Sander Posted March 24, 2012 Report Share Posted March 24, 2012 [IMG]http://i44.tinypic.com/24ez38w.png[/IMG] [i]Ritual of the Gods[/i] [i]Normal Spell Card[/i] [i]Discard up to 3 cards; add 1 "Obelisk the Tormentor, "Slifer the Sky Dragon" or "The Winged Dragon of Ra" from your Deck to your hand. During this turn only, for every card discarded, the number of Tributes required to Normal Summon "Obelisk the Tormentor, "Slifer the Sky Dragon" or "The Winged Dragon of Ra" is reduced by 1.[/i] So as the title says it, I made this card to make the Summoning of the Egyptian Gods to be easier. But alas, I think I didn't nail it. You'd still require to control at least 2 monsters if you're going to use this card, ie I'm pretty sure people are not going to discard 2-3 cards from their hand to Summon Obelisk, Slifer or Ra. Link to comment Share on other sites More sharing options...
J-Max Posted March 24, 2012 Report Share Posted March 24, 2012 Some monsters that are Level 8 or above usually only require 2 Tributes but the problem with Egyptian Gods is the 3 monster thing. Maybe you could make a effect a little more Widespread to include monsters that can use 3 Tributes to activate some Uber effect such as Gearfried the Lightning's monster destruction effect. I can see where you are going with this effect but it seems to only affect well 3 monsters lol. Link to comment Share on other sites More sharing options...
Black Temple Gaurdian Posted March 24, 2012 Report Share Posted March 24, 2012 Seems kinda broken. So I could discard 3 cards, add an Egpytian God to my hand and then instantly summon it without requiring tributes? Draw this turn one, get Slifer on the field and your opponents force to either destroy it or only set monsters as there are very few lvl 4 or lower monster with more than 2000 atk. Umm I'm trying to think of an improvement but I can't think of one that doesn't defeat the purpose of the card, I'll get back to you on that. Link to comment Share on other sites More sharing options...
Partangle the Candle Jangler Posted March 24, 2012 Report Share Posted March 24, 2012 Is that not too strong....I mean if people actually started to use the God cards..... OK just think of this hypothetical situation: 1] Someone adds in this and let's say Obelisk into a Dark World build. 2] Draw this in opening hand + Grapha, Snoww, w/e. 3] Activate this, discard 3 Dark Worlds and SS them or whatever else. 4] Summon Obelisk for no Tributes. 5] GG. Link to comment Share on other sites More sharing options...
Kazooie Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='Ęɳɢuǐɳ' timestamp='1332629877' post='5887042'] Is that not too strong....I mean if people actually started to use the God cards..... OK just think of this hypothetical situation: 1] Someone adds in this and let's say Obelisk into a Dark World build. 2] Draw this in opening hand + Grapha, Snoww, w/e. 3] Activate this, discard 3 Dark Worlds and SS them or whatever else. 4] Summon Obelisk for no Tributes. 5] GG. [/quote] Pretty sure discarding is a cost, doesn't trigger Dark Worlds. The card itself is actually freaking amazing, it's just... If you're using the gods, you should probably have better choices anyway. I could see some fancy Frog build based around Obelisk using this, but... Obelisk is best as a Tech. Slifer Gadgets could make use of it, but they wanna keep the hand advantage for Slifer anyway... It's tricky to change, cause any changes would probably change the card entirely. It's certainly good, it's just... Rekindling Syndrome. The targets aren't really [b]that[/b] good. Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='Black Temple Gaurdian' timestamp='1332629699' post='5887037'] Seems kinda broken. So I could discard 3 cards, add an Egpytian God to my hand and then instantly summon it without requiring tributes? Draw this turn one, get Slifer on the field and your opponents force to either destroy it or only set monsters as there are very few lvl 4 or lower monster with more than 2000 atk. Umm I'm trying to think of an improvement but I can't think of one that doesn't defeat the purpose of the card, I'll get back to you on that. [/quote] If you can't get past a single slifer, you probably should revise your game skills. I could easily remove it for one for one removal, such as Smashing ground or to a lesser extent, Dark Hole. Next, slifer will only be at 2,000ATK atleast, maybe even 1,000ATK. Also this card is a -3, and you have to discard 3 cards. That means, if I draw 4 good cards and this, I won't want to use this and ditch my good cards. Dark Worlds only activate from effects and I'm not sure if he intended this but it's worded as a cost, or it looks like it. Also why would you run Obelisk and this when it has no synergy whatsoever? Obelisk may be a good target for this card but every deck runs Dark Hole and I know it's limited, but this card isn't broken. Look, even if this made Hardened Obelisk(teehee, dat name) meta, it'd be good because we need more power decks that arn't Inzektors, Wind-ups, Hierioglyphics or Rabbit. The meta is in s*** creek without a paddle right now and even making a card like this can help out Offering Gadgets, which where hit for almost no reason as the OTK wasn't even THAT good. Also, Raikou, Lightlord Hunter is a card, Snowman eater is a card. For god sake Man-Eater bug is a card. There are so many ways around slifer and just because it destroys 2k- Monsters doesn't make this a broken card. As I stated earlier, a good player will just remove it. Anyway, the card is really good, also the above post literally just said what I was saying while typing this. I havn't played Yu-Gi-Oh! In a month so my skills are probably starting to go, but for the love of god this is a really, really well designed card. Link to comment Share on other sites More sharing options...
