AGATHODAIMON BANGTAIL COW Posted July 5, 2012 Report Share Posted July 5, 2012 [img]http://i.imgur.com/L1XTJ.jpg[/img] [i]You can send any amount of monsters from your side of the field to the Graveyard (except "Megablaze Dragon"); Special Summon this card (from your Hand or Graveyard). Then, inflict 1000 points of damage to your opponent for each card sent to the Graveyard. You cannot inflict damage more than or equal to your opponent's life points with this effect. If this monster was Special Summoned by its own effect: When this card destroys a monster by battle: Destroy 1 card on the field and Special Summon 1 "Megablaze Dragon" (from your Deck).[/i] (Pic is from JazinKay.) I debated making the ATK of this card be 1000 to make it a Chain Disappearance target, but I decided to make it unsearchable by Masked Dragon/UFO Turtle/Sangan instead. I would've made it Tribute the monsters because it felt more right, but Hieratics happened. Anyway, it's capable of dealing a notable amount of damage, but not too much without expending an insane amount of resources, and even then, this card can't win you the game. The parenthesis prevent a broken combo involving Foolish Burial, and I think my grammar is a bit off. Purely positive feedback is not allowed. Discuss. Link to comment Share on other sites More sharing options...
Stan Alda Posted July 5, 2012 Report Share Posted July 5, 2012 I don't think burning is an inherently bad thing for the game; it's just another strategy. I'm on the fence about this one, though. Max 5000 damage, even if it can't kill, is a bit too powerful for my tastes. 700 or 800 damage for each monster seems more reasonable: 3500-4000 maximum damage is still pretty good, but it's not like a direct attack from 5-Headed Dragon. Of course, all of that assumes you have 5 monsters on the field you can spare; in practice, it'll probably be much lower. It's not a bad concept, but 5000 maximum damage seems a too OP'd. At least it's not easily searchable. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 5, 2012 Author Report Share Posted July 5, 2012 Well, getting five monsters out is easier said than done, and if you have five monsters, you probably have victory in your grasp with those monsters anyway, though I can see that 5000 looks OP because it's a big number. But if I reduced the damage to 700 or 800 per monster, then it doesn't seem that good when using the more-constant smaller burns. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 6, 2012 Author Report Share Posted July 6, 2012 [Bump] Is this guy really going to be the only person commenting on this? :/ [/Bump] Link to comment Share on other sites More sharing options...
Alpakha Posted July 6, 2012 Report Share Posted July 6, 2012 Hmmm, i can see a deck made with this and tokens . I like how you stopped it from easily searched or spammedbeing hieratics(sorry, but i cannot post a purely negative post unless the card was absolutely horrendous). 1000 does seem a bit much, maybe 600-800? Anyways, get this card and scapegoat and an automatic 4000. Combine with other tokens, repeat, then finish off with atk or some other burning card (since this card can't do the killing blow). Killed in a couple of turns Though this is an unlikely scenario and you would need loads of search cards. Anyways, i was rambling a bit but those are the opinions from a newb. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 6, 2012 Author Report Share Posted July 6, 2012 Except you can't send tokens to the Graveyard, so this doesn't really do anything with them. Though after taking a quick look at Altar For Tribute's ruling, you can send them, but they don't count because they're just taken off the field. I'm not exactly sure about that though, I just know that the tokens aren't useful here. *Feeling proud of well-timed bump.* And I'm still doubting I should reduce the damage because, monsters are quite valuable. Link to comment Share on other sites More sharing options...
Alpakha Posted July 6, 2012 Report Share Posted July 6, 2012 didn't see the "sent to the graveyard" part , there we go advice from a newb (as in me) ^^. Maybe spam this with frogs in stead on tokens ^^ Link to comment Share on other sites More sharing options...
Sleepy Posted July 6, 2012 Report Share Posted July 6, 2012 I agree that the damage should stay as is. Card advantage is a valuable thing in general, and more if it's Summoned monsters. Pretty much the first things that come to mind: Evil Thorn's effect (Tribute it to inflict 300 and Special Summon 2 copies) > Summon Kuribolt and proceed to take out Xyz Materials > Foolish Burial if not already in hand/Grave > Tribute your 5 monsters and have fun ;D Level Eater spam. It could be Rekindling-worthy if it had 200 or less DEF. Preferably less if you don't want Rekindling itself to Summon this card, but still want this to be searchable outside of Foolish Burial. The problem with burn as a mechanic, is that it's pretty much the same as the "win condition" Deck mechanic in the way it's designed in this game. In the current game, burn is outclassed, and the ones that can reach decent use, are usually the ones that overdo it, like "Frog First Turn Kill" back in the day. I'm still waiting to see a burn strategy that involves player-player interaction and does not involve stall. =P You prevented it's looping with itself outside of "HERO Mask" so, I'm ok with this card. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted July 7, 2012 Report Share Posted July 7, 2012 Right now this is nearly unusable. For a start, I think making its ATK 1900 wouldn't hurt. Also, given pure Burn decks require consistency, this would never go in competitive burn. To make this be used but not be broken, I say give it "If this card is SS-ed by its own eff: When this card destroys a monster by battle, destroy 1 card on the field" or something. It still wouldn't be competitive. When making cards, I always try to make it either: (i) stand right on the border between good and broken, just leaning just a bit on good, or (ii) hideously broken, except that it's supporting an existing archetype that's toilet paper. The above effect still wouldn't belong in (i). Maybe you could make this an archetype that can be semi-competitive. I think Tier 3 decks are the most fun to use, you know. On a separate note, I'm glad you made it Level 4, given this + Level Eater could have became trollicious. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 7, 2012 Author Report Share Posted July 7, 2012 Ok, now I've updated it with those suggestions. It's now a Rekindling target, 1900 ATK, and can blast a card off when it kills something in battle. Plus, I gave it the Hydrogeddon effect for Xyz shenanigans, but the text started getting hard to read and even though I have the lore underneath the card, people would still have to read the card, so I had to tweak with some of that. Link to comment Share on other sites More sharing options...
Wyvernstorm Posted July 7, 2012 Report Share Posted July 7, 2012 Ughh....A Mega'burner' Dragon....scary dude I'd like giving it a try using the opponent's monster i control by Card Effect, burn them with their own monster. Link to comment Share on other sites More sharing options...
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