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Number 16: Shock Master/Ruler of Color


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[center][img]http://images2.wikia.nocookie.net/__cb20120223010459/yugioh/images/4/49/Number16ShockMaster-JUMP-EN-OP.jpg[/img]
[quote][center]3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare a card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.[/center][/quote][/center]
I've been derping around with this card recently on DN, and the effect prevention part is hilariously game-winning.
Also, [url=http://yugioh.wikia.com/wiki/Card_Tips:Number_16:_Shock_Master]The Tips section on the wiki for this card[/url] makes my eyes bleed.
Plus, I love the fact this card has a lingering effect.
Discuss.

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[quote name='Dworkin' timestamp='1332278057' post='5880966']
I really like it. I summon late-game, declare trap, and prepare to see opp raeg.[/quote]
Or for me, just recently:
He gets off a Ryko on turn 2, mills Magical Merchant among another Lightsworn monster + Chaos Sorcerer.
Few turns later, I pull this out -> Declare Monster.
Funny what happens, when the Opponent runs like 30-35 monsters, of his 40 card deck.

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