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Uria, Lord of Searing Flames


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[center][img]http://images4.wikia.nocookie.net/__cb20111003210628/yugioh/images/thumb/2/25/UriaLordofSearingFlames-LC02-EN-UR-LE.jpg/300px-UriaLordofSearingFlames-LC02-EN-UR-LE.jpg[/img]
[quote][center]Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.[/center][/quote][/center]
Admit it, the card is fun. Especially because [url=http://yugioh.wikia.com/wiki/Trap_Monster]it's matching archetype[/url] is as lulzy as the card itself. Plus, being Searchable by Sangan is always a nice bonus.
Discuss.

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Hamon is awkwardly heavy even for it's best use (CB).
Rabiel and Uria though, are pretty fun to play. I just wish Trap Monsters weren't so badly hurt by Decree and Trap Stun. Plus, they aren't as heavy as they look. With Tour Guide and Token stuff for Rabiel, and Trap guys for Uria, it just feels good when you bring them out xD

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I'm amazed at how expensive the Ultimate Rare version of this is. I'd like to acquire one so badly for collection purposes, but $28+ is not something I'm going to throw out on a useful card I already have 4 of.

That said, it's without a doubt the coolest Sacred Beast and the only moderately playable on in its own (casual) Deck.

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