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Neo Chaos


thekazu4u

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LIGHT and DARKness... these two forces when combined used to form CHAOS. But, as another set of even more generic opposites, Xyz monsters created an even more powerful version of chaos, Exceeding even the old...

[img]http://yugico.com/customcard/44457.jpg[/img]
[left]This face-up card's name is treated as "Chaos Emperor Dragon - Envoy of the End." This card can be Special Summoned (from your hand) by Banishing 1 Xyz Monster and 1 Synchro Monster from your Extra Deck and cannot be Summoned in other ways. Shuffle this card you control into your deck; Each player selects and destroys cards in his/her opponent's hand or field equal to the number of his/her opponent's Banished monsters.[/left]

[left]CED - EotE has become an agent of the LIGHT... it does not need any monsters in your Graveyard any more, in fact, it never deals with the souls of the dead. Instead, it descends upon the battlefield instantly and renders judgment on both players, placing each player's monsters at his/her opponent's mercy. [/left]

[img]http://yugico.com/customcard/45433.jpg[/img]
This card can only be Special Summoned (from your hand) by Banishing 1 Xyz Monster and 1 Synchro Monster from your Extra Deck and cannot be Summoned in other ways. Once per turn, select and activate one of the following effects:
● Target 1 monster on the field; Return it to the deck. If you activate this effect, this card cannot attack during this turn.
● Target 1 Banished card; Return it to its owner's deck and your opponent selects and Banishes 1 card in his/her deck.

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[quote]ATK: 3000; DEF: 2500
...it descends upon the battlefield instantly[/quote]

A splash-able beatstick...

[quote]This face-up card's name is treated as "Chaos Emperor Dragon - Envoy of the End."[/quote]
Primal Seed...

[quote][s]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by...[/s][/quote]
Red-eyes Darkness Metal Dragon

[quote]Shuffle this card you control into your deck; Each player selects and destroys cards in his/her opponent's hand or field equal to the number of his/her opponent's Banished monsters.[/quote]
Macro Cosmos...Dimensional Fissure

You know...this card is a really big splash-able beatstick with many good support such as REDMD, Primal Seed, and it fits good in Macro Cosmos to ensure total annihilation of your opponents; since of course Macro Decks usually run D.D Monsters and all that (Which don''t last banished all too long)

[i][u]Totally Not Broken[/u][/i]

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[quote]

[s]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by... [/s][/quote]
That wording is outdated. The new wording means the same thing. And they chose what to blow on your field; they would chose cosmos.

However the splashable beatstick problem is legit. Any way you can think of limiting that somewhat?

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[quote]And they chose what to blow on your field; they would chose cosmos.[/quote]
That's not the problem. Its that Macro decks carry D.D Survivor and Scout Plane; which serve to lower the amounts of Monsters Banished; so your opponent has less "ammunition" to use.

The beatstick problem is clearly that this card uses your own deck, so you will always have the materials to summon him, no matter the situation. To fix this you can do any of these:

-Limit it to banish them from the graveyard OR Return them to the Extra Deck from the Banished zone. If you do this; I say buff that Destruction effect.
-Restrict it from attacking during the same turn it is summoner or other restrictions which would limit its offensive playstyle.

[quote]This card can [b]only[/b] be Special Summoned (from your hand) by Banishing 1 Xyz Monster and 1 Synchro Monster from your Extra Deck and cannot be Summoned in other ways.[/quote]

I believe this is the correct phrasing. I also do believe you still have to state you can't Normal Summon or Set it even if you stated it can't be summoned by other means.

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hmmm, what if I were to simply "flip" the ATK and DEF? While I understand this is still allot of ATK and a lot of DEF can never hurt, it does seem to fix the beatstick problem somewhat. Considering all the other things in this meta, it is only a matter of time before the official "splashable low cost Special Summon" cost gets bumped from 2100 to 2500. 900 points however is a much bigger stretch. I'm guessing we'll have to wait a few more years for those :) (Grapha is a message from the future).

And honestly, I doubt that D.D. decks should be a cause for concern. It is a 3 card combo (macro/fissure, survivor, and Chaos Exceed Dragon) and it only works really well if macro has been out for a few turns. And then all you are really getting is a CED-blow plus getting back survivor. Because there are already many 3-card-OTKs, I think we can let this slide, no?

So I have the following tricks to balance the card:
-Switch ATK/DEF (also shows it is the "opposite" form of CED)
-Make it so either player can use the effect (a bit meh, just seems a bit clumsy. I like the first approach more.)

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old version

Shuffle this card you control into your deck; Each player selects and destroys cards in his/her opponent's hand or field equal to the number of his/her opponent's Banished monsters.

new version

Once per Turn during any player's turn, Shuffle this card you control into your deck; Each player selects and destroys cards in his/her opponent's hand or field equal to the number of his/her opponent's Banished monsters.

which one is better

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[b]Minor stuff:[/b]
Yugico's card maker is most likely the reason your image to blurred. Though YCM's card maker kind of sucks nowadays. Having to forcer image upload transition and all.

