bermuda Triangle's OP points (Riviere or GRR+Carine+Lena) and you don't actually play Perla/Perke which I can't actually take seriously.
[/quote]

as i said before, i want to try out different builds, if it didnt work with me, then i will change it

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[quote name='Order-Sol' timestamp='1331953326' post='5874259']
More honed builds work better and you have NO excuse in bermudas because you can run up to 8 of anything but heals.
[/quote]

Again, stands are fine, that's just your play style.
Running 4 copies of all of the Drive Quartets is good.

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[quote name='iCherry' timestamp='1331953401' post='5874262']
Again, stands are fine, that's just your play style.
Running 4 copies of all of the Drive Quartets is good.
[/quote]

Hmm.. Ok. But it's a my opinion and a few friends from what I've seen that stands are the worst triggers. Then again 7 or so opinions isn't that many, but I don't like stands personally.

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Stands are the worst because they rely on you having rearguards, force you to attack with the Vanguard second, etc. They're not as good as +1 damage/hand buffing unless it's a deck whose playstyle benefits from standing.

4/4/4/4 is also bad because you want the 4 Heals, and then focus on the triggers you deck likes the most and not reduce your chances of getting those triggers.

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