QuimicVital Posted March 24, 2012 Report Share Posted March 24, 2012 If I understood it correctly, it's basically a free egyptian god by just discarding 3 cards. So, basically, 3 of this = Horakty = Automatic win. I'd say you reduce it´s Op'dness by adding a drawback like: It returns to your Hand during Standby Phase 3 after its Summoning. That would be holding the ground until you get enough tributes for them, then summon it. On a side note: I'd only summon Obelisk with this card unless I wanted to Summon Horakty. Link to comment Share on other sites More sharing options...
Kazooie Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='♣ ÇhrÍstmás ΤЯξЄ ♣' timestamp='1332631489' post='5887089'] If I understood it correctly, it's basically a free egyptian god by just discarding 3 cards. So, basically, 3 of this = Horakty = Automatic win. I'd say you reduce it´s Op'dness by adding a drawback like: It returns to your Hand during Standby Phase 3 after its Summoning. That would be holding the ground until you get enough tributes for them, then summon it. On a side note: I'd only summon Obelisk with this card unless I wanted to Summon Horakty. [/quote] ...Horakty is terrible because it requires you to run Ra. Ra is terrible. This idea is terrible. The best way to summon Horakty is Gadgets, and it's extremely inconstant. This idea is even more inconstant. That should say a lot. No, he shouldn't add this drawback. No one their right mind would want to discard that many cards, and if they did then they well damn deserve the god card they summoned. Link to comment Share on other sites More sharing options...
Miror B Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='♣ ÇhrÍstmás ΤЯξЄ ♣' timestamp='1332631489' post='5887089'] If I understood it correctly, it's basically a free egyptian god by just discarding 3 cards. So, basically, 3 of this = Horakty = Automatic win. I'd say you reduce it´s Op'dness by adding a drawback like: It returns to your Hand during Standby Phase 3 after its Summoning. That would be holding the ground until you get enough tributes for them, then summon it. On a side note: I'd only summon Obelisk with this card unless I wanted to Summon Horakty. [/quote] I would like to ask how you plan to get 3 copies of this card and 9 other cards in your hand, then how you plan to Normal Summon 3 times in a turn and have yet another card in your hand. Card pretty much makes it easier to search the monsters and changes the minus from the field to a minus from the hand. It's great but still involves Gods, which all are meh to begin with. Hardened Obelisk or Frogs would be good decks, and using this to pull out a Ra probably means you should be shunned for running the worst God of them all. Keep it as is, doesn't break anything and makes a fun deck a bit more viable. Link to comment Share on other sites More sharing options...
QuimicVital Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='Tsukasa Hiiragi' timestamp='1332631966' post='5887109'] I would like to ask how you plan to get 3 copies of this card and 9 other cards in your hand, then how you plan to Normal Summon 3 times in a turn and have yet another card in your hand. Card pretty much makes it easier to search the monsters and changes the minus from the field to a minus from the hand. It's great but still involves Gods, which all are meh to begin with. Hardened Obelisk or Frogs would be good decks, and using this to pull out a Ra probably means you should be shunned for running the worst God of them all. Keep it as is, doesn't break anything and makes a fun deck a bit more viable. [/quote] Whoops, bad calculation. Sure, losing hand advantage is a huge drawback, but having, for example, Slifer reduce your opponent's ATK by 2000, destroying your opponent´s monsters with Obelisk, or having a 7900 ATK monster at the start of a game with just hand drawback is in my opinion Op'd. Link to comment Share on other sites More sharing options...
