Expelsword Posted August 12, 2012 Report Share Posted August 12, 2012 [img]http://images.wikia.com/yugioh/images/9/99/PsychicArmorHead-JP-Anime-DM.jpg[/img] "Instead of drawing a card in your Draw Phase, you may take 1 Armor monster from your Deck and add it to your Hand. [i][b]If this card is in the Graveyard, you may Special Summon it to the Field in face-up Attack Position during your Standby Phase.[/b][/i] (Only one Armor monster can attack per turn. If there are 2 or more Armor monsters on your Field and an Armor monster is the target of an attack, the controller of that Armor monster can change the target of the attack to any of the Armor monsters they control.)" And if so, does this effect break Xyz even more? Link to comment Share on other sites More sharing options...
RyanAtlus Posted August 12, 2012 Report Share Posted August 12, 2012 Imagine taking a bag full of armor to locals lol. I don't think a new subtype should be introduced, but Union versions of them would be neat. Link to comment Share on other sites More sharing options...
Toffee. Posted August 12, 2012 Report Share Posted August 12, 2012 Dust Knight can mill this. On your following turn, revive this. Scrap Chimera revives Beast Revive Chain Dog ????????? I dunno' Link to comment Share on other sites More sharing options...
-Griffin Posted August 12, 2012 Report Share Posted August 12, 2012 When Synchros first came out I ran the hell out of Armor Head Synchro on DMU. Deck was broken as hell. If they're released they'll be radically different and should include a clause about needing armor-cosplay to work. Link to comment Share on other sites More sharing options...
Expelsword Posted August 12, 2012 Author Report Share Posted August 12, 2012 [quote name='Armadilloz' timestamp='1344740309' post='6004644'] Dust Knight can mill this. On your following turn, revive this. Scrap Chimera revives Beast Revive Chain Dog ????????? I dunno' [/quote] Just like Armz to make a Chain Dog combo... Link to comment Share on other sites More sharing options...
Toffee. Posted August 12, 2012 Report Share Posted August 12, 2012 [quote name='Expelsword - 黎明' timestamp='1344740474' post='6004651'] Just like Armz to make a Chain Dog combo... [/quote] No no no, I'm just noting that because Armor head is an EARTH makes it a a target for Dust Knight, add to it, you can even revive multiple, then the card literally goes insane and provides you with a massive advantage of giving you a free Ouroboros each turn. Link to comment Share on other sites More sharing options...
Expelsword Posted August 12, 2012 Author Report Share Posted August 12, 2012 So, yes, it would break Xyz. Link to comment Share on other sites More sharing options...
Agro Posted August 12, 2012 Report Share Posted August 12, 2012 I came up with a good idea for them. The idea was that they have effects that only activate when they're materials for Xyz monsters. In other words, as Materials they act as armor for the Xyz monster. I think they should do that. Link to comment Share on other sites More sharing options...
werewolfjedi Posted August 12, 2012 Report Share Posted August 12, 2012 as an idea I had, there could be 4 different sets of armor each with a different theme, front row hate, back row hate, self protection, and utility. and having a full set could overlay into a full suits of armor XYZ's that each had 2 abilities pertaining to one of these areas. of course the core part was armor head, with a big clause saying could only be used for armor extra deck monsters and nothing else Link to comment Share on other sites More sharing options...
Sleepy Posted August 12, 2012 Report Share Posted August 12, 2012 They are the better versions of what Machine Emperors strived to be. The Xyz idea sounds good. Which reminds me, Machine Emperors had some "piece 1", "piece 3", and "piece 5" upgrades. I wanted to see an eventual "all pieces 12" version of each. Maybe the Xyz idea could have that sort of consept... Link to comment Share on other sites More sharing options...
werewolfjedi Posted August 12, 2012 Report Share Posted August 12, 2012 http://forum.yugiohcardmaker.net/topic/288158-armor-sets/ gonna write it up here later. but first, my first attempt to balance helm. command helm you may only control 1 "command helm" at a time. if this card is in your graveyard during the standby phase and you control no non-"armor" monsters; discard an "armor" monster card : special summon this to the field in face up attack mode. while this card is on the field, you may not control non-"armor" monsters. if this monster is used as ZXY materal, it can only be used for the summon of an "armor" monster. you may normal summon 1 additional "armor" monster each turn. (you may only gain this effect once per turn) Link to comment Share on other sites More sharing options...
Mugendramon Posted August 12, 2012 Report Share Posted August 12, 2012 As-is, forget Xyz; this is a more broken version of Treeborn right off the bat. Link to comment Share on other sites More sharing options...
mido9 Posted August 12, 2012 Report Share Posted August 12, 2012 Searchable by gear gigant X. Link to comment Share on other sites More sharing options...
Agro Posted August 12, 2012 Report Share Posted August 12, 2012 [quote name='Mugendramon' timestamp='1344772743' post='6004986'] As-is, forget Xyz; this is a more broken version of Treeborn right off the bat. [/quote]Well you'd obviously nerf the f*ck out of half of them. Link to comment Share on other sites More sharing options...
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