OCG, if you wanted to give it semi-nomi conditions like the ones Chaos Emperor Dragon has, here is how it's written in the new Chaos Sorcerer version:
[url="http://yugioh.wikia.com/wiki/Chaos_Sorcerer"]http://yugioh.wikia.com/wiki/Chaos_Sorcerer[/url]

If you wanted it to have full nomi conditions, This is how it's written (Example: Dark Armed Dragon):
[url="http://yugioh.wikia.com/wiki/Dark_Armed_Dragon"]http://yugioh.wikia.com/wiki/Dark_Armed_Dragon[/url]

[b]Now, on the card:[/b]
-Looks like it "destroys" unlike the original, and it doesn't inflict the potentially masive burn either. Which are good things.
-As said above, Primal Seed starts seeing use with this.
-This + Soul Release is a lulzy combo.

Seems fair. A decent number of Deck have to banish stuff at some point or another so, it's not like you'll come out unscratched from it at all times, and it has the versatility of hand or field destruction, too.

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As for card maker im gonna stick with Yugico
(1) The cards themselves look better (I honestly cannot see the blur of the image)
(2) I can make XYZ monsters and store them in the same place as all my other cards.
(3) Its just a lot easier to use.

As for the card itself it seems like it is fair when in 2500/3000 mode. Yes it gives a big boost to macro, but macro decks need a boost anyway. Soul Release is a bit nasty, but really it is only a +1 in a 2 card combo: -2 (banished cards to summon it) -1 for cost, and -1 for soul release, but 5 destroys on your side. Considering there are 2 card OTKs, just getting a +1 from a 2 card combo seems not incredibly broken or something.

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[quote name='thekazu4u' timestamp='1334081105' post='5909067']
As for card maker im gonna stick with Yugico
(1) The cards themselves look better (I honestly cannot see the blur of the image)
(2) I can make XYZ monsters and store them in the same place as all my other cards.
(3) Its just a lot easier to use.
[color=blue]
The blurr is so horrible that I wonder if you are being serious O_o
but as I said, that's not really important, and yes it's definitely easier to have everything in one place. Not to mention that YCM's card maker is not only outdated but it's more problematic. I haven't used Yugico's storage system so, I wouldn't know.
Oh, just to be safe. It's "Xyz", not "XYZ", when you write it in a card (for future references).
Lastly, if it works for you, I guess that's all that matters.[/color]

As for the card itself it seems like it is fair when in 2500/3000 mode. Yes it gives a big boost to macro, but macro decks need a boost anyway. Soul Release is a bit nasty, but really it is only a +1 in a 2 card combo: -2 (banished cards to summon it) -1 for cost, and -1 for soul release, but 5 destroys on your side. Considering there are 2 card OTKs, just getting a +1 from a 2 card combo seems not incredibly broken or something.
[/quote]

I did not know there was a "version 2" O.o
This card is not a 2-card +1 combo. It's either a 1-card +1 combo, or a 2-card +3 combo (when Soul Release). Which aren't really abusive pluses at all.
Some are not willing to give away Extra Deck options for this card's sake so, I consider that a balancing factor.

I somehow don't really care if it's ATK is 2500 or 3000 in this card. I don't know, I just think it's ok either way.

I'll repeat myself:
"great card in my opinion"

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How is it a 1 card plus 1? If they dont have anything banished it is a 1 card minus 3 :|
And with soul release, it will be a 2 card plus 1, because they are destroying 2 of your cards as well as using up soul release and Chaos Exceed Dragon. (Because the summoning of Chaos Exceed Dragon puts 2 cards in your Banished already).

Are you sure you are reading the card correctly?
"Each player selects and destroys cards in his/her opponent's hand or field equal to the number of his/her opponent's Banished monsters."

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[quote name='thekazu4u' timestamp='1334155993' post='5910120']
How is it a 1 card plus 1? If they dont have anything banished it is a 1 card minus 3 :neutral:
And with soul release, it will be a 2 card plus 1, because they are destroying 2 of your cards as well as using up soul release and Chaos Exceed Dragon. (Because the summoning of Chaos Exceed Dragon puts 2 cards in your Banished already).

Are you sure you are reading the card correctly?
"Each player selects and destroys cards in his/her opponent's hand or field equal to the number of his/her opponent's Banished monsters."
[/quote]

Yeah, probably not.
I was under the impression that, if you have 2 banished cards, you'd be destroying your opponent's cards based on your own banished, and vice versa.
Now that you cleared what's destroyed, the card actually looks a bit less appealing, though I guess it still works. It's just a lot less splashable....

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[quote name='thekazu4u' timestamp='1334242064' post='5911328']
So... should I put it back to 3000/2500 again in light of this fact?
And I am making the other Black Exceed Soldier, it will be posted on here soon. :D
[/quote]

Nah. I think it's still ok.
The card overall would still be fun to try.

It's ATK/DEF would depend on how much you value losing 2 Extra Deck cards for this, in a game where the Extra Deck lacks enough space to put everything that's wanted.

Is it worth this card to you? even though it's a +0 that's not situational to Summon.

If "Fusion" was a possible option for this card's condition, this would have a fun time with Parallel World Fusion.

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[center][img]http://i39.tinypic.com/2u61t0l.gif[/img][/center]
[center]*Moved to AoC there is no way to think that these could be "realistic" given how absurdly[/center]
[center]nasty and easy they are to summon. Coupled with their ridiculously flashy nature...*[/center]

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