Miror B Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='♣ ÇhrÍstmás ΤЯξЄ ♣' timestamp='1332632875' post='5887140'] Whoops, bad calculation. Sure, losing hand advantage is a huge drawback, but having, for example, Slifer reduce your opponent's ATK by 2000, destroying your opponent´s monsters with Obelisk, or having a 7900 ATK monster at the start of a game with just hand drawback is in my opinion Op'd. [/quote] it's still the same advantage loss overall as if you had just added the card to your hand. Just instead of tributing a monster you discard a card. Top it off that not many decks can really use gods and you can see why this isn't broken per say. Oh, and 7900 ATK doesn't mean sh*t when it dies to a Dark Hole or Torrential next turn. Really the only broken part about it is the free search imo. That could probably get toned a little. Link to comment Share on other sites More sharing options...
Black Temple Gaurdian Posted March 24, 2012 Report Share Posted March 24, 2012 What he said ^ But also, Obliesk being immune to Spells and Traps helps. So you have a free, no-tribute 4000 atk beatstick that's immune to all but attack and monster effects? Plus you arguement is straw. ture you COULD get around a slifer easily. But out of 40 cards, of which only 20 are spells or traps, what's the likelyhood you'll draw that smashing ground or dark hole? And if we're going with what could be then lets say you're going second: Play this, discard three Skull-Marked bugs, gain three thousand, summon Ra. Voila, a Ra with 10900 Atk. Now unless you opponent, on thier fist turn, set a trap that can stop that attack... Good game. Link to comment Share on other sites More sharing options...
Miror B Posted March 24, 2012 Report Share Posted March 24, 2012 [quote name='Black Temple Gaurdian' timestamp='1332633509' post='5887156'] What he said ^ But also, Obliesk being immune to Spells and Traps helps. So you have a free, no-tribute 4000 atk beatstick that's immune to all but attack and monster effects? [/quote] He's immune to Targeting effects. Non-targeting effects like Dark Hole and Torrential still f*ck him over. Link to comment Share on other sites More sharing options...
Black Temple Gaurdian Posted March 25, 2012 Report Share Posted March 25, 2012 Again, cards that your opponent only has a 1 in 40 chance of drawing at minimum. The chances of thst happening, and of them successfully activating... Well. Now then, correct me if I'm wrong, but aren't the same people who said you cant decide how broken a card is by it's potential counters? Link to comment Share on other sites More sharing options...
Miror B Posted March 25, 2012 Report Share Posted March 25, 2012 [quote name='Black Temple Gaurdian' timestamp='1332634341' post='5887177'] Again, cards that your opponent only has a 1 in 40 chance of drawing at minimum. The chances of thst happening, and of them successfully activating... Well. Now then, correct me if I'm wrong, but aren't the same people who said you cant decide how broken a card is by it's potential counters? [/quote] Yes but when the card takes quite a bit of dedication to pull of it tends to balance itself out. And like I said anyway the free search was the broken part of this card. Link to comment Share on other sites More sharing options...
Sander Posted March 25, 2012 Author Report Share Posted March 25, 2012 [quote name='Tsukasa Hiiragi' timestamp='1332634424' post='5887179'] And like I said anyway the free search was the broken part of this card. [/quote] So how would you try to tone the searching effect down anyways? Because I have no idea what I should do with that. ;_; Link to comment Share on other sites More sharing options...
Mugendramon Posted March 25, 2012 Report Share Posted March 25, 2012 [quote name='Zanda Panda' timestamp='1332668624' post='5887733'] So how would you try to tone the searching effect down anyways? Because I have no idea what I should do with that. ;_; [/quote] Perhaps instead of adding it to your hand, you could make it stack the God. Then have the -X Tribute effect last for the remainder of the duel. Link to comment Share on other sites More sharing options...
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